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* drm/i915/display: drop lots of unnecessary #include i915_drv.hJani Nikula2025-04-221-1/+2
| | | | | | | | | | | | | With the PCH macros switched to use struct intel_display, we have a number of files that no longer need struct drm_i915_private or anything else from i915_drv.h anymore. Remove the #include, and add the missing includes that were previously implicit. v2: Drop even more of the includes Reviewed-by: Chaitanya Kumar Borah <[email protected]> Link: https://lore.kernel.org/r/5dc9e6a98461c344febac4c645875d8688eba906.1744880985.git.jani.nikula@intel.com Signed-off-by: Jani Nikula <[email protected]>
* drm/i915: Introduce a minimal plane error stateVille Syrjälä2025-02-171-0/+36
| | | | | | | | | | | | | | | I want to capture a little bit more information about the state of the plane upon faults. To that end introduce a small plane error state struct and provide per-plane vfuncs to read it out. For now we just stick the CTL, SURF, and SURFLIVE (if available) registers contents in there. v2: Use struct intel_display instead of dev_priv Reviewed-by: Vinod Govindapillai <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: Finish intel_sprite.c struct intel_display conversionVille Syrjälä2025-02-101-52/+39
| | | | | | | | | | | | | | | intel_sprite.c was partially converted to struct intel_display. Finish the job now that we can deal with the platform checks as well. And while at it we also move the 'display' variable declaration to be the first thing in most functions, consistency. We can actually do that now since intel_display() accepts the intel_plane and intel_plane_state types. Reviewed-by: Jani Nikula <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: Convert intel_display_power_{get,put}*() to intel_displayVille Syrjälä2025-02-101-10/+7
| | | | | | | | | | | | | | | Pass intel_display to the display power stuff. These are spread all over the place so tend to hinder clean conversions of whole files. TODO: The gt part/unpark power domain shenanigans need some kind of more abstract interface... v2: Deal with cmtg Reviewed-by: Jani Nikula <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: Convert intel_fb.c to struct intel_displayVille Syrjälä2025-02-101-1/+1
| | | | | | | | | | struct intel_display will replace struct drm_i915_private as the main thing for display code. Convert the fb code to use it. Reviewed-by: Jani Nikula <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: Pass intel_display to intel_scanout_needs_vtd_wa()Ville Syrjälä2025-02-101-5/+5
| | | | | | | | | | | | Now that intel_scanout_needs_vtd_wa() is no longer used from the gem code we can convert it to take struct intel_display. which will help with converting the low level plane code over as well. Cc: Jani Nikula <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Jani Nikula <[email protected]>
* drm/i915: Use per-plane VT-d guard numbersVille Syrjälä2025-02-061-0/+10
| | | | | | | | | | | | | | | | | | Bspec lists different VT-d guard numbers (the number of dummy padding PTEs) for different platforms and plane types. Use those instead of just assuming the max glk+ number for everything. This could avoid a bit of overhead on older platforms due to reduced padding, and it makes it easier to cross check with the spec. Note that VLV/CHV do not document this w/a at all, so not sure if it's actually needed or not. Nor do we actually know how much padding is required if it is needed. For now use the same 128 PTEs that we use for snb-bdw primary planes. Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Jani Nikula <[email protected]>
* drm/i915: Use more optimal VTd alignment for planesVille Syrjälä2025-02-061-1/+1
| | | | | | | | | | | | | | | Depending on the platform and/or plane type we can get away with a bit less alignment in the VT-d w/a. Reduce the numbers accordingly. Note that it's not actually clear in VLV/CHV need this w/a, and if they do we don't actually know what kind of alignment is sufficient. Leave the 256k alignment in place for now, but toss in a FIXME. Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Jani Nikula <[email protected]>
* drm/i915: Move VT-d alignment into plane->min_alignment()Ville Syrjälä2025-02-061-0/+5
| | | | | | | | | | | | Currently we don't account for the VT-d alignment w/a in plane->min_alignment() which means that panning inside a larger framebuffer can still cause the plane SURF to be misaligned. Fix the issue by moving the VT-d alignment w/a into plane->min_alignment() itself (for the affected platforms). Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Jani Nikula <[email protected]>
* drm/i915: Reuse vlv_primary_min_alignment() for sprites as wellVille Syrjälä2025-01-201-16/+1
| | | | | | | | | | | | | | | Rename vlv_primary_min_alignment() to vlv_plane_min_alignment() and use it to replace vlv_sprite_min_alignment() since the behaviour is now identical when the plane init doesn't set up any async flips stuff. Technically VLV/CHV sprites do support async flips, so this also makes us a bit more future proof if/when we extend async flip support to more than one plane. Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Jouni Högander <[email protected]>
* drm/i915: Plumb 'dsb' all way to the plane hooksVille Syrjälä2024-10-031-9/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We need to be able to do both MMIO and DSB based pipe/plane programming. To that end plumb the 'dsb' all way from the top into the plane commit hooks. The compiler appears smart enough to combine the branches from all the back-to-back register writes into a single branch. So the generated asm ends up looking more or less like this: plane_hook() { if (dsb) { intel_dsb_reg_write(); intel_dsb_reg_write(); ... } else { intel_de_write_fw(); intel_de_write_fw(); ... } } which seems like a reasonably efficient way to do this. An alternative I was also considering is some kind of closure (register write function + display vs. dsb pointer passed to it). That does result is smaller code as there are no branches anymore, but having each register access go via function pointer sounds less efficient. Not that I actually measured the overhead of either approach yet. Also the reg_rw tracepoint seems to be making a huge mess of the generated code for the mmio path. And additionally there's some kind of IS_GSI_REG() hack in __raw_uncore_read() which ends up generating a pointless branch for every mmio register access. So looks like there might be quite a bit of room for improvement in the mmio path still. Reviewed-by: Animesh Manna <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915/sprite: convert to struct intel_displayJani Nikula2024-08-231-97/+112
| | | | | | | | | | | | Going forward, struct intel_display shall replace struct drm_i915_private as the main display device data pointer type. Convert intel_sprite.[ch] to struct intel_display. Some stragglers are left behind where needed. Reviewed-by: Rodrigo Vivi <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/094db6a9f40404fcc14843d32b45465d31730d96.1724342644.git.jani.nikula@intel.com Signed-off-by: Jani Nikula <[email protected]>
* drm/i915: Split pre-skl platforms out from intel_surf_alignment()Ville Syrjälä2024-06-241-2/+26
| | | | | | | | | | Extract the necessary chunks from intel_surf_alignment() into per-platform variants for all pre-skl primary/sprite planes. Reviewed-by: Imre Deak <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: Introduce the plane->min_alignment() vfuncVille Syrjälä2024-06-241-0/+2
| | | | | | | | | | | | | | | | | | | | Different hardware generations have different scanout alignment requirements. Introduce a new vfunc that will allow us to make that distinction without horrible if-ladders. For now we directly plug in the existing intel_surf_alignment() and intel_cursor_alignment() functions. For fbdev we (temporarily) introduce intel_fbdev_min_alignment() that simply queries the alignment from the primary plane of the first crtc. TODO: someone will need to fix xe's alignment handling Reviewed-by: Imre Deak <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Acked-by: Rodrigo Vivi <[email protected]>
* drm/i915: drop unnecessary i915_reg.h includesJani Nikula2024-05-311-1/+0
| | | | | | | | | With the register header refactoring, some of the includes of i915_reg.h have become unnecessary. Remove. Reviewed-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Signed-off-by: Jani Nikula <[email protected]>
* drm/i915/display: split out intel_sprite_regs.h from i915_reg.hJani Nikula2024-04-291-0/+1
| | | | | | | | | | Clean up i915_reg.h. v2: Drop a redundant comment (Ville) Reviewed-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/679b7395a78c53006ac07448706f1809b74810de.1714128645.git.jani.nikula@intel.com Signed-off-by: Jani Nikula <[email protected]>
* drm/i915/sprite: move sprite_name() to intel_sprite.cJani Nikula2023-10-271-1/+6
| | | | | | | | | Move sprite_name() where its only user is, and convert it to a function, removing the implicit dev_priv usage. Signed-off-by: Jani Nikula <[email protected]> Reviewed-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: add minimal i915_gem_object_frontbuffer.hJani Nikula2023-08-311-0/+1
| | | | | | | | | | | | | | | | | | | Split out frontbuffer related declarations and static inlines from gem/i915_gem_object.h into new gem/i915_gem_object_frontbuffer.h. The main goal is to reduce header interdependencies. With gem/i915_gem_object.h including display/intel_frontbuffer.h, modification of the latter causes a whopping 300+ objects to be rebuilt, while many of the source files actually needing it aren't explicitly including it at all. After the change, only 21 objects depend on display/intel_frontbuffer.h, directly or indirectly. Cc: Jouni Högander <[email protected]> Reviewed-by: Jouni Högander <[email protected]> Signed-off-by: Jani Nikula <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: Extract intel_sprite_uapi.cVille Syrjälä2023-03-171-125/+0
| | | | | | | | | | | | Move the sprite colorkey ioctl handler to its own file so that intel_sprite.c becomes all about the low level details of pre-skl sprite planes. And drop a bunch of unnecessary includes while at it. Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Jouni Högander <[email protected]>
* drm/i915: Relocate intel_plane_check_src_coordinates()Ville Syrjälä2023-03-171-58/+0
| | | | | | | | | Move intel_plane_check_src_coordinates() from the pre-skl sprite plane specific code to a more suitable place for common plane code. Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Jouni Högander <[email protected]>
* drm/i915: Clean up g4x+ sprite TILEOFF programmingVille Syrjälä2023-02-161-1/+2
| | | | | | | | | We defined the bitmasks for DVSTILEOFF but never used them. Remedy that. Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Jani Nikula <[email protected]>
* drm/i915: stop including i915_irq.h from i915_trace.hJani Nikula2022-11-111-0/+1
| | | | | | | | | | | | | | | | | | | Turns out many of the files that need i915_reg.h get it implicitly via {display/intel_de.h, gt/intel_context.h} -> i915_trace.h -> i915_irq.h -> i915_reg.h. Since i915_trace.h doesn't actually need i915_irq.h, makes sense to drop it, but that requires adding quite a few new includes all over the place. Prefer including i915_reg.h where needed instead of adding another implicit include, because eventually we'll want to split up i915_reg.h and only include the specific registers at each place. Also some places actually needed i915_irq.h too. Cc: Lucas De Marchi <[email protected]> Reviewed-by: Ville Syrjälä <[email protected]> Signed-off-by: Jani Nikula <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/6e78a2e0ac1bffaf5af3b5ccc21dff05e6518cef.1668008071.git.jani.nikula@intel.com
* drm/atomic-helper: Remove _HELPER_ infix from DRM_PLANE_HELPER_NO_SCALINGThomas Zimmermann2022-07-261-4/+4
| | | | | | | | | Rename DRM_PLANE_HELPER_NO_SCALING to DRM_PLANE_NO_SCALING. The constant is not really a helper, but rather a characteristic of the plane itself. Signed-off-by: Thomas Zimmermann <[email protected]> Reviewed-by: Sam Ravnborg <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/atomic-helper: Move DRM_PLANE_HELPER_NO_SCALING to atomic helpersThomas Zimmermann2022-07-261-1/+0
| | | | | | | | | | | The macro DRM_PLANE_HELPER_NO_SCALING is only useful with the interfaces in drm_atomic_helper.h, but defined in drm_plane_helper.h. So half of DRM includes the latter header file for using this macro. Move the macro and remove the include statements. Signed-off-by: Thomas Zimmermann <[email protected]> Reviewed-by: Sam Ravnborg <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm: Drop drm_blend.h from drm_crtc.hVille Syrjälä2022-06-201-0/+1
| | | | | | | | | | | | | | | drm_crtc.h has no need for drm_blend.h, so don't include it. Avoids useless rebuilds of the entire universe when touching drm_blend.h. Quite a few placs do currently depend on drm_blend.h without actually including it directly. All of those need to be fixed up. Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Acked-by: Sam Ravnborg <[email protected]> Acked-by: Jani Nikula <[email protected]>
* drm/i915: Use str_yes_no()Lucas De Marchi2022-03-021-2/+4
| | | | | | | | | | | Remove the local yesno() implementation and adopt the str_yes_no() from linux/string_helpers.h. Signed-off-by: Lucas De Marchi <[email protected]> Acked-by: Daniel Vetter <[email protected]> Acked-by: Jani Nikula <[email protected]> Reviewed-by: Matt Roper <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: Make pre-skl sprite plane registers unlockedVille Syrjälä2022-02-241-45/+0
| | | | | | | | | | Drop the locks around sprite plane register writes. The lock isn't needed since each plane's register are neatly contained on their own cachelines. Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Stanislav Lisovskiy <[email protected]>
* drm/i915/sprite: convert to drm device based loggingJani Nikula2022-01-241-11/+13
| | | | | | | | | Prefer drm device based logging. Cc: Ville Syrjälä <[email protected]> Signed-off-by: Jani Nikula <[email protected]> Reviewed-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/f2a3b656c8c63bc9474b5d9cb5b5c018cde28546.1642769982.git.jani.nikula@intel.com
* drm/i915: Clean up vlv/chv sprite plane registersVille Syrjälä2022-01-201-4/+5
| | | | | | | | Use REG_BIT() & co. to polish the vlv/chv sprite plane registers. Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: José Roberto de Souza <[email protected]>
* drm/i915: Clean up g4x+ sprite plane registersVille Syrjälä2022-01-181-4/+8
| | | | | | | | Use REG_BIT() & co. to polish the g4x+ sprite plane registers. Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: José Roberto de Souza <[email protected]>
* drm/i915: Clean up ivb+ sprite plane registersVille Syrjälä2022-01-181-7/+13
| | | | | | | | | | Use REG_BIT() & co. to polish the ivb+ sprite plane registers. v2: deal with gvt Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: José Roberto de Souza <[email protected]>
* drm/i915/trace: split out display trace to a separate fileJani Nikula2021-12-091-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | Add display/intel_display_trace.[ch] for defining display tracepoints. The main goal is to reduce cross-includes between gem and display. It would be possible split up tracing even further, but that would lead to more boilerplate. We end up having to include intel_crtc.h in a few places because it was pulled in implicitly via intel_de.h -> i915_trace.h -> intel_crtc.h, and that's no longer the case. There should be no changes to tracepoints. v3: - Rebase v2: - Define TRACE_INCLUDE_PATH relative to define_trace.h (Chris) - Remove useless comments (Ville) Cc: Ville Syrjälä <[email protected]> Signed-off-by: Jani Nikula <[email protected]> Reviewed-by: Ville Syrjälä <[email protected]> Reviewed-by: Lucas De Marchi <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/7862ad764fbd0748d903c76bc632d3d277874e5b.1638961423.git.jani.nikula@intel.com
* drm/i915: Get rid of the "sizes are 0 based" stuffVille Syrjälä2021-12-031-21/+5
| | | | | | | | | Replace the "sizes are 0 based" stuff with just straight up -1 where needed. Less confusing all around. Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: José Roberto de Souza <[email protected]>
* drm/i915/crtc: rename intel_get_crtc_for_pipe() to intel_crtc_for_pipe()Jani Nikula2021-12-021-2/+2
| | | | | | | | | | The "get" in the name implies reference counting, remove it. This also makes the function conform to naming style. Suggested-by: Ville Syrjälä <[email protected]> Signed-off-by: Jani Nikula <[email protected]> Reviewed-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/6105d0ff44efac3c999af6382e4b0729e251f1e1.1638366969.git.jani.nikula@intel.com
* drm/i915: Split vlv/chv sprite plane update into noarm+arm pairVille Syrjälä2021-11-041-15/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | Chop vlv_sprite_update() into two halves. Fist half becomes the _noarm() variant, second part the _arm() variant. Fortunately I have already previously grouped the register writes into roughtly the correct order, so the split looks surprisingly clean. Looks like most of the hardware logic was copied from the pre-ctg sprite C, so SPSTRIDE/POS/SIZE are armed by SPSURF, while the rest are self arming. SPCONSTALPHA is the one entirely new register that didn't exist in the old sprite C, and looks like that one is self arming. The CHV pipe B CSC is also self arming, like the rest of the CHV pipe B additions. I didn't have time to capture i915_update_info numbers for these, but since all the other platforms generally showed improvements, and crucially no regression, I am fairly confident this should behave similarly. Cc: Stanislav Lisovskiy <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Stanislav Lisovskiy <[email protected]>
* drm/i915: Split ivb+ sprite plane update into noarm+arm pairVille Syrjälä2021-11-041-14/+28
| | | | | | | | | | | | | | | | | | Chop ivb_sprite_update() into two halves. Fist half becomes the _noarm() variant, second part the _arm() variant. Fortunately I have already previously grouped the register writes into roughtly the correct order, so the split looks surprisingly clean. Didn't bother with i915_update_info numbers for this one. I expect the results to be pretty much identical to the snb numbers from the corresponding g4x+ sprite modification. Cc: Stanislav Lisovskiy <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Stanislav Lisovskiy <[email protected]>
* drm/i915: Split g4x+ sprite plane update into noarm+arm pairVille Syrjälä2021-11-041-13/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Chop g4x_sprite_update() into two halves. Fist half becomes the _noarm() variant, second part the _arm() variant. Fortunately I have already previously grouped the register writes into roughtly the correct order, so the split looks surprisingly clean. Not much of a change in i915_update_info on these older platforms that don't have so many planes or registers to begin with. Here are the numbers from snb (totally unpatched vs. both primary plane and sprite patched applied) running kms_atomic_transition --r plane-all-transition --extended: w/o patch w/ patch Updates: 5404 Updates: 5405 | | 1us |****** 1us |****** |********* |********* 4us |*********** 4us |*********** |********** |********** 16us |** 16us |** | | 66us | 66us | | | 262us | 262us | | | 1ms | 1ms | | | 4ms | 4ms | | | 17ms | 17ms | | | Min update: 1400ns Min update: 1307ns Max update: 19809ns Max update: 20194ns Average update: 6957ns Average update: 6432ns Overruns > 100us: 0 Overruns > 100us: 0 But there seems to be a slight improvement with lockdep enabled: w/o patch w/ patch Updates: 17612 Updates: 16364 | | 1us | 1us | |****** |****** 4us |********** 4us |********** |************ |************* 16us |************* 16us |************ |*** |* 66us | 66us | | | 262us | 262us | | | 1ms | 1ms | | | 4ms | 4ms | | | 17ms | 17ms | | | Min update: 3141ns Min update: 3562ns Max update: 126450ns Max update: 73354ns Average update: 16373ns Average update: 15153ns Overruns > 250us: 0 Overruns > 250us: 0 Cc: Stanislav Lisovskiy <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Stanislav Lisovskiy <[email protected]>
* drm/i915: Split update_plane() into update_noarm() + update_arm()Ville Syrjälä2021-11-041-21/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The amount of plane registers we have to write has been steadily increasing, putting more pressure on the vblank evasion mechanism and forcing us to increase its time budget. Let's try to take some of the pressure off by splitting plane updates into two parts: 1) write all non-self arming plane registers, ie. the registers where the write actually does nothing until a separate arming register is also written which will cause the hardware to latch the new register values at the next start of vblank 2) write all self arming plane registers, ie. registers which always just latch at the next start of vblank, and registers which also arm other registers to do so Here we just provide the mechanism, but don't actually implement the split on any platform yet. so everything stays now in the _arm() hooks. Subsequently we can move a whole bunch of stuff into the _noarm() part, especially in more modern platforms where the number of registers we have to write is also the greatest. On older platforms this is less beneficial probably, but no real reason to deviate from a common behaviour. And let's sprinkle some TODOs around the areas that will need adapting. Cc: Stanislav Lisovskiy <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Stanislav Lisovskiy <[email protected]>
* drm/i915: Fix up the sprite namespacingVille Syrjälä2021-11-041-53/+53
| | | | | | | | | Give all sprite exclusive functions/etc. a proper namespace. Cc: Stanislav Lisovskiy <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Stanislav Lisovskiy <[email protected]>
* drm/i915/fb: Rename i915_color_plane_view::stride to mapping_strideImre Deak2021-11-021-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The next patch needs to distinguish between a view's mapping and scanout stride. Rename the current stride parameter to mapping_stride with the script below. mapping_stride will keep the same meaning as stride had on all platforms so far, while the meaning of it will change on ADLP. No functional changes. @@ identifier intel_fb_view; identifier i915_color_plane_view; identifier color_plane; expression e; type T; @@ struct intel_fb_view { ... struct i915_color_plane_view { ... - T stride; + T mapping_stride; ... } color_plane[e]; ... }; @@ struct i915_color_plane_view pv; @@ pv. - stride + mapping_stride @@ struct i915_color_plane_view *pvp; @@ pvp-> - stride + mapping_stride Signed-off-by: Imre Deak <[email protected]> Reviewed-by: Juha-Pekka Heikkila <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915/fb: Fold modifier CCS type/tiling attribute to plane capsImre Deak2021-10-291-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | By using the modifier plane capability flags to encode the modifiers' CCS type and tiling attributes, it becomes simpler to the check for any of these capabilities when providing the list of supported modifiers. This also allows distinguishing modifiers on future platforms where platforms with the same display version support different modifiers. An example is DG2 and ADLP, both being D13, where DG2 supports only F and X tiling, while ADLP supports only Y and X tiling. With the INTEL_PLANE_CAP_TILING_* flags added in this patch we can provide the correct modifiers for each platform. v2: - Define PLANE_HAS_* with macros instead of an enum. (Jani) - Rename PLANE_HAS_*_ANY to PLANE_HAS_*_MASK. (Jani) - Rename PLANE_HAS_* to INTEL_PLANE_CAP_*. - Set the CCS_RC_CC cap only for DISPLAY_VER >= 12. - Set the TILING_Y cap only for DISPLAY_VER < 13 || ADLP. - Simplify the SKL plane cap display version checks and move them to a separate function. Cc: Juha-Pekka Heikkila <[email protected]> Cc: Ville Syrjälä <[email protected]> Cc: Jani Nikula <[email protected]> Signed-off-by: Imre Deak <[email protected]> Reviewed-by: Juha-Pekka Heikkila <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: Add a table with a descriptor for all i915 modifiersImre Deak2021-10-211-27/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add a table describing all the framebuffer modifiers used by i915 at one place. This has the benefit of deduplicating the listing of supported modifiers for each platform and checking the support of these modifiers on a given plane. This also simplifies in a similar way getting some attribute for a modifier, for instance checking if the modifier is a CCS modifier type. While at it drop the cursor plane filtering from skl_plane_has_rc_ccs(), as the cursor plane is registered with DRM core elsewhere. v1: Unchanged. v2: - Keep the plane caps calculation in the plane code and pass an enum with these caps to intel_fb_get_modifiers(). (Ville) - Get the modifiers calling intel_fb_get_modifiers() in i9xx_plane.c as well. v3: - s/.id/.modifier/ (Ville) - Keep modifier_desc vs. plane_cap filter conditions consistent. (Ville) - Drop redundant cursor plane check from skl_plane_has_rc_ccs(). (Ville) - Use from, until display version fields in modifier_desc instead of a mask. (Jani) - Unexport struct intel_modifier_desc, separate its decl and init. (Jani) - Remove enum pipe, plane_id forward decls from intel_fb.h, which are not needed after v2. v4: - Reuse IS_DISPLAY_VER() instead of open-coding it. (Jani) - Preserve the current modifier order exposed to user space. (Ville) v5: Use }, { on one line to seperate the descriptor array elements. (Jani) Cc: Ville Syrjälä <[email protected]> Cc: Juha-Pekka Heikkila <[email protected]> Cc: Jani Nikula <[email protected]> Signed-off-by: Imre Deak <[email protected]> Reviewed-by: Juha-Pekka Heikkila <[email protected]> (v3) Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915/plane: add intel_plane_helper_add() helperJani Nikula2021-07-081-1/+1
| | | | | | | | Add a small helper to keep intel_plane_helper_funcs static. Reviewed-by: Ville Syrjälä <[email protected]> Signed-off-by: Jani Nikula <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: Don't include intel_de.h from intel_display_types.hVille Syrjälä2021-05-051-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Hoist the intel_de.h include from intel_display_types.h one level up. I need this in order to untangle the include order so that I can add tracepoints into intel_de.h. This little cocci script did most of the work for me: @find@ @@ ( intel_de_read(...) | intel_de_read_fw(...) | intel_de_write(...) | intel_de_write_fw(...) ) @has_include@ @@ ( #include "intel_de.h" | #include "display/intel_de.h" ) @depends on find && !has_include@ @@ + #include "intel_de.h" #include "intel_display_types.h" @depends on find && !has_include@ @@ + #include "display/intel_de.h" #include "display/intel_display_types.h" Cc: Cooper Chiou <[email protected]> Reviewed-by: Anshuman Gupta <[email protected]> Reviewed-by: Jani Nikula <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: Unify the FB and plane state view information into one structImre Deak2021-03-291-13/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | To allow the simplification of FB/plane view computation in the follow-up patches, unify the corresponding state in the intel_framebuffer and intel_plane_state structs into a new intel_fb_view struct. This adds some overhead to intel_framebuffer as the rotated view will have now space for 4 color planes instead of the required 2 and it'll also contain the unused offset for each color_plane info. Imo this is an acceptable trade-off to get a simplified way of the remap computation. Use the new intel_fb_view struct for the FB normal view as well, so (in the follow-up patches) we can remove the special casing for normal view calculation wrt. the calculation of remapped/rotated views. This also adds an overhead to the intel_framebuffer struct, as the gtt remap info and per-color plane offset/pitch is not required for the normal view, but imo this is an acceptable trade-off as above. The per-color plane pitch filed will be used by a follow-up patch, so we can retrieve the pitch for each view in the same way. No functional changes in this patch. v2: - Make the patch have _no functional change_. (fix skl_check_nv12_aux_surface() and skl_check_main_surface()). - s/i915_color_plane_view::pitch/stride/ (Ville) Suggested-by: Ville Syrjälä <[email protected]> Cc: Ville Syrjälä <[email protected]> Signed-off-by: Imre Deak <[email protected]> Reviewed-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915/intel_fb: Pull FB plane functions from intel_sprite.cImre Deak2021-03-291-32/+0
| | | | | | | | Move the FB plane specific function from intel_sprite.c to intel_fb.c Signed-off-by: Imre Deak <[email protected]> Reviewed-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915/display: Eliminate most usage of INTEL_GEN()Matt Roper2021-03-231-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use Coccinelle to convert most of the usage of INTEL_GEN() and IS_GEN() in the display code to use DISPLAY_VER() comparisons instead. The following semantic patch was used: @@ expression dev_priv, E; @@ - INTEL_GEN(dev_priv) == E + IS_DISPLAY_VER(dev_priv, E) @@ expression dev_priv; @@ - INTEL_GEN(dev_priv) + DISPLAY_VER(dev_priv) @@ expression dev_priv; expression E; @@ - IS_GEN(dev_priv, E) + IS_DISPLAY_VER(dev_priv, E) @@ expression dev_priv; expression from, until; @@ - IS_GEN_RANGE(dev_priv, from, until) + IS_DISPLAY_RANGE(dev_priv, from, until) There are still some display-related uses of INTEL_GEN() in intel_pm.c (watermark code) and i915_irq.c. Those will be updated separately. v2: - Use new IS_DISPLAY_RANGE and IS_DISPLAY_VER helpers. (Jani) Signed-off-by: Matt Roper <[email protected]> Reviewed-by: Lucas De Marchi <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915/display: Convert gen5/gen6 tests to IS_IRONLAKE/IS_SANDYBRIDGEMatt Roper2021-03-231-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ILK is the only platform that we consider "gen5" and SNB is the only platform we consider "gen6." Add an IS_SANDYBRIDGE() macro and then replace numeric platform tests for these two generations with direct platform tests with the following Coccinelle semantic patch: @@ expression dev_priv; @@ - IS_GEN(dev_priv, 5) + IS_IRONLAKE(dev_priv) @@ expression dev_priv; @@ - IS_GEN(dev_priv, 6) + IS_SANDYBRIDGE(dev_priv) @@ expression dev_priv; @@ - IS_GEN_RANGE(dev_priv, 5, 6) + IS_IRONLAKE(dev_priv) || IS_SANDYBRIDGE(dev_priv) This will simplify our upcoming patches which eliminate INTEL_GEN() usage in the display code. v2: - Reverse ilk/snb order for IS_GEN_RANGE conversion. (Ville) - Rebase + regenerate from semantic patch Signed-off-by: Matt Roper <[email protected]> Reviewed-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
* drm/i915: refactor skylake scaler code into new file.Dave Airlie2021-02-081-62/+0
| | | | | | | | | | | | | | | This moves the code from various places and consolidates it into one new file. v2: - rename skl_program_plane -> skl_program_plane_scaler (Ville) - also move skl_pfit_enable, and consequently make some skl_scaler_* functions static to skl_scaler.c (Ville) Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Ville Syrjälä <[email protected]> Signed-off-by: Jani Nikula <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/2fa703ffc7b96a41c392fd5ebbd2e6e4ffb6fb05.1612536383.git.jani.nikula@intel.com
* drm/i915: split fb scalable checks into g4x and skl versionsDave Airlie2021-02-081-4/+3
| | | | | | | | | This just cleans these up a bit. Signed-off-by: Dave Airlie <[email protected]> Signed-off-by: Jani Nikula <[email protected]> Reviewed-by: Ville Syrjälä <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/c91d924e93965515d2017dbf3c89c245ff6d52ea.1612536383.git.jani.nikula@intel.com