Nation-War/land.cpp

89 lines
1.5 KiB
C++
Raw Permalink Normal View History

2020-08-31 16:17:06 +00:00
//
// land.cpp
// nation_war
//
// Created by Saturneric on 17/1/16.
// Copyright © 2017年 Bakantu Eric. All rights reserved.
//
#include "game.h"
list<class land *> land_vec;
land::land(){
srand((unsigned int)time(NULL));
manpow = rand()%500;
mpwmax = rand()%2500 + 800;
mpwplus = rand()%15;
resource = rand()%1000;
resmax = rand()%8000;
resplus = rand()%50;
pm_ntn = NULL;
fctinit = rand()%4;
fctnum = 0;
land_vec.push_back(this);
}
land::~land(void){
remove(land_vec.begin(),land_vec.end(),this);
delete this;
}
int land::resrec(void){
if (resource + resplus < resmax){
resource += resplus;
}
else{
resource = resmax;
}
return 0;
}
int land::mpwrec(void){
if (manpow + mpwplus < mpwmax){
manpow += mpwplus;
}
else {
manpow = mpwmax;
}
return 0;
}
int land::getmpw(int num){
if (num <= manpow){
manpow -= num;
}
else return -1;
return 0;
}
int land::getres(int num){
if (num <= resource){
resource -= num;
}
else return -1;
return 0;
}
class nation *target_ntn = NULL;
bool ntn_fct(const class factory *p_fct) {
if (p_fct->pm_ntn == target_ntn){
return true;
}
return false;
}
int land::cgentn(class nation *p_ntn){
if (p_ntn != NULL){
target_ntn = pm_ntn;
remove_if(ftc_vec.begin(),ftc_vec.end(),ntn_fct);
target_ntn = NULL;
pm_ntn = p_ntn;
fctnum = 0;
}
else return -1;
return 0;
}