ZE-Standard-Libraries/list/list.h

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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#ifndef LIST_H
#define LIST_H
typedef struct Node{
unsigned long long id;//唯一标识符
void *value;
int if_malloc;//记录是否已经初始化值
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const char *type;//记录值的类型
struct Node *next;
struct Node *last;
}Node;
typedef struct List{
unsigned long long id;//唯一标识符
Node *head;
Node *tail;
unsigned long long length;//链表长度
}List;
int safeMode(int ifon);//安全模式确保显式声明过的内存都会被释放
int releaseSingleListForSafeMode(List *p_list);//释放list_list
int releaseSingleNodeForSafeMode(List *p_list);//释放node_list
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int releaseAll(void);//安全模式最后调用的函数
List *init_list(void);
Node *init_node(void);
int initMallocValue(Node *,const char *,void *);//赋予已分配内存的值,并标明类型
/*有关id的函数*/
void init_rand(void);
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unsigned long long getId(void);
/*插入函数*/
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int insertInHead(List *p_list, Node *p_node);
int insertInTail(List *p_list, Node *p_node);
/*移除函数*/
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int removeById(List *p_list, unsigned long id);
int removeByNode(List *p_list, Node *p_node);
int popFromHead(List *p_list);
int popFromTail(List *p_list);
unsigned long long len(List *p_list);//查看链表的长度
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Node *findById(List *p_list, const unsigned long long id);//通过id查找目标链表中的匹配节点
Node *findByValue(List *p_list, const char *type, const void *value);//通过值来查找目标链表中的匹配节点
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List *mply_findByValue(List *p_list, const char *type, const void *value);//寻找多个值匹配的节点
int releaseList(List *p_list);//释放List并可选择是否释放中所有的其中的Node
int releaseListForSingle(List *p_list);//单独释放List
int releaseNode(Node *p_node);//释放Node
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int isListEmpty(List *p_list);//判断List是否为空
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/*有关安全模式的变量*/
int if_safeMode = 0;
List *node_list = NULL; //储存声明过的节点.
List *list_list = NULL; //储存声明过的链表.
int safeMode(int ifon){
if(ifon == 1){
if (node_list == NULL && list_list == NULL){
node_list = (List *)malloc(sizeof(List));
list_list = (List *)malloc(sizeof(List));
list_list->head = NULL;
list_list->length = 0;
list_list->tail = NULL;
node_list->head = NULL;
node_list->length = 0;
node_list->tail = NULL;
if_safeMode = 1;
}
else{
return -1;
}
}
return ifon;
}
int releaseSingleListForSafeMode(List *p_list){
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Node *p_node = p_list->head;
List *plv_node = NULL;
while(p_node != NULL){
plv_node = (List *)p_node->value;
plv_node->id = 0;
plv_node->head = NULL;
plv_node->length = 0;
plv_node->tail = NULL;
free(plv_node);
p_node = p_node->next;
}
p_list->head = NULL;
p_list->length = 0;
p_list->tail = NULL;
p_list->id = 0;
free(p_list);
return 0;
}
int releaseSingleNodeForSafeMode(List *p_list){
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Node *p_node = p_list->head;
Node *pnv_node = NULL;
while(p_node != NULL){
pnv_node = (Node *)p_node->value;
pnv_node->id = 0;
pnv_node->if_malloc = 0;
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pnv_node->last = NULL;
pnv_node->next = NULL;
pnv_node->type = NULL;
pnv_node->value = NULL;
free(pnv_node);
p_node = p_node->next;
}
p_list->id = 0;
p_list->head = NULL;
p_list->length = 0;
p_list->tail = NULL;
free(p_list);
return 0;
}
int releaseAll(void){
if(if_safeMode == 1){
if_safeMode = 0;
releaseSingleNodeForSafeMode(node_list);
releaseSingleListForSafeMode(list_list);
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}
return 0;
}
Node *init_node(void){
Node *p_node = (Node *) malloc(sizeof(Node));
p_node->id = getId();
p_node->if_malloc = 0;
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p_node->next = NULL;
p_node->last = NULL;
if(if_safeMode) {
if_safeMode = 0;
Node *prec_node = init_node();
if_safeMode = 1;
initMallocValue(prec_node, "pointer", (void *)p_node);
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insertInTail(node_list,prec_node);
}
return p_node;
}
List *init_list(void){
List *p_list = (List *) malloc(sizeof(List));
p_list->id = getId();
p_list->head = NULL;
p_list->tail = NULL;
p_list->length = 0;
if(if_safeMode){
if_safeMode = 0;
Node *p_node = init_node();
if_safeMode = 1;
initMallocValue(p_node,"pointer",(void *)p_list);
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insertInTail(list_list,p_node);
}
return p_list;
}
int initMallocValue(Node *p_node,const char *type,void *p_value){
p_node->if_malloc = 1;
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p_node->type = type;
p_node->value = p_value;
return 0;
}
void rand_init(void){
srandom((unsigned)time(NULL));
}
unsigned long long getId(void){
unsigned long long id = 0;
id = ((random()%9)+1);
for(int i = 0; i < 15; i++){
id *= 10;
id += random()%10;
}
return id;
}
int insertInHead(List *p_list, Node *p_node){
if( isListEmpty(p_list) ){
p_list->head = p_node;
p_list->tail = p_node;
}
else{
p_list->head->last = p_node;
p_node->last = NULL;
p_node->next = p_list->head;
p_list->head = p_node;
}
p_list->length += 1;
return 0;
}
int insertInTail(List *p_list, Node *p_node){
if( isListEmpty(p_list) ){
p_list->head = p_node;
p_list->tail = p_node;
}
else{
p_list->tail->next = p_node;
p_node->next = NULL;
p_node->last = p_list->tail;
p_list->tail = p_node;
}
p_list->length += 1;
return 0;
}
int releaseNode(Node *p_node){
if(if_safeMode == 1){
removeByNode(node_list,p_node);
}
if(p_node->if_malloc == 1){
if(strcmp(p_node->type,"pointer")) {
if(!strcmp(p_node->type, "list")){
releaseList((List *)p_node->value);
}
else{
free(p_node->value);
}
}
p_node->value = NULL;
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}
p_node->last = NULL;
p_node->next = NULL;
p_node->type = NULL;
p_node->value = NULL;
p_node->id = 0;
p_node->if_malloc = 0;
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free(p_node);
return 0;
}
int releaseList(List *p_list){
Node *p_node, *pl_node;
p_node = p_list->head;
if(if_safeMode == 1){
Node *tar_list = findByValue(list_list,"pointer",(void *)p_list);//turn pointer in to int to compare.
removeByNode(list_list,tar_list);
}
while (p_node != NULL){
pl_node = p_node;
p_node = p_node->next;
pl_node->next = NULL;
pl_node->last = NULL;
releaseNode(pl_node);
}
p_list->head = NULL;
p_list->tail = NULL;
p_list->length = 0;
p_list->id = 0;
free(p_list);
return 0;
}
int releaseListForSingle(List *p_list){
p_list->head = NULL;
p_list->tail = NULL;
p_list->id = 0;
p_list->length = 0;
free(p_list);
return 0;
}
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unsigned long long len(List *p_list){
return p_list->length;
}
int removeById(List *p_list, unsigned long id){
Node *tmp = p_list->head;
if( isListEmpty(p_list) )
return -1;
do{
if(tmp->id == id) {
tmp->last->next = tmp->next;
tmp->next->last = tmp->last;
p_list->length -= 1;
return 1;//found
}
else{
tmp = tmp->next;
}
}while(tmp != NULL);
return 0;//not find
}
int removeByNode(List *p_list, Node *p_node){
Node *tmp = p_list->head;
if( isListEmpty(p_list) )
return -1;
do{
if(tmp == p_node){
tmp->last->next = tmp->next;
tmp->next->last = tmp->last;
p_list->length -= 1;
return 1;//found
}
else{
tmp = tmp->next;
}
}while(tmp != NULL);
return 0;//not find
}
int popFromHead(List *p_list){
if( isListEmpty(p_list) )
return -1;
else{
//Node *tmp = p_list->head;
p_list->head->next->last = NULL;
p_list->head = p_list->head->next;
//releaseNode(tmp); not necessary
p_list->length -= 1;
}
if( isListEmpty(p_list) ){
p_list->head = NULL;
p_list->tail = NULL;
}
return 0;
}
int popFromTail(List *p_list){
if( isListEmpty(p_list) )
return -1;
else{
//Node *tmp = p_list->tail;
p_list->tail->last->next = NULL;
p_list->tail = p_list->tail->last;
//releaseNode(tmp); not necessary
p_list->length -= 1;
}
if( isListEmpty(p_list) ){
p_list->head = NULL;
p_list->tail = NULL;
}
return 0;
}
/*该函数算法需要改进*/
Node *findById(List *p_list, const unsigned long long id){
Node *ph_node = p_list->head;
Node *pt_node = p_list->tail;
int direction = 0;
while(ph_node != pt_node){
if (direction == 0){
if (ph_node->id == id){
return ph_node;
}
else{
ph_node = ph_node->next;
}
direction = 1;
}
else{
if (pt_node->id == id){
return pt_node;
}
else{
pt_node = pt_node->last;
}
}
}
return NULL;
}
Node *findByValue(List *p_list, const char *type, const void *value){
Node *p_node = p_list->head;
while(p_node != NULL){
if(strcmp(p_node->type,type)){
p_node = p_node->next;
continue;//跳过不合类型的节点
}
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if(!strcmp(type,"int")){
if(*((int *)p_node->value) == *((int *)value)){
return p_node;
}
}
else if(!strcmp(type,"double")){
if(*((double *)p_node->value) == *((double *)value)){
return p_node;
}
}
else if(!strcmp (type,"string")){
if(!strcmp((char *)p_node->value,(char *)value))
{
return p_node;
}
}
else if(!strcmp(type,"pointer")){
if(p_node->value == value){
return p_node;
}
}
p_node = p_node->next;
}
return NULL;
}
List *mply_findByValue(List *p_list, const char *type, const void *value){
List *f_list = init_list();
Node *p_node = p_list->head;
while(p_node != NULL){
if(strcmp(p_node->type,type)) continue;
if(!strcmp(type,"int")){
if(*((int *)p_node->value) == *((int *)value)){
Node *f_node = init_node();
initMallocValue(f_node,"pointer",(void *)p_node);
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insertInTail(f_list,f_node);
}
}
else if(!strcmp(type,"double")){
if(*((double *)p_node->value) == *((double *)value)){
Node *f_node = init_node();
initMallocValue(f_node,"pointer",(void *)p_node);
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insertInTail(f_list,f_node);
}
}
else if(!strcmp (type,"string")){
if(!strcmp((char *)p_node->value,(char *)value))
{
Node *f_node = init_node();
initMallocValue(f_node,"pointer",(void *)p_node);
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insertInTail(f_list,f_node);
}
}
else if(!strcmp(type,"pointer")){
if(p_node->value == value){
Node *f_node = init_node();
initMallocValue(f_node,"pointer",(void *)p_node);
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insertInTail(f_list,f_node);
}
}
p_node = p_node->next;
}
return f_list;
}
int isListEmpty(List *p_list){
if(p_list->head == NULL || p_list->tail == NULL)// If its head or tail is NULL,it would be thought as empty.
return 1; // But we should ensure that both of them are NULL when we
return 0; // want to make a list empty.
}
#endif