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authorEric Anholt <[email protected]>2018-12-01 00:57:58 +0000
committerEric Anholt <[email protected]>2018-12-03 19:26:23 +0000
commit55a9b74846ed5e6219c7d81a8e1bf96f25d8ad5e (patch)
treef844e77e4e698c6a35c67dcbbe93fae7e984de80 /drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
parentdrm/v3d: Add missing fence timeline name for TFU. (diff)
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drm/v3d: Add more tracepoints for V3D GPU rendering.
The core scheduler tells us when the job is pushed to the scheduler's queue, and I had the job_run functions saying when they actually queue the job to the hardware. By adding tracepoints for the very top of the ioctls and the IRQs signaling job completion, "perf record -a -e v3d:.\* -e gpu_scheduler:.\* <job>; perf script" gets you a pretty decent timeline. Signed-off-by: Eric Anholt <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Reviewed-by: Dave Emett <[email protected]>
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c')
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