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//
// VMime library (http://vmime.sourceforge.net)
// Copyright (C) 2002-2004 Vincent Richard <[email protected]>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
#include "encoderFactory.hpp"
#include "exception.hpp"
#include "encoderB64.hpp"
#include "encoderQP.hpp"
#include "encoderUUE.hpp"
#include "encoderBinary.hpp"
#include "encoder7bit.hpp"
#include "encoder8bit.hpp"
namespace vmime
{
encoderFactory::encoderFactory()
{
// Register some default encoders
registerName <encoderB64>("base64");
registerName <encoderQP>("quoted-printable");
registerName <encoderUUE>("uuencode");
registerName <encoder7bit>("7bit");
registerName <encoder8bit>("8bit");
registerName <encoderBinary>("binary");
}
encoderFactory::~encoderFactory()
{
for (NameMap::iterator it = m_nameMap.begin() ; it != m_nameMap.end() ; ++it)
delete ((*it).second);
}
encoder* encoderFactory::create(const string& name)
{
NameMap::const_iterator pos = m_nameMap.find(toLower(name));
if (pos != m_nameMap.end())
{
return ((*pos).second)->create();
}
else
{
throw exceptions::no_encoder_available();
return (NULL);
}
}
} // vmime
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