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author | Vincent Richard <[email protected]> | 2004-10-05 10:28:21 +0000 |
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committer | Vincent Richard <[email protected]> | 2004-10-05 10:28:21 +0000 |
commit | a3229a051381e8f6b6df0fd423186166d20c898f (patch) | |
tree | 29dab66e608651e50a9b6f4bf9ce28f2ee897c87 /src/messaging/socket.hpp | |
download | vmime-a3229a051381e8f6b6df0fd423186166d20c898f.tar.gz vmime-a3229a051381e8f6b6df0fd423186166d20c898f.zip |
Initial import.
Diffstat (limited to 'src/messaging/socket.hpp')
-rw-r--r-- | src/messaging/socket.hpp | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/src/messaging/socket.hpp b/src/messaging/socket.hpp new file mode 100644 index 00000000..4cf69536 --- /dev/null +++ b/src/messaging/socket.hpp @@ -0,0 +1,98 @@ +// +// VMime library (http://vmime.sourceforge.net) +// Copyright (C) 2002-2004 Vincent Richard <[email protected]> +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License as +// published by the Free Software Foundation; either version 2 of +// the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// + +#ifndef VMIME_MESSAGING_SOCKET_HPP_INCLUDED +#define VMIME_MESSAGING_SOCKET_HPP_INCLUDED + + +#include "../base.hpp" + + +namespace vmime { +namespace messaging { + + +class socket +{ +public: + + virtual ~socket() { } + + /** Connect to the specified address and port. + * + * @param address server address (this can be a full qualified domain name + * or an IP address, doesn't matter) + * @param port server port + */ + virtual void connect(const string& address, const port_t port) = 0; + + /** Disconnect from the server. + */ + virtual void disconnect() = 0; + + /** Test whether this socket is connected. + * + * @return true if the socket is connected, false otherwise + */ + virtual const bool isConnected() const = 0; + + /** Receive (text) data from the socket. + * + * @param buffer buffer in which to write received data + */ + virtual void receive(string& buffer) = 0; + + /** Receive (raw) data from the socket. + * + * @param buffer buffer in which to write received data + * @param count maximum number of bytes to receive (size of buffer) + * @return number of bytes received/written into output buffer + */ + virtual const int receiveRaw(char* buffer, const int count) = 0; + + /** Send (text) data to the socket. + * + * @param buffer data to send + */ + virtual void send(const string& buffer) = 0; + + /** Send (raw) data to the socket. + * + * @param buffer data to send + * @param count number of bytes to send (size of buffer) + */ + virtual void sendRaw(const char* buffer, const int count) = 0; +}; + + +class socketFactory +{ +public: + + virtual ~socketFactory() { } + + virtual socket* create() = 0; +}; + + +} // messaging +} // vmime + + +#endif // VMIME_MESSAGING_SOCKET_HPP_INCLUDED |