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authorThomas Gleixner <[email protected]>2019-11-11 22:03:22 +0000
committerThomas Gleixner <[email protected]>2019-11-16 10:24:02 +0000
commit060aa16fdb7c5078a4159a76e5dc87d6a493af9b (patch)
tree63f2ffbc60ce9e1064ca13bc128efeb7c1e7f6c8 /arch/x86/entry/common.c
parentx86/ioperm: Move iobitmap data into a struct (diff)
downloadkernel-060aa16fdb7c5078a4159a76e5dc87d6a493af9b.tar.gz
kernel-060aa16fdb7c5078a4159a76e5dc87d6a493af9b.zip
x86/ioperm: Add bitmap sequence number
Add a globally unique sequence number which is incremented when ioperm() is changing the I/O bitmap of a task. Store the new sequence number in the io_bitmap structure and compare it with the sequence number of the I/O bitmap which was last loaded on a CPU. Only update the bitmap if the sequence is different. That should further reduce the overhead of I/O bitmap scheduling when there are only a few I/O bitmap users on the system. The 64bit sequence counter is sufficient. A wraparound of the sequence counter assuming an ioperm() call every nanosecond would require about 584 years of uptime. Suggested-by: Linus Torvalds <[email protected]> Signed-off-by: Thomas Gleixner <[email protected]>
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