diff options
Diffstat (limited to 'intl/lock.h')
-rw-r--r-- | intl/lock.h | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/intl/lock.h b/intl/lock.h index b7e955aa8..2504fdc57 100644 --- a/intl/lock.h +++ b/intl/lock.h @@ -1,20 +1,18 @@ /* Locking in multithreaded situations. Copyright (C) 2005-2008 Free Software Foundation, Inc. - This program is free software; you can redistribute it and/or modify it - under the terms of the GNU Library General Public License as published - by the Free Software Foundation; either version 2, or (at your option) - any later version. + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as published by + the Free Software Foundation; either version 2.1 of the License, or + (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this program; if not, write to the Free Software - Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, - USA. */ + You should have received a copy of the GNU Lesser General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. */ /* Written by Bruno Haible <[email protected]>, 2005. Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h, @@ -615,16 +613,17 @@ extern int glthread_once_singlethreaded (gl_once_t *once_control); /* ========================================================================= */ -#if USE_WIN32_THREADS +#if USE_WINDOWS_THREADS +# define WIN32_LEAN_AND_MEAN /* avoid including junk */ # include <windows.h> # ifdef __cplusplus extern "C" { # endif -/* We can use CRITICAL_SECTION directly, rather than the Win32 Event, Mutex, - Semaphore types, because +/* We can use CRITICAL_SECTION directly, rather than the native Windows Event, + Mutex, Semaphore types, because - we need only to synchronize inside a single process (address space), not inter-process locking, - we don't need to support trylock operations. (TryEnterCriticalSection @@ -710,9 +709,9 @@ extern int glthread_rwlock_destroy_func (gl_rwlock_t *lock); /* --------------------- gl_recursive_lock_t datatype --------------------- */ -/* The Win32 documentation says that CRITICAL_SECTION already implements a - recursive lock. But we need not rely on it: It's easy to implement a - recursive lock without this assumption. */ +/* The native Windows documentation says that CRITICAL_SECTION already + implements a recursive lock. But we need not rely on it: It's easy to + implement a recursive lock without this assumption. */ typedef struct { @@ -764,7 +763,7 @@ extern void glthread_once_func (gl_once_t *once_control, void (*initfunction) (v /* ========================================================================= */ -#if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WIN32_THREADS) +#if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WINDOWS_THREADS) /* Provide dummy implementation if threads are not supported. */ |