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authorFengnan Chang <[email protected]>2025-08-13 12:02:14 +0000
committerJens Axboe <[email protected]>2025-08-13 12:31:10 +0000
commit9d83e1f05c98bab5de350bef89177e2be8b34db0 (patch)
treea44a9cec214f9a6376003f461146dc52ee6c57b0 /drivers/gpu/drm/amd/amdgpu/amdgpu_mes.c
parentio_uring/net: commit partial buffers on retry (diff)
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io_uring/io-wq: add check free worker before create new worker
After commit 0b2b066f8a85 ("io_uring/io-wq: only create a new worker if it can make progress"), in our produce environment, we still observe that part of io_worker threads keeps creating and destroying. After analysis, it was confirmed that this was due to a more complex scenario involving a large number of fsync operations, which can be abstracted as frequent write + fsync operations on multiple files in a single uring instance. Since write is a hash operation while fsync is not, and fsync is likely to be suspended during execution, the action of checking the hash value in io_wqe_dec_running cannot handle such scenarios. Similarly, if hash-based work and non-hash-based work are sent at the same time, similar issues are likely to occur. Returning to the starting point of the issue, when a new work arrives, io_wq_enqueue may wake up free worker A, while io_wq_dec_running may create worker B. Ultimately, only one of A and B can obtain and process the task, leaving the other in an idle state. In the end, the issue is caused by inconsistent logic in the checks performed by io_wq_enqueue and io_wq_dec_running. Therefore, the problem can be resolved by checking for available workers in io_wq_dec_running. Signed-off-by: Fengnan Chang <[email protected]> Reviewed-by: Diangang Li <[email protected]> Link: https://lore.kernel.org/r/[email protected] Signed-off-by: Jens Axboe <[email protected]>
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_mes.c')
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