add tcp server.
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@ -5,10 +5,55 @@
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#ifndef NET_TCP_SERVER_H
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#define NET_TCP_SERVER_H
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#include <stdexcept>
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#include <cstdlib>
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#include <cstring>
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#include <vector>
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#include <sstream>
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#include <string>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <boost/thread/thread.hpp>
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#include <boost/thread/mutex.hpp>
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namespace Net {
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class TCPServer {
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public:
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TCPServer(int port, int max_connection);
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~TCPServer(){
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stop();
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close(fd);
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}
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void stop(){
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if(p_accept_manager_thread != nullptr)
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p_accept_manager_thread->interrupt();
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this->status = -1;
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}
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uint8_t readByte();
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private:
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int fd;
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int status = 0;
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struct sockaddr_in server_addr;
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std::stringstream recv_buff;
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boost::mutex buff_mutex;
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boost::thread *p_accept_manager_thread;
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void cycle();
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static void accept_manager(TCPServer *server);
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static void accept(int fd, boost::mutex *buff_mutex, std::stringstream *recv_buff, const int *status);
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void create_socket(int port);
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};
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}
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@ -1,2 +1,3 @@
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add_subdirectory(utils)
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add_subdirectory(debug_tools)
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add_subdirectory(communicate)
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@ -3,3 +3,63 @@
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//
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#include "communicate/tcp_server.h"
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void Net::TCPServer::cycle() {
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boost::thread accept_manager_thread(TCPServer::accept_manager, this);
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this->p_accept_manager_thread = &accept_manager_thread;
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accept_manager_thread.join();
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}
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void Net::TCPServer::accept_manager(Net::TCPServer *server) {
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while(true){
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int connect_fd = ::accept(server->fd, nullptr, nullptr);
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if(connect_fd == -1) throw std::runtime_error("accept tcp connection error");
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else{
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boost::thread accept_thread(TCPServer::accept, connect_fd, &server->buff_mutex, &server->recv_buff, &server->status);
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accept_thread.detach();
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}
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}
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}
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void Net::TCPServer::accept(int fd, boost::mutex *buff_mutex, std::stringstream *recv_buff, const int *status) {
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uint8_t buff[1024];
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int len;
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std::vector<uint8_t> accept_buff;
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while((len = recv(fd, buff, sizeof(buff), 0)) > 0 && *status == 0){
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for(int i = 0; i < len; ++i) accept_buff.push_back(buff[i]);
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}
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if(*status == 0) {
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buff_mutex->lock();
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recv_buff->write(reinterpret_cast<const char *>(accept_buff.data()), accept_buff.size());
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buff_mutex->unlock();
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}
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close(fd);
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}
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void Net::TCPServer::create_socket(int port) {
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fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if(!~fd) throw std::runtime_error("could not create socket file.");
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std::memset(&server_addr, 0, sizeof(struct sockaddr_in));
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server_addr.sin_family = AF_INET;
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server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
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server_addr.sin_port = htons(port);
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}
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Net::TCPServer::TCPServer(int port, int max_connection) {
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create_socket(port);
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if(bind(fd, (struct sockaddr *) &server_addr, sizeof(server_addr)) == -1)
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throw std::runtime_error("bind port failed.");
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if(listen(fd, max_connection) == -1)
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throw std::runtime_error("listen socket failed.");
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cycle();
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}
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uint8_t Net::TCPServer::readByte() {
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return recv_buff.get();
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}
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