ZE-Standard-Libraries/list/list.c
2018-06-13 16:04:51 +08:00

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#include "./list.h"
int if_safeModeForNode = 0;
List *node_list = NULL; //储存声明过的节点.
List *list_list = NULL; //储存声明过的链表.
int safeModeForNode(int ifon) {
if (ifon == 1) {
if (node_list == NULL && list_list == NULL) {
node_list = (List *)malloc(sizeof(List));
list_list = (List *)malloc(sizeof(List));
list_list->head = NULL;
list_list->length = 0;
list_list->tail = NULL;
node_list->head = NULL;
node_list->length = 0;
node_list->tail = NULL;
if_safeModeForNode = 1;
}
else {
return -1;
}
}
return ifon;
}
int releaseSingleListForsafeModeForNode(List *p_list) {
Node *p_node = p_list->head;
List *plv_node = NULL;
while (p_node != NULL) {
plv_node = (List *)p_node->value;
plv_node->id = 0;
plv_node->head = NULL;
plv_node->length = 0;
plv_node->tail = NULL;
free(plv_node);
p_node = p_node->next;
}
p_list->head = NULL;
p_list->length = 0;
p_list->tail = NULL;
p_list->id = 0;
free(p_list);
return 0;
}
int releaseSingleNodeForsafeModeForNode(List *p_list) {
Node *p_node = p_list->head;
Node *pnv_node = NULL;
while (p_node != NULL) {
pnv_node = (Node *)p_node->value;
pnv_node->id = 0;
pnv_node->if_malloc = 0;
pnv_node->last = NULL;
pnv_node->next = NULL;
pnv_node->type = NULL;
pnv_node->value = NULL;
free(pnv_node);
p_node = p_node->next;
}
p_list->id = 0;
p_list->head = NULL;
p_list->length = 0;
p_list->tail = NULL;
free(p_list);
return 0;
}
int releaseAllForNode(void) {
if (if_safeModeForNode == 1) {
if_safeModeForNode = 0;
releaseSingleNodeForsafeModeForNode(node_list);
releaseSingleListForsafeModeForNode(list_list);
}
return 0;
}
Node *initNode(void) {
Node *p_node = (Node *)malloc(sizeof(Node));
p_node->id = getId();
p_node->if_malloc = 0;
p_node->next = NULL;
p_node->last = NULL;
p_node->type = NULL;
if (if_safeModeForNode) {
if_safeModeForNode = 0;
Node *prec_node = initNode();
if_safeModeForNode = 1;
initMallocValueForNode(prec_node, "pointer", (void *)p_node);
insertInTail(node_list, prec_node);
}
return p_node;
}
List *initList(void) {
List *p_list = (List *)malloc(sizeof(List));
p_list->id = getId();
p_list->head = NULL;
p_list->tail = NULL;
p_list->length = 0;
if (if_safeModeForNode) {
if_safeModeForNode = 0;
Node *p_node = initNode();
if_safeModeForNode = 1;
initMallocValueForNode(p_node, "pointer", (void *)p_list);
insertInTail(list_list, p_node);
}
return p_list;
}
int initMallocValueForNode(Node *p_node, const char *type, void *p_value) {
p_node->if_malloc = 1;
p_node->type = type;
p_node->value = p_value;
return 0;
}
void init_rand(void) {
srand((unsigned)time(NULL));
}
unsigned long long getId(void) {
unsigned long long id = 0;
id = ((rand() % 9) + 1);
for (int i = 0; i < 15; i++) {
id *= 10;
id += rand() % 10;
}
return id;
}
int insertInHead(List *p_list, Node *p_node) {
if (isListEmpty(p_list)) {
p_list->head = p_node;
p_list->tail = p_node;
}
else {
p_list->head->last = p_node;
p_node->last = NULL;
p_node->next = p_list->head;
p_list->head = p_node;
}
p_list->length += 1;
return 0;
}
int insertInTail(List *p_list, Node *p_node) {
if (isListEmpty(p_list)) {
p_list->head = p_node;
p_list->tail = p_node;
}
else {
p_list->tail->next = p_node;
p_node->next = NULL;
p_node->last = p_list->tail;
p_list->tail = p_node;
}
p_list->length += 1;
return 0;
}
int releaseNode(Node *p_node) {
if (if_safeModeForNode == 1) {
removeByNode(node_list, p_node);
}
if (p_node->if_malloc == 1) {
if (strcmp(p_node->type, "pointer")) {
if (!strcmp(p_node->type, "list")) {
releaseList((List *)p_node->value);
}
else {
free(p_node->value);
}
}
p_node->value = NULL;
}
p_node->last = NULL;
p_node->next = NULL;
p_node->type = NULL;
p_node->value = NULL;
p_node->id = 0;
p_node->if_malloc = 0;
free(p_node);
return 0;
}
int releaseList(List *p_list) {
Node *p_node, *pl_node;
p_node = p_list->head;
if (if_safeModeForNode == 1) {
Node *tar_list = findByValue(list_list, "pointer", (void *)p_list);//turn pointer in to int to compare.
removeByNode(list_list, tar_list);
}
while (p_node != NULL) {
pl_node = p_node;
p_node = p_node->next;
pl_node->next = NULL;
pl_node->last = NULL;
releaseNode(pl_node);
}
p_list->head = NULL;
p_list->tail = NULL;
p_list->length = 0;
p_list->id = 0;
free(p_list);
return 0;
}
int releaseListForSingle(List *p_list) {
p_list->head = NULL;
p_list->tail = NULL;
p_list->id = 0;
p_list->length = 0;
free(p_list);
return 0;
}
unsigned long long len(List *p_list) {
return p_list->length;
}
int removeById(List *p_list, unsigned long long id) {
Node *tmp = p_list->head;
if (isListEmpty(p_list))
return -1;
do {
if (tmp->id == id) {
if (tmp != p_list->head) {
tmp->last->next = tmp->next;
}
else {
p_list->head = tmp->next;
}
tmp->next->last = tmp->last;
p_list->length -= 1;
return 1;//found
}
else {
tmp = tmp->next;
}
} while (tmp != NULL);
return 0;//not find
}
int removeByNode(List *p_list, Node *p_node) {
Node *tmp = p_list->head;
if (isListEmpty(p_list))
return -1;
do {
if (tmp == p_node) {
tmp->last->next = tmp->next;
tmp->next->last = tmp->last;
p_list->length -= 1;
return 1;//found
}
else {
tmp = tmp->next;
}
} while (tmp != NULL);
return 0;//not find
}
int popFromHead(List *p_list) {
if (isListEmpty(p_list))
return -1;
else {
//Node *tmp = p_list->head;
p_list->head->next->last = NULL;
p_list->head = p_list->head->next;
//releaseNode(tmp); not necessary
p_list->length -= 1;
}
if (isListEmpty(p_list)) {
p_list->head = NULL;
p_list->tail = NULL;
}
return 0;
}
int popFromTail(List *p_list) {
if (isListEmpty(p_list))
return -1;
else {
//Node *tmp = p_list->tail;
p_list->tail->last->next = NULL;
p_list->tail = p_list->tail->last;
//releaseNode(tmp); not necessary
p_list->length -= 1;
}
if (isListEmpty(p_list)) {
p_list->head = NULL;
p_list->tail = NULL;
}
return 0;
}
/*该函数算法需要改进*/
Node *findByIdForNode(List *p_list, const unsigned long long id) {
Node *ph_node = p_list->head;
Node *pt_node = p_list->tail;
int direction = 0;
while (ph_node != pt_node) {
if (direction == 0) {
if (ph_node->id == id) {
return ph_node;
}
else {
ph_node = ph_node->next;
}
direction = 1;
}
else {
if (pt_node->id == id) {
return pt_node;
}
else {
pt_node = pt_node->last;
}
}
}
return NULL;
}
Node *findByValue(List *p_list, const char *type, const void *value) {
Node *p_node = p_list->head;
while (p_node != NULL) {
if (strcmp(p_node->type, type)) {
p_node = p_node->next;
continue;//跳过不合类型的节点
}
if (!strcmp(type, "int")) {
if (*((int *)p_node->value) == *((int *)value)) {
return copyNode(p_node);
}
}
else if (!strcmp(type, "double")) {
if (*((double *)p_node->value) == *((double *)value)) {
return copyNode(p_node);
}
}
else if (!strcmp(type, "string")) {
if (!strcmp((char *)p_node->value, (char *)value))
{
return copyNode(p_node);
}
}
else if (!strcmp(type, "pointer")) {
if (p_node->value == value) {
return copyNode(p_node);
}
}
p_node = p_node->next;
}
return NULL;
}
List *mply_findByValue(List *p_list, const char *type, const void *value) {
List *f_list = initList();
Node *p_node = p_list->head;
while (p_node != NULL) {
if (strcmp(p_node->type, type)) {
p_node = p_node->next;
continue;
}
if (!strcmp(type, "int")) {
if (*((int *)p_node->value) == *((int *)value)) {
Node *f_node = copyNode(p_node);
insertInTail(f_list, f_node);
}
}
else if (!strcmp(type, "double")) {
if (*((double *)p_node->value) == *((double *)value)) {
Node *f_node = copyNode(p_node);
insertInTail(f_list, f_node);
}
}
else if (!strcmp(type, "string")) {
if (!strcmp((char *)p_node->value, (char *)value))
{
Node *f_node = copyNode(p_node);
insertInTail(f_list, f_node);
}
}
else if (!strcmp(type, "pointer")) {
if (p_node->value == value) {
Node *f_node = copyNode(p_node);
insertInTail(f_list, f_node);
}
}
p_node = p_node->next;
}
return f_list;
}
int isListEmpty(List *p_list) {
if (p_list->head == NULL || p_list->tail == NULL)// If its head or tail is NULL,it would be thought as empty.
return 1; // But we should ensure that both of them are NULL when we
return 0; // want to make a list empty.
}
int exchangeLocation(Node *p_node, Node *t_node) {
Node *temp_next = p_node->next;
Node *temp_last = p_node->last;
p_node->last->next = t_node;
p_node->next->last = t_node;
t_node->last->next = p_node;
t_node->next->last = p_node;
p_node->next = t_node->next;
p_node->last = t_node->last;
t_node->next = temp_next;
t_node->last = temp_last;
return 0;
}
Node *copyNode(Node *p_node) {
Node *t_node = initNode();
t_node->id = p_node->id;
t_node->last = p_node->last;
t_node->next = p_node->next;
t_node->if_malloc = p_node->if_malloc;
t_node->type = p_node->type;
t_node->value = p_node->value;
return t_node;
}
List *copyList(List *p_list) {
List *t_list = initList();
t_list->head = p_list->head;
t_list->tail = p_list->tail;
t_list->id = p_list->id;
Node *p_node = p_list->head;
while (p_node != NULL) {
Node *t_node = copyNode(p_node);
insertInTail(t_list, t_node);
p_node = p_node->next;
}
return t_list;
}
int releaseOnlyNode(Node *p_node) {
p_node->id = 0;
p_node->if_malloc = 0;
p_node->last = NULL;
p_node->next = NULL;
p_node->type = NULL;
p_node->value = NULL;
free(p_node);
return 0;
}