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authorZhan Liu <[email protected]>2021-07-08 04:51:52 +0000
committerAlex Deucher <[email protected]>2021-07-13 15:58:30 +0000
commitc010efb7f0bc0c3cb2cd26b000f71d4bd0c427cd (patch)
treec11d472786c9b7b5dda312b229dc0cf3737b4b57 /drivers/gpu/drm/amd/amdgpu/amdgpu_irq.c
parentdrm/amdkfd: handle fault counters on invalid address (diff)
downloadkernel-c010efb7f0bc0c3cb2cd26b000f71d4bd0c427cd.tar.gz
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drm/amdgpu/display - only update eDP's backlight level when necessary
[Why] The original logic is to update eDP's backlight level on every amdgpu dm atomic commit, which causes excessive DMUB write. As a result, when playing game or moving window around, DMUB timeout and system lagging are observed. [How] We only need to update eDP's backlight level when current level doesn't match requested level. Signed-off-by: Zhan Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_irq.c')
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