#ifndef LIST_H #define LIST_H #include #include #include #include #include "../type/type.h" #include "../id/id.h" typedef struct Node{ SID *s_id; void *value; _Bool if_malloc; _Bool if_sid; unsigned int type; struct Node *next; struct Node *last; } Node; typedef struct List{ SID *s_id; Node *head; Node *tail; unsigned long long length; } List; int safeModeForNode(int ifon); int releaseSingleListForsafeModeForNode(List *p_list); int releaseSingleNodeForsafeModeForNode(List *p_list); int releaseAllForNode(void); List *initList(void); Node *initNode(void); int initMallocValueForNode(Node *,unsigned int,void *); int insertInHead(List *p_list, Node *p_node); int insertInTail(List *p_list, Node *p_node); int exchangeLocation(Node *p_node,Node *t_node); Node *copyNode(Node *); int removeById(List *p_list, const SID *s_id); int removeByNode(List *p_list, Node *p_node); int popFromHead(List *p_list); int popFromTail(List *p_list); unsigned long long len(List *p_list); Node *findByIdForNode(List *p_list, const SID *s_id); Node *findByValue(List *p_list, unsigned int type, const void *value); List *mply_findByValue(List *p_list, unsigned int type, const void *value); int releaseList(List *p_list); int releaseListForSingle(List *p_list); int releaseNode(Node *p_node); int releaseOnlyNode(Node *p_node); int isListEmpty(List *p_list); List *copyList(List *p_list); static int if_safeModeForNode; static List *node_list; static List *list_list; #endif