Add FIRST and FOLLOW functions; syntaxInput.txt Modified;
This commit is contained in:
parent
0c5a118791
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5719281600
@ -1 +1,8 @@
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struct_type->"struct" ID "{" member_list "}" EOF
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@E -> T E'
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E' -> "+" T E'
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E' -> ε
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T -> F T'
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T' -> "*" F T'
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T' -> ε
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F -> "(" @E ")"
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F -> "id"
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730
main.cpp
730
main.cpp
@ -1,70 +1,118 @@
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#include <iostream>
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#include <ctime>
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#include <fstream>
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#include <utility>
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#include <vector>
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#include <string>
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#include <sstream>
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#include <codecvt>
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#include <set>
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#include <map>
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#include <memory>
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#include <locale>
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using namespace std;
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using std::vector;
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using std::string;
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using std::stringstream;
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using std::wstring;
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using std::wstringstream;
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using std::pair;
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using std::shared_ptr;
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using std::wcout;
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using std::endl;
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using std::to_string;
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struct Symbol {
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const int index;
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const string name;
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const wstring name;
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const bool terminator;
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const bool start;
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Symbol(int index, string name, bool terminator):
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Symbol(int index, wstring name, bool terminator, bool start):
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index(index),
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name(std::move(name)),
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terminator(terminator)
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terminator(terminator),
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start(start)
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{}
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};
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class SymbolTable {
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int index = 0;
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map<string, Symbol> table;
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int index = 1;
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map<wstring, Symbol *> table;
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map<int, Symbol *> cache;
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vector<const Symbol *> line;
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public:
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int addSymbol(const string& name, bool terminator) {
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const auto &it = table.find(name);
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if (it != table.end()) {
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return it->second.index;
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}
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Symbol symbol = Symbol(index++, name, terminator);
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table.insert(pair<string, Symbol>(symbol.name, symbol));
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return symbol.index;
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SymbolTable() {
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auto symbol = new Symbol(0, L"ε", true, false);
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table.insert(pair<wstring, Symbol *>(L"ε", symbol));
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cache.insert(pair<int, Symbol *>(0, symbol));
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line.push_back(symbol);
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symbol = new Symbol(-1, L"$", true, false);
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table.insert(pair<wstring, Symbol *>(L"$", symbol));
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cache.insert(pair<int, Symbol *>(-1, symbol));
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line.push_back(symbol);
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}
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int getSymbolIndex(const string &name) {
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const vector<const Symbol *> &getAllSymbols() {
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return line;
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}
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int addSymbol(const wstring& name, bool terminator) {
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Symbol *symbol = nullptr;
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if(name == L"ε") {
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return 0;
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} else if (name[0] == L'@') {
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symbol = new Symbol(index, name, terminator, true);
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} else {
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symbol = new Symbol(index, name, terminator, false);
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}
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const auto &it = table.find(name);
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if (it != table.end()) {
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return it->second->index;
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}
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table.insert(pair<wstring, Symbol *>(symbol->name, symbol));
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cache.insert(pair<int, Symbol *>(symbol->index, symbol));
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line.push_back(symbol);
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index++;
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return symbol->index;
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}
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const Symbol *getSymbol(int symbol_index) {
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const auto &it = cache.find(symbol_index);
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if(it != cache.end()) {
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return it->second;
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} else {
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throw runtime_error("symbol " + to_string(symbol_index) + " NOT Found");
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}
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}
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int getSymbolIndex(const wstring &name) {
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const auto &it = table.find(name);
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if(it != table.end()) {
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return it->second.index;
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return it->second->index;
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} else {
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throw runtime_error("symbol " + name + " NOT Found");
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throw runtime_error("symbol NOT Found");
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}
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}
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};
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// 产生式
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class Production {
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struct Production {
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const int left;
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const vector<int> right;
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public:
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Production(int left, vector<int> right): left(left), right(std::move(right)) {}
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};
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@ -72,410 +120,350 @@ public:
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// 项
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class Item{
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// 对应的产生式
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shared_ptr<Production> production;
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Production* production;
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// 点的位置
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int dotIndex = 0;
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public:
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explicit Item(shared_ptr<Production> &&p_pdt) {
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explicit Item(Production *p_pdt) {
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production = p_pdt;
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}
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};
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class Generator{
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// 文件输入
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wifstream input;
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ifstream input("syntaxInput.txt");
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// 符号表
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SymbolTable symbolTable;
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// 产生式
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vector<Production *> productions;
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map<int, shared_ptr<Production>> productions;//读入文件后,存放产生式
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map<string, set<string>> project;//在每个产生式右部前面加上点,得到初始项目集
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map<int, set<string>> StateSet;//状态
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map<int, set<string>> StateSetTemp;
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string css_by_order[20];
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string link[12][12];//存放各个状态之间的关系
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// FIRST结果存储表
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map<int, set<int> *> firsts;
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SymbolTable symbolTable;
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// FOLLOW结果存储表
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map<int, set<int> *> follows;
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vector<vector<string>> ActionTable;
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// 去掉首尾空格
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static wstring& trim(wstring &&str) {
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if (str.empty()) {
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return str;
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}
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vector<vector<int>> GoToTable;
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set<string> Vn;
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set<string> Vt;
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vector<string> vn_index;
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vector<string> vt_index;
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bool isVn(char ch) {
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if (ch >= 'A' && ch <= 'Z') {
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return true;
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} else{
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return false;
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}
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}
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// 去掉首尾空格
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string& trim(string &&str) {
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if (str.empty()) {
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str.erase(0,str.find_first_not_of(' '));
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str.erase(str.find_last_not_of(' ') + 1);
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return str;
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}
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str.erase(0,str.find_first_not_of(' '));
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str.erase(str.find_last_not_of(' ') + 1);
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return str;
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}
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set<int > *FIRST(const vector<int> &symbols, int start_index) {
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//得到最初项目集
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void getProject() {
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// 生成集合
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auto *non_terminator_symbols = new set<int>();
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//读入文法文件
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string temp_line;
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for(int i = start_index; i < symbols.size(); i++) {
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while (getline(input, temp_line)) {
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auto middle_index = temp_line.find("->", 0);
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const auto p_non_term_set = FIRST(symbols[i]);
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non_terminator_symbols->insert(p_non_term_set->begin(), p_non_term_set->end());
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if(middle_index == string::npos) {
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throw runtime_error("-> NOT FOUND");
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}
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string front = trim(temp_line.substr(0, middle_index));
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int left = symbolTable.addSymbol(front, false);
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string back = trim(temp_line.substr(middle_index + 2, temp_line.size() - middle_index - 2));
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stringstream terminator, non_terminator;
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vector<int> symbols;
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bool is_terminator = false;
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for(const auto &c : back) {
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if (c == '\"') {
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if(is_terminator) {
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symbols.push_back(symbolTable.addSymbol(trim(terminator.str()), true));
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terminator.str("");
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terminator.clear();
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}
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is_terminator = !is_terminator;
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const auto sec_it = p_non_term_set->find(0);
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if(sec_it != p_non_term_set->end()) {
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continue;
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}
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if(c == ' ') {
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string temp_symbol = trim(non_terminator.str());
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if(!temp_symbol.empty()) {
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symbols.push_back(symbolTable.addSymbol(trim(non_terminator.str()), false));
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non_terminator.str("");
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non_terminator.clear();
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}
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continue;
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}
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if(is_terminator) {
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terminator << c;
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} else {
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non_terminator << c;
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break;
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}
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}
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auto p_pdt = make_shared<Production>(left, symbols);
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productions[left] = p_pdt;
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return non_terminator_symbols;
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}
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//构造基本项目集,即圆点位于右部开头的位置
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string dot = "*";
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for(const auto &item : productions) {
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for(set<string>::iterator ij =it->second.begin(); ij != it->second.end(); ij++) {
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string startStr = *ij;
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startStr.insert(0, dot, 0, 1);
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project[it->first].insert(startStr);
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}
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}
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}
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set<int>* FIRST(int symbol) {
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void Init_I0() {
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StateSet[0].insert("S'->*S");
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//先将所有的左部为S的产生式加入0号状态中
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for(map<string, set<string> >::iterator it = project.begin(); it != project.end(); it++) {
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if ((it->first) == "S") {
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for(set<string>::iterator ij = it->second.begin(); ij != it->second.end(); ij++) {
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StateSetTemp[0].insert(it->first + "->" + *ij);
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}
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// 查找缓存
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const auto it = firsts.find(symbol);
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if(it != firsts.end()) {
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return it->second;
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}
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}
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//根据I0状态中已知内容,添加后续
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while (! StateSetTemp[0].empty()){
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set<string>::iterator it = StateSetTemp[0].begin();
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string it_str = *it;//暂时集合中的每一条产生式
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//如果点后面是非终结符,在project例找到它能推出来的产生式,加入temp,
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if (isVn(it_str[4])) {
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string after_dot_ch = it_str.substr(4,1);
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for(set<string>::iterator css = project[after_dot_ch].begin(); css != project[after_dot_ch].end(); css++) {
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StateSetTemp[0].insert(after_dot_ch + "->" + *css);
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}
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StateSetTemp[0].erase(it_str);
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StateSet[0].insert(it_str);
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}else if(! isVn(it_str[4])) {
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StateSetTemp[0].erase(it_str);
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StateSet[0].insert(it_str);
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}
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}
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}
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string MoveDot(string s, int pos) {
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s.erase(pos,1);
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s = s.substr(0, pos+1) + "*" + s.substr(pos+1, s.length()-pos);
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return s;
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}
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// 生成集合
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auto *non_terminator_symbols = new set<int>();
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void GenerateState() {
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Init_I0();
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int i = 0;
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int state_num = 0;
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string enter;
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//对于每一个状态
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while (i < StateSet.size()) {
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map<string, set<string>> after_dot_ch;
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//构造该状态中的after_dot_ch的map,first为点后面的字母,即输入字母,second为输入字母为first时的项目
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for (set<string>::iterator it = StateSet[i].begin(); it != StateSet[i].end(); it++) {//对于此状态的每一个项目
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int dot_pos = (*it).find("*");
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if (dot_pos + 1 != (*it).length()) {
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string s = (*it).substr(dot_pos + 1, 1);//点后面的字母
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after_dot_ch[s].insert(*it);
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}
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}
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if (after_dot_ch.size() == 0) {
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i++;
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continue;
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}
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for (map<string, set<string>>::iterator adc = after_dot_ch.begin(); adc != after_dot_ch.end(); adc++) {
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enter = adc->first;
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state_num++;
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for (set<string>::iterator p = adc->second.begin(); p != adc->second.end(); p++) {
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int dot_pos = (*p).find("*");
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string moved_proj = MoveDot(*p, dot_pos);
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int moved_dot_pos = (moved_proj).find("*");
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StateSet[state_num].insert(moved_proj);
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// 如果是终结符
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if(symbolTable.getSymbol(symbol)->terminator) {
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non_terminator_symbols->insert(symbol);
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} else {
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string moved_adc = moved_proj.substr(moved_dot_pos + 1, 1);
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if (isVn(moved_adc[0])) {
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//如果点移动后的字符串中,点后字母是非终结符,则将以该非终结符开头的project加入该状态
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for (set<string>::iterator proj_css = project[moved_adc].begin();
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proj_css != project[moved_adc].end(); proj_css++) {
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StateSet[state_num].insert(moved_adc + "->" + (*proj_css));
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bool production_found = false;
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// 遍历每一产生式
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for (const auto &production : productions) {
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Production *p_pdt = production;
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if (p_pdt->left != symbol) continue;
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production_found = true;
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for (const auto &right_symbol : p_pdt->right) {
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const auto p_non_term_set = FIRST(right_symbol);
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non_terminator_symbols->insert(p_non_term_set->begin(), p_non_term_set->end());
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const auto sec_it = p_non_term_set->find(0);
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if(sec_it != p_non_term_set->end()) {
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continue;
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} else {
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break;
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}
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}
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}
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//--------判断之前是否有与新产生的状态相等的--------
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bool is_equal = false;
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for (int j = 0; j < state_num; ++j) {
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if (StateSet[state_num].size() == StateSet[j].size()) {
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for (set<string>::iterator str = StateSet[j].begin(); str != StateSet[j].end(); str++) {
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if (StateSet[state_num].count(*str) == 0){
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break;
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} else{
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link[i][j] = enter;
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is_equal = true;
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if (!production_found) non_terminator_symbols->insert(0);
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}
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this->firsts.insert(pair<int, set<int> *>(symbol, non_terminator_symbols));
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return non_terminator_symbols;
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}
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const set<int> *FOLLOW(int symbol) {
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if(follows.empty()) {
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FOLLOW();
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}
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const auto it = follows.find(symbol);
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if(it != follows.end()) {
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return it->second;
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} else {
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throw runtime_error("symbol NOT Found");
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}
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}
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void FOLLOW() {
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for (const auto &symbol : symbolTable.getAllSymbols()) {
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if (!symbol->terminator) {
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if (symbol->start) {
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set<int> *non_terminator_symbols = get_follow_set(symbol->index);
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non_terminator_symbols->insert(-1);
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}
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}
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}
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// 指导没有新的符号被添加到任意FOLLOW集合
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bool ifAdded = true;
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while(ifAdded) {
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ifAdded = false;
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set<int> *non_terminator_symbols = nullptr;
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for (const auto &production : productions) {
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const auto &right_symbols = production->right;
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set<int> equal_left_non_terminators;
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for (int i = 0; i < right_symbols.size() - 1; i++) {
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// 非终结符
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if (!symbolTable.getSymbol(right_symbols[i])->terminator) {
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const auto p_non_term_set = FIRST(right_symbols, i + 1);
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// 获得FOLLOW集
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non_terminator_symbols = get_follow_set(right_symbols[i]);
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const size_t set_size = non_terminator_symbols->size();
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non_terminator_symbols->insert(p_non_term_set->begin(), p_non_term_set->end());
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// 在集合中发现空字符
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if(non_terminator_symbols->find(0) != non_terminator_symbols->end()) {
|
||||
non_terminator_symbols->erase(0);
|
||||
equal_left_non_terminators.insert(right_symbols[i]);
|
||||
}
|
||||
|
||||
// 检查是否有新的终结符号被添加
|
||||
if(set_size < non_terminator_symbols->size()) {
|
||||
ifAdded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (is_equal == true) {//两个状态全部项目都相等
|
||||
StateSet.erase(state_num);
|
||||
state_num--;
|
||||
} else{
|
||||
link[i][state_num] = enter;
|
||||
}
|
||||
//--------------------------------------------
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
void printState() {
|
||||
cout << "-------------------------Status--------------------------"<<endl;
|
||||
for(map<int, set<string>>::iterator it = StateSet.begin(); it != StateSet.end(); it++) {
|
||||
cout << "I_" << it->first << ": ";
|
||||
for(set<string>::iterator ij = it->second.begin(); ij != it->second.end(); ij++) {
|
||||
cout << *ij << ", ";
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
cout << "---------------------------------------------------------"<<endl;
|
||||
}
|
||||
|
||||
void printLinkedTable() {
|
||||
cout << "============================================DFA================================================"<<endl;
|
||||
cout << '\t';
|
||||
for (int i = 0; i < 11; ++i) {
|
||||
cout << i << '\t';
|
||||
}
|
||||
cout << endl;
|
||||
for (int i = 0; i < 11; ++i) {
|
||||
cout << i << '\t';
|
||||
for (int j = 0; j < 11; ++j) {
|
||||
cout << link[i][j] << '\t';
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
}
|
||||
|
||||
void getVnandVt() {
|
||||
for(map<string, set<string>>::iterator it = productions.begin(); it != productions.end(); it++) {
|
||||
string c = it->first;
|
||||
if (c != "S'")
|
||||
Vn.insert(c);
|
||||
for(set<string>::iterator ij = it->second.begin(); ij != it->second.end(); ij++) {
|
||||
for (int i = 0; i < (*ij).length(); ++i) {
|
||||
if (!isVn((*ij)[i])) {
|
||||
Vt.insert((*ij).substr(i, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Vt.insert("#");
|
||||
}
|
||||
|
||||
int findIndex(string enter) {
|
||||
int pos;
|
||||
if (!isVn(enter[0])) {
|
||||
for (int k = 0; k < 10; ++k) {
|
||||
if (vt_index[k] == enter) {
|
||||
pos = k;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else{
|
||||
for (int k = 0; k < 10; ++k) {
|
||||
if (vn_index[k] == enter) {
|
||||
pos = k;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return pos;
|
||||
}
|
||||
|
||||
void GenerateAction_Table() {
|
||||
//构造Action分析表的行名与列名
|
||||
ActionTable[0][0] = "";
|
||||
int j = 0;
|
||||
set<string>::iterator ij = Vt.begin();
|
||||
while (j < Vt.size()) {
|
||||
vt_index[j] = *ij;
|
||||
ij++; j++;
|
||||
}
|
||||
|
||||
//构造Action表
|
||||
// ---------移入
|
||||
for (int i = 0; i < StateSet.size(); ++i) {
|
||||
for (int j = 0; j < StateSet.size(); ++j) {
|
||||
if (link[i][j].length() != 0 && (!isVn(link[i][j][0]))) {
|
||||
string enter = link[i][j];
|
||||
int pos = findIndex(enter);
|
||||
ActionTable[i][pos] = "s" + to_string(j);
|
||||
}
|
||||
}
|
||||
}
|
||||
// ---------规约
|
||||
for (int l = 0; l < StateSet.size(); ++l) {
|
||||
if (StateSet[l].size() == 1) {
|
||||
set<string>::iterator it = StateSet[l].begin();
|
||||
string proj = *it;
|
||||
if (proj == "S'->S*") {
|
||||
ActionTable[l][findIndex("#")] = "acc";
|
||||
continue;
|
||||
}
|
||||
int dot_pos = proj.find("*");
|
||||
if (dot_pos+1 == proj.length()) {
|
||||
string no_dot_proj = proj.erase(dot_pos,1);
|
||||
//先找到这个项目对应的无点产生式index
|
||||
int index = 0;//无点产生式的编号index。第几条产生式
|
||||
for (index = 0; index < 20; ++index) {
|
||||
if (css_by_order[index] == no_dot_proj) {
|
||||
break;
|
||||
if(!right_symbols.empty()) {
|
||||
if (!symbolTable.getSymbol(right_symbols[right_symbols.size() - 1])->terminator) {
|
||||
equal_left_non_terminators.insert(right_symbols[right_symbols.size() - 1]);
|
||||
}
|
||||
}
|
||||
for (int m = 0; m < Vt.size(); ++m) {
|
||||
ActionTable[l][m] = "r" + to_string(index);
|
||||
|
||||
for(const auto symbol : equal_left_non_terminators) {
|
||||
// 获得左边非终结符的FOLLOW集
|
||||
const auto left_non_terminator_symbols = get_follow_set(production->left);
|
||||
// 获得FOLLOW集
|
||||
non_terminator_symbols = get_follow_set(symbol);
|
||||
|
||||
const size_t set_size = non_terminator_symbols->size();
|
||||
|
||||
non_terminator_symbols->insert(
|
||||
left_non_terminator_symbols->begin(),
|
||||
left_non_terminator_symbols->end());
|
||||
|
||||
if(non_terminator_symbols->find(0) != non_terminator_symbols->end()) {
|
||||
non_terminator_symbols->erase(0);
|
||||
}
|
||||
|
||||
// 检查是否有新的终结符号被添加
|
||||
if(set_size < non_terminator_symbols->size()) {
|
||||
ifAdded = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
set<int>* get_follow_set(int symbol) {
|
||||
|
||||
set<int> *non_terminator_symbols = nullptr;
|
||||
|
||||
// 查找缓存
|
||||
auto it = follows.find(symbol);
|
||||
if(it != follows.end()) {
|
||||
non_terminator_symbols = it->second;
|
||||
} else {
|
||||
non_terminator_symbols = new set<int>();
|
||||
this->follows.insert(pair<int, set<int> *>(symbol, non_terminator_symbols));
|
||||
}
|
||||
|
||||
return non_terminator_symbols;
|
||||
|
||||
}
|
||||
|
||||
|
||||
void print_symbols(const set<int> &symbols_index) {
|
||||
wcout << L"{ ";
|
||||
for(const auto & symbol_index : symbols_index) {
|
||||
auto *p_sym = symbolTable.getSymbol(symbol_index);
|
||||
|
||||
if(p_sym->terminator) {
|
||||
if (p_sym->name == L"ε") {
|
||||
wcout << L" [Epsilon] ";
|
||||
}
|
||||
else wcout << L" \"" << p_sym->name << L"\" ";
|
||||
} else {
|
||||
wcout << L" " << p_sym->name << L" ";
|
||||
}
|
||||
|
||||
}
|
||||
wcout << L"}" << endl;
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
Generator(): input("syntaxInput.txt", std::ios::binary) {
|
||||
|
||||
auto* codeCvtToUTF8= new std::codecvt_utf8<wchar_t>;
|
||||
|
||||
input.imbue(std::locale(input.getloc(), codeCvtToUTF8));
|
||||
}
|
||||
|
||||
void test() {
|
||||
auto p_non_term_set = FIRST(1);
|
||||
print_symbols(*p_non_term_set);
|
||||
|
||||
p_non_term_set = FIRST(3);
|
||||
print_symbols(*p_non_term_set);
|
||||
|
||||
p_non_term_set = FIRST(6);
|
||||
print_symbols(*p_non_term_set);
|
||||
|
||||
FOLLOW();
|
||||
|
||||
print_symbols(*FOLLOW(2));
|
||||
print_symbols(*FOLLOW(6));
|
||||
print_symbols(*FOLLOW(3));
|
||||
}
|
||||
|
||||
// 得到所有的产生式
|
||||
void getProductions() {
|
||||
|
||||
//读入文法文件
|
||||
wstring temp_line;
|
||||
|
||||
while (getline(input, temp_line)) {
|
||||
auto middle_index = temp_line.find(L"->", 0);
|
||||
|
||||
|
||||
if(middle_index == string::npos) {
|
||||
throw runtime_error("-> NOT FOUND");
|
||||
}
|
||||
|
||||
wstring front = trim(temp_line.substr(0, middle_index));
|
||||
int left = symbolTable.addSymbol(front, false);
|
||||
|
||||
wstring back = trim(temp_line.substr(middle_index + 2, temp_line.size() - middle_index - 2));
|
||||
|
||||
wstringstream terminator, non_terminator;
|
||||
vector<int> symbols;
|
||||
bool is_terminator = false;
|
||||
for(const auto &c : back) {
|
||||
if (c == L'\"') {
|
||||
if(is_terminator) {
|
||||
symbols.push_back(symbolTable.addSymbol(trim(terminator.str()), true));
|
||||
terminator.str(L"");
|
||||
terminator.clear();
|
||||
}
|
||||
is_terminator = !is_terminator;
|
||||
continue;
|
||||
}
|
||||
if(c == L' ' || c == L'\r') {
|
||||
wstring temp_symbol = trim(non_terminator.str());
|
||||
if(!temp_symbol.empty()) {
|
||||
symbols.push_back(symbolTable.addSymbol(trim(non_terminator.str()), false));
|
||||
non_terminator.str(L"");
|
||||
non_terminator.clear();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if(is_terminator) {
|
||||
terminator << c;
|
||||
} else {
|
||||
non_terminator << c;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
cout << endl;
|
||||
cout << endl;
|
||||
cout << "----------------------[Action]---------------------" << endl;
|
||||
int m = 0;
|
||||
cout << '\t';
|
||||
while (vt_index[m].length() != 0) {
|
||||
cout << vt_index[m] << '\t';
|
||||
m++;
|
||||
}
|
||||
cout << endl;
|
||||
for (int k = 0; k < StateSet.size(); ++k) {
|
||||
cout << k << '\t';
|
||||
for (int l = 0; l < Vt.size(); ++l) {
|
||||
cout << ActionTable[k][l] << '\t';
|
||||
}
|
||||
cout <<endl;
|
||||
}
|
||||
}
|
||||
|
||||
void GenerateGoTo_Table() {
|
||||
auto p_pdt = new Production(left, symbols);
|
||||
|
||||
for(const auto& item : Vn) {
|
||||
vn_index.push_back(item);
|
||||
}
|
||||
productions.push_back(p_pdt);
|
||||
|
||||
// 初始化GOTO表
|
||||
for(int i = 0; i < StateSet.size(); i++) {
|
||||
GoToTable.emplace_back();
|
||||
for(int j = 0; i < StateSet.size(); j++){
|
||||
GoToTable[i].emplace_back();
|
||||
}
|
||||
}
|
||||
|
||||
//构造GoTo表
|
||||
//在link表中遍历
|
||||
for (int i = 0; i < StateSet.size(); ++i) {
|
||||
for (int j = 0; j < StateSet.size(); ++j) {
|
||||
if ( link[i][j].length() != 0 && isVn(link[i][j][0]) ) {
|
||||
string enter = link[i][j];
|
||||
int pos = findIndex(enter);
|
||||
GoToTable[i][pos] = j;
|
||||
}
|
||||
}
|
||||
}
|
||||
cout << endl;
|
||||
cout << endl;
|
||||
cout << "----------------------[GoTo]---------------------" << endl;
|
||||
int m = 0;
|
||||
cout << '\t';
|
||||
while (vn_index[m].length() != 0) {
|
||||
cout << vn_index[m] << '\t';
|
||||
m++;
|
||||
}
|
||||
cout << endl;
|
||||
for (int k = 0; k < StateSet.size(); ++k) {
|
||||
cout << k << '\t';
|
||||
for (int l = 0; l < Vn.size(); ++l) {
|
||||
if (GoToTable[k][l] != 0)
|
||||
cout << GoToTable[k][l] << '\t';
|
||||
else
|
||||
cout << '\t';
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
int main() {
|
||||
clock_t start,end;//定义clock_t变量
|
||||
start = clock(); //开始时间
|
||||
|
||||
getProject();
|
||||
// GenerateState();
|
||||
// printState();
|
||||
// printLinkedTable();
|
||||
// getVnandVt();
|
||||
// GenerateAction_Table();
|
||||
// GenerateGoTo_Table();
|
||||
|
||||
Generator generator;
|
||||
|
||||
generator.getProductions();
|
||||
|
||||
generator.test();
|
||||
//输出时间
|
||||
end = clock(); //结束时间
|
||||
cout << endl;
|
||||
|
Loading…
Reference in New Issue
Block a user