diff options
Diffstat (limited to 'intl/lock.c')
-rw-r--r-- | intl/lock.c | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/intl/lock.c b/intl/lock.c index 561423e0d..5c3f03f89 100644 --- a/intl/lock.c +++ b/intl/lock.c @@ -1,20 +1,18 @@ /* Locking in multithreaded situations. Copyright (C) 2005-2008 Free Software Foundation, Inc. - This program is free software; you can redistribute it and/or modify it - under the terms of the GNU Library General Public License as published - by the Free Software Foundation; either version 2, or (at your option) - any later version. + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as published by + the Free Software Foundation; either version 2.1 of the License, or + (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this program; if not, write to the Free Software - Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, - USA. */ + You should have received a copy of the GNU Lesser General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. */ /* Written by Bruno Haible <[email protected]>, 2005. Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h, @@ -631,7 +629,7 @@ glthread_once_singlethreaded (gl_once_t *once_control) /* ========================================================================= */ -#if USE_WIN32_THREADS +#if USE_WINDOWS_THREADS /* -------------------------- gl_lock_t datatype -------------------------- */ @@ -684,7 +682,7 @@ glthread_lock_destroy_func (gl_lock_t *lock) /* In this file, the waitqueues are implemented as circular arrays. */ #define gl_waitqueue_t gl_carray_waitqueue_t -static inline void +static void gl_waitqueue_init (gl_waitqueue_t *wq) { wq->array = NULL; @@ -745,7 +743,7 @@ gl_waitqueue_add (gl_waitqueue_t *wq) } /* Notifies the first thread from a wait queue and dequeues it. */ -static inline void +static void gl_waitqueue_notify_first (gl_waitqueue_t *wq) { SetEvent (wq->array[wq->offset + 0]); @@ -756,7 +754,7 @@ gl_waitqueue_notify_first (gl_waitqueue_t *wq) } /* Notifies all threads from a wait queue and dequeues them all. */ -static inline void +static void gl_waitqueue_notify_all (gl_waitqueue_t *wq) { unsigned int i; |