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| author | Roderick Colenbrander <[email protected]> | 2021-09-08 16:55:38 +0000 |
|---|---|---|
| committer | Jiri Kosina <[email protected]> | 2021-10-27 07:49:29 +0000 |
| commit | 61177c088a57bed259122f3c7bc6d61984936a12 (patch) | |
| tree | c41c70138c7968119a288a678df9060cc3d72e25 /fs/ext4/fast_commit.c | |
| parent | HID: playstation: expose DualSense lightbar through a multi-color LED. (diff) | |
| download | kernel-61177c088a57bed259122f3c7bc6d61984936a12.tar.gz kernel-61177c088a57bed259122f3c7bc6d61984936a12.zip | |
leds: add new LED_FUNCTION_PLAYER for player LEDs for game controllers.
Player LEDs are commonly found on game controllers from Nintendo and Sony
to indicate a player ID across a number of LEDs. For example, "Player 2"
might be indicated as "-x--" on a device with 4 LEDs where "x" means on.
This patch introduces LED_FUNCTION_PLAYER1-5 defines to properly indicate
player LEDs from the kernel. Until now there was no good standard, which
resulted in inconsistent behavior across xpad, hid-sony, hid-wiimote and
other drivers. Moving forward new drivers should use LED_FUNCTION_PLAYERx.
Note: management of Player IDs is left to user space, though a kernel
driver may pick a default value.
Signed-off-by: Roderick Colenbrander <[email protected]>
Acked-by: Pavel Machek <[email protected]>
Signed-off-by: Jiri Kosina <[email protected]>
Diffstat (limited to 'fs/ext4/fast_commit.c')
0 files changed, 0 insertions, 0 deletions
