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authorJason A. Donenfeld <[email protected]>2022-09-28 16:47:30 +0000
committerJason A. Donenfeld <[email protected]>2022-09-29 19:37:27 +0000
commit585cd5fe9f7378601b1d4915ad6e9088333b5e5e (patch)
treedc9ebd5ca10e1341b6ec92bb75bdd0f9e9576485 /lib/debugobjects.c
parentutsname: contribute changes to RNG (diff)
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random: add 8-bit and 16-bit batches
There are numerous places in the kernel that would be sped up by having smaller batches. Currently those callsites do `get_random_u32() & 0xff` or similar. Since these are pretty spread out, and will require patches to multiple different trees, let's get ahead of the curve and lay the foundation for `get_random_u8()` and `get_random_u16()`, so that it's then possible to start submitting conversion patches leisurely. Signed-off-by: Jason A. Donenfeld <[email protected]>
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