200 lines
4.0 KiB
C
200 lines
4.0 KiB
C
typedef struct Node{
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unsigned long int id;
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void *value;
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struct Node *next;
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struct Node *last;
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}Node;
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typedef struct List{
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Node *head;
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Node *tail;
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unsigned long int length;
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}List;
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int safeMode(int ifon);//Safe mode is used to make sure that all malloced will be freed.
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List *init_list();
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Node *init_node();
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unsigned long int *getId();
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int insertInHead(List *p_list, Node *p_node);
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int insertInTail(List *p_list, Node *p_node);
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int removeById(List *p_list, unsigned long id);
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int removeByNode(List *p_list, Node *p_node);
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int popFromHead(List *p_list);
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int popFromTail(List *p_list);
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unsigned long int len(List *p_list);
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Node *findById(List *p_list, const unsigned long int id);
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Node *findByValue(List *p_list, const char *type, const void *value);
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int releaseList(List *p_list);
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int releaseNode(Node *p_node);
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/*Something about safe mode*/
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int if_safeMode = 0;
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List *node_list; //Store nodes which haven't been freed.
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List *list_list; //Store lists which haven't been freed.
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List *init_list(){
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List *p_list = malloc(sizeof(List));
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p_list->head = NULL;
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p_list->tail = NULL;
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Node *p_node = init_node();
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p_node->value = (void *)p_list;
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if(if_safeMode) insertInHead(list_list,p_node);
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return p_list;
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}
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int insertInHead(List *p_list, Node *p_node){
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p_list->head->last = p_node;
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p_node->last = NULL;
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p_node->next = p_list->head;
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p_list->head = p_node;
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return 0;
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}
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int insertInTail(List *p_list, Node *p_node){
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p_list->tail->next = p_node;
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p_node->next = NULL;
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p_node->last = p_list->tail;
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p_list->tail = p_node;
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return 0;
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}
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int releaseNode(Node *p_node){
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free(p_node->value);
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free(p_node);
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return 0;
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}
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int releaseList(List *p_list){
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Node *p_node, *pl_node;
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p_node = p_list->head;
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while (p_node != NULL){
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pl_node = p_node;
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p_node = p_node->next;
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releaseNode(pl_node);
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}
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free(p_list);
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return 0;
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}
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int removeById(List *p_list, unsigned long id){
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Node *tmp = p_list->head;
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if(tmp == NULL) return -1;//这说明p_list指向空列表
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do{
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if(tmp->id == id) {
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tmp->last->next = tmp->next;
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tmp->next->last = tmp->last;
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return 1;//找到了
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}
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else{
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tmp = tmp->next;
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}
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} while(tmp != NULL);
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return 0;//没找到
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}
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int removeByNode(List *p_list, Node *p_node){
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Node *tmp = p_list->head;
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if(tmp == NULL)
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return -1;//这说明p_list指向空列表
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do{
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if(tmp == p_node){
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tmp->last->next = tmp->next;
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tmp->next->last = tmp->last;
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return 1;//找到了
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}
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else{
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tmp = tmp->next;
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}
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}while(tmp != NULL);
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return 0;//没找到
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}
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int popFromHead(List *p_list){
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if(p_list->head == NULL)
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return -1;
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if(p_list->head->next == NULL){
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p_list->head = NULL;
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p_list->tail = NULL;
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}
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else{
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p_list->head->next->last = NULL;
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p_list->head = p_list->head->next;
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}
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return 0;
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}
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int popFromTail(List *p_list){
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if(p_list->head == NULL)
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return -1;
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if(p_list->head->next == NULL){
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p_list->head = NULL;
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p_list->tail = NULL;
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}
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else{
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p_list->tail->last->next = NULL;
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p_list->tail = p_list->tail->last;
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}
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return 0;
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}
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/*The method in this function won't be better than going through the list
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* node by node.The worst situation happens when the matched node is in
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* the middle of the list.*/
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Node *findById(List *p_list, const unsigned long int id){
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Node *ph_node = p_list->head;
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Node *pt_node = p_list->tail;
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int direction = 0;
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while(ph_node != pt_node){
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if (direction == 0){
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if (ph_node->id == id){
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return ph_node;
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}
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else{
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ph_node = ph_node->next;
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}
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direction = 1;
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}
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else{
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if (pt_node->id == id){
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return pt_node;
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}
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else{
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pt_node = pt_node->last;
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}
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}
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}
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return NULL;
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}
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Node *findByValue(List *p_list, const char *type, const void *value){
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Node *p_node = p_list->head;
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while(p_node != NULL){
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if(!strcmp(type,"int")){
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if(*((int *)p_node) == *((int *)value)){
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return p_node;
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}
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}
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else if(!strcmp(type,"double")){
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if(*((double *)p_node) == *((double *)value)){
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return p_node;
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}
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}
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else if(!strcmp (type,"string")){
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if(!strcmp((char *)p_node->value,(char *)value))
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{
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return p_node;
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}
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}
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else{
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return NULL;
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}
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}
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return NULL;
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}
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