bc82a686b0
Handled the conflict.And merged the branch.
296 lines
5.8 KiB
C
296 lines
5.8 KiB
C
typedef struct Node{
|
|
unsigned long long id;
|
|
void *value;
|
|
int if_setvalue;
|
|
struct Node *next;
|
|
struct Node *last;
|
|
}Node;
|
|
|
|
typedef struct List{
|
|
Node *head;
|
|
Node *tail;
|
|
unsigned long long length;
|
|
}List;
|
|
|
|
int safeMode(int ifon);//Safe mode is used to make sure that all malloced will be freed.
|
|
int releaseAll(void);
|
|
List *init_list(void);
|
|
Node *init_node(void);
|
|
int init_value(Node *,void *);
|
|
|
|
unsigned long long getId(void);
|
|
|
|
int insertInHead(List *p_list, Node *p_node);
|
|
int insertInTail(List *p_list, Node *p_node);
|
|
|
|
int removeById(List *p_list, unsigned long id);
|
|
int removeByNode(List *p_list, Node *p_node);
|
|
|
|
int popFromHead(List *p_list);
|
|
int popFromTail(List *p_list);
|
|
|
|
unsigned long long len(List *p_list);
|
|
|
|
Node *findById(List *p_list, const unsigned long long id);
|
|
Node *findByValue(List *p_list, const char *type, const void *value);
|
|
|
|
int releaseList(List *p_list);
|
|
int releaseNode(Node *p_node);
|
|
|
|
int isListEmpty(List *p_list);
|
|
|
|
/*Something about safe mode*/
|
|
int if_safeMode = 0;
|
|
List *node_list = NULL; //Store nodes which haven't been freed.
|
|
List *list_list = NULL; //Store lists which haven't been freed.
|
|
|
|
int safeMode(int ifon){
|
|
if(ifon == 1){
|
|
if (node_list == NULL && list_list == NULL){
|
|
node_list = (List *)malloc(sizeof(List));
|
|
list_list = (List *)malloc(sizeof(List));
|
|
if_safeMode = 1;
|
|
}
|
|
else{
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
return ifon;
|
|
}
|
|
|
|
int releaseAll(void){
|
|
if(if_safeMode == 1){
|
|
if_safeMode = 0;
|
|
releaseList(node_list);
|
|
releaseList(list_list);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
Node *init_node(void){
|
|
Node *p_node = (Node *) malloc(sizeof(Node));
|
|
p_node->id = getId();
|
|
p_node->if_setvalue = 0;
|
|
if(if_safeMode) insertInTail(node_list,p_node);
|
|
return p_node;
|
|
}
|
|
|
|
List *init_list(void){
|
|
List *p_list = (List *) malloc(sizeof(List));
|
|
p_list->head = NULL;
|
|
p_list->tail = NULL;
|
|
if(if_safeMode){
|
|
Node *p_node = init_node();
|
|
init_value(p_node,(void *)p_list);
|
|
insertInTail(list_list,p_node);
|
|
}
|
|
return p_list;
|
|
}
|
|
|
|
int init_value(Node *p_node,void * p_value){
|
|
p_node->if_setvalue = 1;
|
|
p_node->value = p_value;
|
|
return 0;
|
|
}
|
|
|
|
unsigned long long getId(void){
|
|
unsigned long long id = 0;
|
|
srand(time(0));
|
|
id = ((random()%9)+1)*10;
|
|
for(int i = 0; i < 18; i++){
|
|
id = random()%10;
|
|
id *= 10;
|
|
}
|
|
return id;
|
|
}
|
|
|
|
int insertInHead(List *p_list, Node *p_node){
|
|
if( isListEmpty(p_list) ){
|
|
p_list->head = p_node;
|
|
p_list->tail = p_node;
|
|
}
|
|
else{
|
|
p_list->head->last = p_node;
|
|
p_node->last = NULL;
|
|
p_node->next = p_list->head;
|
|
p_list->head = p_node;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int insertInTail(List *p_list, Node *p_node){
|
|
if( isListEmpty(p_list) ){
|
|
p_list->head = p_node;
|
|
p_list->tail = p_node;
|
|
}
|
|
else{
|
|
p_list->tail->next = p_node;
|
|
p_node->next = NULL;
|
|
p_node->last = p_list->tail;
|
|
p_list->tail = p_node;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int releaseNode(Node *p_node){
|
|
if(if_safeMode == 1){
|
|
removeByNode(node_list,p_node);
|
|
}
|
|
if(p_node->if_setvalue == 1){
|
|
free(p_node->value);
|
|
}
|
|
free(p_node);
|
|
return 0;
|
|
}
|
|
|
|
int releaseList(List *p_list){
|
|
Node *p_node, *pl_node;
|
|
p_node = p_list->head;
|
|
if(if_safeMode == 1){
|
|
Node *tar_list = findByValue(list_list,"int",(void *)p_list);
|
|
removeByNode(list_list,tar_list);
|
|
}
|
|
while (p_node != NULL){
|
|
pl_node = p_node;
|
|
p_node = p_node->next;
|
|
releaseNode(pl_node);
|
|
}
|
|
free(p_list);
|
|
return 0;
|
|
}
|
|
|
|
int removeById(List *p_list, unsigned long id){
|
|
Node *tmp = p_list->head;
|
|
if( isListEmpty(p_list) )
|
|
return -1;
|
|
do{
|
|
if(tmp->id == id) {
|
|
tmp->last->next = tmp->next;
|
|
tmp->next->last = tmp->last;
|
|
releaseNode(tmp);
|
|
return 1;//found
|
|
}
|
|
else{
|
|
tmp = tmp->next;
|
|
}
|
|
}while(tmp != NULL);
|
|
|
|
return 0;//not find
|
|
}
|
|
|
|
int removeByNode(List *p_list, Node *p_node){
|
|
Node *tmp = p_list->head;
|
|
if( isListEmpty(p_list) )
|
|
return -1;
|
|
do{
|
|
if(tmp == p_node){
|
|
tmp->last->next = tmp->next;
|
|
tmp->next->last = tmp->last;
|
|
releaseNode(tmp);
|
|
return 1;//found
|
|
}
|
|
else{
|
|
tmp = tmp->next;
|
|
}
|
|
}while(tmp != NULL);
|
|
|
|
return 0;//not find
|
|
}
|
|
|
|
int popFromHead(List *p_list){
|
|
if( isListEmpty(p_list) )
|
|
return -1;
|
|
else{
|
|
Node *tmp = p_list->head;
|
|
p_list->head->next->last = NULL;
|
|
p_list->head = p_list->head->next;
|
|
releaseNode(tmp);
|
|
}
|
|
|
|
if( isListEmpty(p_list) ){
|
|
p_list->head = NULL;
|
|
p_list->tail = NULL;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int popFromTail(List *p_list){
|
|
if( isListEmpty(p_list) )
|
|
return -1;
|
|
else{
|
|
Node *tmp = p_list->tail;
|
|
p_list->tail->last->next = NULL;
|
|
p_list->tail = p_list->tail->last;
|
|
releaseNode(tmp);
|
|
}
|
|
|
|
if( isListEmpty(p_list) ){
|
|
p_list->head = NULL;
|
|
p_list->tail = NULL;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*The method in this function won't be better than going through the list
|
|
* node by node.The worst situation happens when the matched node is in
|
|
* the middle of the list.*/
|
|
Node *findById(List *p_list, const unsigned long long id){
|
|
Node *ph_node = p_list->head;
|
|
Node *pt_node = p_list->tail;
|
|
int direction = 0;
|
|
while(ph_node != pt_node){
|
|
if (direction == 0){
|
|
if (ph_node->id == id){
|
|
return ph_node;
|
|
}
|
|
else{
|
|
ph_node = ph_node->next;
|
|
}
|
|
direction = 1;
|
|
}
|
|
else{
|
|
if (pt_node->id == id){
|
|
return pt_node;
|
|
}
|
|
else{
|
|
pt_node = pt_node->last;
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
Node *findByValue(List *p_list, const char *type, const void *value){
|
|
Node *p_node = p_list->head;
|
|
while(p_node != NULL){
|
|
if(!strcmp(type,"int")){
|
|
if(*((int *)p_node) == *((int *)value)){
|
|
return p_node;
|
|
}
|
|
}
|
|
else if(!strcmp(type,"double")){
|
|
if(*((double *)p_node) == *((double *)value)){
|
|
return p_node;
|
|
}
|
|
}
|
|
else if(!strcmp (type,"string")){
|
|
if(!strcmp((char *)p_node->value,(char *)value))
|
|
{
|
|
return p_node;
|
|
}
|
|
}
|
|
else{
|
|
return NULL;
|
|
}
|
|
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
int isListEmpty(List *p_list){
|
|
if(p_list->head == NULL || p_list->tail == NULL)// If its head or tail is NULL,it would be thought as empty.
|
|
return 1; // But we should ensure that both of them are NULL when we
|
|
return 0; // want to make a list empty.
|
|
}
|