ZE-Standard-Libraries/list/list_remove.c

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2018-08-23 16:57:38 +00:00
#include <type.h>
#include <list/list.h>
#ifdef list_quick_enable
#include <list/list_quick.h>
#endif
#ifdef id_enable
int removeById(List *p_list, SID *s_id) {
Node *tmp = p_list->head;
if (isListEmpty(p_list))
return -1;
do {
if (simFitS_id(tmp->s_id, s_id)) {
if (tmp != p_list->head) {
tmp->last->next = tmp->next;
}
else {
p_list->head = tmp->next;
}
if (tmp != p_list->tail) {
tmp->next->last = tmp->last;
}
else {
p_list->tail = tmp->last;
}
p_list->length -= 1;
return 1;//found
}
else {
tmp = tmp->next;
}
} while (tmp != NULL);
return 0;//not find
}
#endif
int removeByNode(List *p_list, Node *p_node) {
if (isListEmpty(p_list))
return -1;
if(p_node == p_list->head){
popFromHead(p_list);
return 0;
}
else if(p_node == p_list->tail){
popFromTail(p_list);
return 0;
}
if(p_list->p_lq == NULL){
p_node->last->next = p_node->next;
p_node->next->last = p_node->last;
}
else{
#ifdef list_quick_enable
if(p_node->f_number == 0){
Node *fn_node = findFnNode(p_list, p_node);
indexChange(p_list, fn_node->f_number, -1);
p_node->last->next = p_node->next;
p_node->next->last = p_node->last;
}
else{
digHole(p_list, p_node);
}
#endif
}
p_list->length -= 1;
return 0;//not find
}
Node *popFromHead(List *p_list) {
if (isListEmpty(p_list))
return NULL;
Node *p_node = p_list->head;
#ifdef list_quick_enable
if(p_list->p_lq != NULL){
if(p_list->head->type == HOLE){
Node *t_node = p_list->head;
while(t_node->type == HOLE) t_node = t_node->next;
if(t_node->f_number != 0){
Node *r_node = t_node;
digHole(p_list, t_node);
return r_node;
}
p_node = t_node;
}
else{
if(p_list->p_lq->fn_node[0] == p_list->head){
Node *r_node = p_list->head;
digHole(p_list, p_list->head);
return r_node;
}
}
}
#endif
//Node *tmp = p_list->head;
p_list->head->next->last = NULL;
p_list->head = p_list->head->next;
//releaseNode(tmp); not necessary
if (isListEmpty(p_list)) {
p_list->head = NULL;
p_list->tail = NULL;
}
p_list->length -= 1;
return p_node;
}
Node *popFromTail(List *p_list) {
Node *p_node = p_list->tail;
if (isListEmpty(p_list))
return NULL;
else {
#ifdef list_quick_enable
if(p_list->p_lq != NULL){
if(p_list->p_lq->fn_node[p_list->p_lq->rlst_len - 1] == p_list->tail){
p_list->p_lq->fn_node[p_list->p_lq->rlst_len - 1] = NULL;
p_list->p_lq->rlst_len--;
if(p_list->p_lq->fn_len - p_list->p_lq->rlst_len > FN_NODE_SPARE * 2){
p_list->p_lq->fn_node = realloc(p_list->p_lq->fn_node, sizeof(p_list->p_lq->fn_len - FN_NODE_SPARE));
p_list->p_lq->fn_len -= FN_NODE_SPARE;
}
}
}
#endif
//Node *tmp = p_list->tail;
p_list->tail->last->next = NULL;
p_list->tail = p_list->tail->last;
//releaseNode(tmp); not necessary
}
if (isListEmpty(p_list)) {
p_list->head = NULL;
p_list->tail = NULL;
}
p_list->length -= 1;
return p_node;
}