73 lines
1.3 KiB
C++
73 lines
1.3 KiB
C++
//
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// army.cpp
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// nation_war
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//
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// Created by Saturneric on 17/1/16.
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// Copyright © 2017年 Bakantu Eric. All rights reserved.
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//
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#include "game.h"
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#include "event.h"
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list<class army *> amy_vec;
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army::army(class nation *p_ntn, class land *p_lnd, int t_amyofe, int num){
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pm_lnd = p_lnd;
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pm_ntn = p_ntn;
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amyofe = t_amyofe;
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sldmun = num;
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sldeqp = p_ntn->amyeqp;
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amycst = p_ntn->amycst;
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amy_vec.push_back(this);
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}
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army::~army(void){
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remove(amy_vec.begin(), amy_vec.end(), this);
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delete this;
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}
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int army::upgrade(void){
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sldmun = amyofe * (pm_ntn->amypeo);
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sldeqp = pm_ntn->amyeqp;
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amycst = pm_ntn->amycst;
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return 0;
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}
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int army::fight(void){
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return sldmun*sldeqp;
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}
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int army::kill(int num){
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if (num <= sldmun){
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sldmun -= num;
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}
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else return -1;
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return 0;
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}
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int army::add(int num){
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if ((sldmun + num) <= (pm_ntn->amypeo * amyofe)){
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if (pm_lnd->manpow >= num){
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sldmun += num;
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}
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else return -1;
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}
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else return -1;
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return 0;
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}
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int army::move(class land *toland){
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addarmymove(pm_lnd, toland, this);
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return 0;
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}
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int army::amy_cost(void){
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return (sldmun * (1+pm_ntn->embezzle) * amycst) + (amyofe * pm_ntn->amyoffcst);
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}
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int army::del(void){
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remove(amy_vec.begin(), amy_vec.end(), this);
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return 0;
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}
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