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//
// VMime library (http://vmime.sourceforge.net)
// Copyright (C) 2002-2005 Vincent Richard <[email protected]>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
#include "vmime/contentDisposition.hpp"
#include "vmime/utility/stringUtils.hpp"
namespace vmime
{
contentDisposition::contentDisposition()
: m_name(contentDispositionTypes::INLINE)
{
}
contentDisposition::contentDisposition(const string& name)
: m_name(utility::stringUtils::toLower(name))
{
}
contentDisposition::contentDisposition(const contentDisposition& type)
: component(), m_name(type.m_name)
{
}
void contentDisposition::parse(const string& buffer, const string::size_type position,
const string::size_type end, string::size_type* newPosition)
{
m_name = utility::stringUtils::toLower
(string(buffer.begin() + position, buffer.begin() + end));
setParsedBounds(position, end);
if (newPosition)
*newPosition = end;
}
void contentDisposition::generate(utility::outputStream& os, const string::size_type /* maxLineLength */,
const string::size_type curLinePos, string::size_type* newLinePos) const
{
os << m_name;
if (newLinePos)
*newLinePos = curLinePos + m_name.length();
}
contentDisposition& contentDisposition::operator=(const string& name)
{
m_name = utility::stringUtils::toLower(name);
return (*this);
}
const bool contentDisposition::operator==(const contentDisposition& value) const
{
return (utility::stringUtils::toLower(m_name) == value.m_name);
}
const bool contentDisposition::operator!=(const contentDisposition& value) const
{
return !(*this == value);
}
contentDisposition* contentDisposition::clone() const
{
return new contentDisposition(*this);
}
void contentDisposition::copyFrom(const component& other)
{
const contentDisposition& d = dynamic_cast <const contentDisposition&>(other);
m_name = d.m_name;
}
contentDisposition& contentDisposition::operator=(const contentDisposition& other)
{
copyFrom(other);
return (*this);
}
const string& contentDisposition::getName() const
{
return (m_name);
}
void contentDisposition::setName(const string& name)
{
m_name = name;
}
const std::vector <const component*> contentDisposition::getChildComponents() const
{
return std::vector <const component*>();
}
} // vmime
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