// // factory.cpp // nation_war // // Created by Saturneric on 17/1/16. // Copyright © 2017年 Bakantu Eric. All rights reserved. // #include "game.h" list ftc_vec; factory::factory(class land *p_lnd, class nation *p_ntn, int t_plcnum, int num){ pm_ntn = p_ntn; pm_lnd = p_lnd; plcnum = t_plcnum; mpw = num; pdt = p_ntn->pdteff; ftc_vec.push_back(this); } factory::~factory(void){ remove(ftc_vec.begin(),ftc_vec.end(),this); delete this; } int factory::setmpw(int num){ if(num < plcnum*pdt){ mpw = num; } return 0; } int factory::upgrade(void){ pdt = pm_ntn->pdteff; return 0; } int factory::setplc(int num){ if (num < 0) return -1; if (num * pm_ntn->plcpeo < mpw){ mpw = num * pm_ntn->plcpeo; } plcnum = num; return 0; } int factory::getpdt(void){ return (mpw * pdt * (1 - pm_ntn->embezzle)) - (plcnum * pm_ntn->plcoffcst); }