| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | drm/tegra: Add support for tiled buffer objects | Thierry Reding | 2013-10-31 | 1 | -3/+10 | |
| | | | | | | | | | | The gr2d and gr3d engines work more efficiently on buffers with a tiled memory layout. Allow created buffers to be marked as tiled so that the display controller can scan them out properly. Signed-off-by: Thierry Reding <[email protected]> Signed-off-by: Thierry Reding <[email protected]> | |||||
| * | drm/tegra: Move driver to DRM tree | Thierry Reding | 2013-10-31 | 1 | -0/+248 | |
| In order to make subsystem-wide changes easier, move the Tegra DRM driver back into the DRM tree. Signed-off-by: Thierry Reding <[email protected]> | ||||||
