Added.
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parent
88ef37994e
commit
f7368d7ea5
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||||||
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@ -1,15 +0,0 @@
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|||||||
//
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// main.cpp
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// Fields
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//
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// Created by 胡一兵 on 2018/12/13.
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// Copyright © 2018年 Bakantu. All rights reserved.
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//
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#include <iostream>
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int main(int argc, const char * argv[]) {
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// insert code here...
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std::cout << "Hello, World!\n";
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return 0;
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}
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19
include/fields.hpp
Normal file
19
include/fields.hpp
Normal file
@ -0,0 +1,19 @@
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#ifndef fields_hpp
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#define fields_hpp
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#include <type.hpp>
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#include <graphs.hpp>
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class Field:public Shape{
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public:
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double people;
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Field():people(0),Shape(){
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setRetangle({{0,0,0},{0,0,0}});
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}
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Field(pair<Point3,Point3> pos){
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setRetangle(pos);
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}
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};
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#endif /* fields_hpp */
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228
include/graphs.hpp
Normal file
228
include/graphs.hpp
Normal file
@ -0,0 +1,228 @@
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#ifndef graphs_h
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#define graphs_h
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#include <type.hpp>
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#define DRAW_TIMER 1
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#define FRESH_TIMER 20
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typedef std::pair<double, double> Size;
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typedef std::pair<double, double> Point;
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typedef std::vector<double> Point3;
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typedef std::vector<double> RawColor;
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using std::string;
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using std::vector;
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using std::list;
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using std::pair;
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using std::map;
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class Field;
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unsigned long fresh_screen(int signal);
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void draw_fields(int signal);
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class Color{
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public:
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double red, green, blue;
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Color():red(1.0),blue(1.0),green(1.0){
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}
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Color(RawColor color){
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red = color[0]/255;
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blue = color[1]/255;
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green = color[2]/255;
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}
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Color(const Color &color){
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red = color.red;
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blue = color.blue;
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green = color.green;
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}
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void setColor(RawColor color){
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red = color[0]/255;
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green = color[1]/255;
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blue = color[2]/255;
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}
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void setColor(Color color){
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red = color.red;
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blue = color.blue;
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green = color.green;
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|
}
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void brighter(void){
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red = sqrt(red);
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blue = sqrt(blue);
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green = sqrt(green);
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|
}
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|
};
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class Shape{
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public:
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|
GLenum type;
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|
GLfloat point_size, line_size;
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|
vector<Point3> points;
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Color color;
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void flesh(void){
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|
if(point_size != 1.0f)
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glPointSize(point_size);
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else if(line_size != 1.0f)
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glLineWidth(line_size);
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|
glColor3f(color.red, color.blue, color.green);
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|
}
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|
void setColor(RawColor color){
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|
this->color.setColor(color);
|
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|
}
|
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|
void setColor(Color color){
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|
this->color.setColor(color);
|
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|
}
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|
Shape():type(GL_POINTS),point_size(2.0f),line_size(2.0f),color({255,255,255}){
|
||||||
|
}
|
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|
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|
void setRetangle(const pair<Point3,Point3> pos){
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|
double fx = pos.first[0],fy = pos.first[1];
|
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|
double sx = pos.second[0], sy = pos.second[1];
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|
setPolygon({{fx,fy,0},{sx,fy,0},{sx,sy,0},{fx,sy,0}});
|
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|
}
|
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|
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||||||
|
void setPolygon(const vector<Point3> pos){
|
||||||
|
type = GL_POLYGON;
|
||||||
|
for(auto i = pos.begin(); i != pos.end(); i++){
|
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|
points.push_back(*i);
|
||||||
|
}
|
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|
}
|
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|
|
||||||
|
};
|
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|
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|
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|
class View2D {
|
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|
public:
|
||||||
|
Point pos;
|
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|
vector<Shape> shapes;
|
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|
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|
};
|
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|
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||||||
|
|
||||||
|
class Bar:public View2D {
|
||||||
|
public:
|
||||||
|
Bar(Point, GLint width){
|
||||||
|
Shape *p_shape = new Shape();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class Window {
|
||||||
|
|
||||||
|
public:
|
||||||
|
static list<Shape *> shapes;
|
||||||
|
static map<string,View2D *> menus;
|
||||||
|
Window(int argc, char **argv){
|
||||||
|
glutInit(&argc, argv);
|
||||||
|
}
|
||||||
|
void playMode(int Mode){
|
||||||
|
glutInitDisplayMode(Mode);
|
||||||
|
}
|
||||||
|
void size(Size sizexy){
|
||||||
|
glutInitWindowSize(static_cast<int>(sizexy.first), static_cast<int>(sizexy.second));
|
||||||
|
}
|
||||||
|
void position(Point positionxy){
|
||||||
|
glutPositionWindow(positionxy.first, positionxy.second);
|
||||||
|
}
|
||||||
|
void create(string name = "No Name",void (*func)() = Window::displayEngine){
|
||||||
|
glutCreateWindow(name.data());
|
||||||
|
glutDisplayFunc(func);
|
||||||
|
glutMouseFunc(mouseListener);
|
||||||
|
glutTimerFunc(DRAW_TIMER, draw_fields, 1);
|
||||||
|
glutTimerFunc(FRESH_TIMER, rendEngine, 1);
|
||||||
|
|
||||||
|
}
|
||||||
|
void setColor(Color color){
|
||||||
|
glClearColor(color.red, color.blue, color.green, 1.0f);
|
||||||
|
}
|
||||||
|
void show(void){
|
||||||
|
glutMainLoop();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void rendShape(Shape *shape){
|
||||||
|
if(shape->point_size != 1.0f)
|
||||||
|
glPointSize(shape->point_size);
|
||||||
|
else if(shape->line_size != 1.0f)
|
||||||
|
glLineWidth(shape->line_size);
|
||||||
|
glColor3f(shape->color.red, shape->color.blue, shape->color.green);
|
||||||
|
glBegin(shape->type);
|
||||||
|
for(auto k = shape->points.begin(); k != shape->points.end();k++){
|
||||||
|
glVertex3f((*k)[0],(*k)[1],(*k)[2]);
|
||||||
|
}
|
||||||
|
glEnd();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void displayEngine(void){
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
for(auto i = shapes.begin(); i != shapes.end(); i++)
|
||||||
|
rendShape(*i);
|
||||||
|
//for(auto i = menus.begin(); i != menus.end(); i++)
|
||||||
|
//rendShape((*i).second);
|
||||||
|
glutSwapBuffers();
|
||||||
|
}
|
||||||
|
static void mouseListener(int button,int state,int x,int y){
|
||||||
|
}
|
||||||
|
|
||||||
|
static void rendEngine(int value){
|
||||||
|
unsigned long ms = fresh_screen(0);
|
||||||
|
unsigned int now_fresh = (unsigned int)(FRESH_TIMER - ms);
|
||||||
|
if(now_fresh < 0 || now_fresh > FRESH_TIMER) now_fresh = 0;
|
||||||
|
glutTimerFunc(now_fresh, rendEngine, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_triangle(vector<Point3> pos, RawColor color={255, 255, 255}){
|
||||||
|
Shape *p_shape = new Shape;
|
||||||
|
p_shape->type = GL_TRIANGLES;
|
||||||
|
p_shape->setColor(color);
|
||||||
|
for(auto i = pos.begin(); i != pos.end(); i++){
|
||||||
|
p_shape->points.push_back(*i);
|
||||||
|
}
|
||||||
|
draw_shape(p_shape);
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_point(Point3 pos, GLfloat size = 1.0f, RawColor color={255, 255, 255}){
|
||||||
|
Shape *p_shape = new Shape;
|
||||||
|
p_shape->type = GL_POINTS;
|
||||||
|
p_shape->point_size = size;
|
||||||
|
p_shape->setColor(color);
|
||||||
|
p_shape->points.push_back(pos);
|
||||||
|
draw_shape(p_shape);
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_polygon(vector<Point3> pos, RawColor color={255,255,255}){
|
||||||
|
Shape *p_shape = new Shape;
|
||||||
|
p_shape->type = GL_POLYGON;
|
||||||
|
p_shape->setColor(color);
|
||||||
|
p_shape->setPolygon(pos);
|
||||||
|
draw_shape(p_shape);
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_line(pair<Point3,Point3> pos, GLfloat size = 1.0f, RawColor color={255,255,255}){
|
||||||
|
Shape *p_shape = new Shape;
|
||||||
|
p_shape->type = GL_LINES;
|
||||||
|
p_shape->line_size = size;
|
||||||
|
p_shape->setColor(color);
|
||||||
|
p_shape->points.push_back(pos.first);
|
||||||
|
p_shape->points.push_back(pos.second);
|
||||||
|
draw_shape(p_shape);
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_retangle(pair<Point3,Point3> pos, RawColor color={255,255,255}){
|
||||||
|
double fx = pos.first[0],fy = pos.first[1];
|
||||||
|
double sx = pos.second[0], sy = pos.second[1];
|
||||||
|
draw_polygon({{fx,fy},{sx,fy},{sx,sy},{fx,sy}},color);
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_shape(Shape *shape){
|
||||||
|
shapes.insert(shapes.end(),shape);
|
||||||
|
}
|
||||||
|
|
||||||
|
void add_menu(string name, View2D *view){
|
||||||
|
menus.insert({name,view});
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#endif /* graphs_h */
|
21
include/type.hpp
Normal file
21
include/type.hpp
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
#ifndef type_h
|
||||||
|
#define type_h
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <cmath>
|
||||||
|
#include <time.h>
|
||||||
|
|
||||||
|
#ifdef __APPLE__
|
||||||
|
#include <OpenGL/OpenGL.h>
|
||||||
|
#include <GLUT/GLUT.h>
|
||||||
|
#include <sys/time.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
#include <list>
|
||||||
|
#include <map>
|
||||||
|
|
||||||
|
#endif /* type_h */
|
9
src/fields.cpp
Normal file
9
src/fields.cpp
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
//
|
||||||
|
// fields.cpp
|
||||||
|
// Fields
|
||||||
|
//
|
||||||
|
// Created by 胡一兵 on 2018/12/13.
|
||||||
|
// Copyright © 2018年 Bakantu. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
#include <fields.hpp>
|
10
src/wav.cpp
Normal file
10
src/wav.cpp
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
#include <wav.hpp>
|
||||||
|
|
||||||
|
FILE * readWAVInfo(void){
|
||||||
|
FILE *fp = NULL;
|
||||||
|
struct WAV_Format wav;
|
||||||
|
fp = fopen("test.wav", "rb");
|
||||||
|
fread(&wav, 1, sizeof(struct WAV_Format), fp);
|
||||||
|
|
||||||
|
return fp;
|
||||||
|
}
|
47
unix/main.cpp
Normal file
47
unix/main.cpp
Normal file
@ -0,0 +1,47 @@
|
|||||||
|
//
|
||||||
|
// main.cpp
|
||||||
|
// Fields
|
||||||
|
//
|
||||||
|
// Created by 胡一兵 on 2018/12/13.
|
||||||
|
// Copyright © 2018年 Bakantu. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
#include <type.hpp>
|
||||||
|
#include <graphs.hpp>
|
||||||
|
#include <fields.hpp>
|
||||||
|
#include <wav.hpp>
|
||||||
|
|
||||||
|
int if_fresh = 1, if_draw = 0;
|
||||||
|
list<Shape *> Window::shapes = {};
|
||||||
|
map<string,View2D *> Window::menus = {};
|
||||||
|
vector<Field*> fields;
|
||||||
|
Window *p_nwd = NULL;
|
||||||
|
WAV twav("test.wav");
|
||||||
|
Shape *p_avg = new Shape();
|
||||||
|
|
||||||
|
int main(int argc, char * argv[]) {
|
||||||
|
Window nwd(argc,argv);
|
||||||
|
p_nwd = &nwd;
|
||||||
|
|
||||||
|
nwd.playMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH);
|
||||||
|
nwd.size({700,700});
|
||||||
|
nwd.position({200,100});
|
||||||
|
twav.getInfo();
|
||||||
|
twav.setTimer(20);
|
||||||
|
int hw = sqrt(twav.m_pss.step);
|
||||||
|
nwd.create("Fields");
|
||||||
|
p_avg->setRetangle({{0.98,-0.98},{0.85,-0.85}});
|
||||||
|
nwd.draw_shape(p_avg);
|
||||||
|
for(int y = 0; y < hw; y++){
|
||||||
|
for(int x = 0; x < hw; x++){
|
||||||
|
double dx = x/16.8, dy = y/16.8;
|
||||||
|
Field *p_field = new Field({{-0.9+dx,0.9-dy,0},{-(0.848)+dx,(0.848)-dy,0}});
|
||||||
|
nwd.draw_shape(p_field);
|
||||||
|
fields.push_back(p_field);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fields[0]->color.setColor({0,0,0});
|
||||||
|
nwd.show();
|
||||||
|
return 0;
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user