Pop-Engine/Pop Engine/Production.h

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#pragma once
#include <memory>
#include <vector>
#include <string>
using namespace std;
class Production
{
public:
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float get_value(void);
string get_name(void);
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private:
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// Raw material to make this production.
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vector<shared_ptr<Production>> material;
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// Base value of this prodution.
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float value;
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// Name of this production.
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string name;
};