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authorEric Anholt <[email protected]>2016-07-26 20:47:13 +0000
committerEric Anholt <[email protected]>2016-08-20 02:17:32 +0000
commitdef96527707e1978a0c88e75d13b082f51460d5c (patch)
treeeab4cba5d2041bcf774f69f15bbbeb6ca998efbc /drivers/gpu/drm/vc4/vc4_validate_shaders.c
parentdrm/vc4: Fix handling of a pm_runtime_get_sync() success case. (diff)
downloadkernel-def96527707e1978a0c88e75d13b082f51460d5c.tar.gz
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drm/vc4: Free hang state before destroying BO cache.
The BO cache will complain if BOs are still allocated when we try to destroy it (since freeing those BOs would try to hit the cache). You could hit this if you were to unload the module after a GPU hang. Signed-off-by: Eric Anholt <[email protected]> Fixes: 214613656b51 ("drm/vc4: Add an interface for capturing the GPU state after a hang.")
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_validate_shaders.c')
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