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+/* obj_base.h - This file defines the macros and types necessary to
+ define COM interfaces, and the three most basic COM interfaces:
+ IUnknown, IMalloc and IClassFactory.
+
+ Copyright (c) 1993-2000 the Wine project authors (see the file WINE-AUTHORS
+ for a complete list)
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __WINE_WINE_OBJ_BASE_H
+#define __WINE_WINE_OBJ_BASE_H
+
+/* check these values! */
+#define E_NOINTERFACE 0x80040002
+#define E_OUTOFMEMORY 0x8007000E
+
+/*****************************************************************************
+ * define ICOM_MSVTABLE_COMPAT
+ * to implement the microsoft com vtable compatibility workaround for g++.
+ *
+ * NOTE: Turning this option on will produce a winelib that is incompatible
+ * with the binary emulator.
+ *
+ * If the compiler supports the com_interface attribute, leave this off, and
+ * define the ICOM_USE_COM_INTERFACE_ATTRIBUTE macro below. This may also
+ * require the addition of the -vtable-thunks option for g++.
+ *
+ * If you aren't interested in Winelib C++ compatibility at all, leave both
+ * options off.
+ *
+ * The preferable method for using ICOM_USE_COM_INTERFACE_ATTRIBUTE macro
+ * would be to define it only for your Winelib application. This allows you
+ * to have both binary and Winelib compatibility for C and C++ at the same
+ * time :)
+ */
+/* #define ICOM_MSVTABLE_COMPAT 1 */
+/* #define ICOM_USE_COM_INTERFACE_ATTRIBUTE 1 */
+
+/*****************************************************************************
+ * Defines the basic types
+ */
+#include "wtypes.h"
+#include "guiddef.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#ifndef NONAMELESSSTRUCT
+#define LISet32(li, v) ((li).HighPart = (v) < 0 ? -1 : 0, (li).LowPart = (v))
+#define ULISet32(li, v) ((li).HighPart = 0, (li).LowPart = (v))
+#else
+#define LISet32(li, v) ((li).s.HighPart = (v) < 0 ? -1 : 0, (li).s.LowPart = (v))
+#define ULISet32(li, v) ((li).s.HighPart = 0, (li).s.LowPart = (v))
+#endif
+
+/*****************************************************************************
+ * GUID API
+ */
+HRESULT WINAPI StringFromCLSID16(REFCLSID id, LPOLESTR16*);
+HRESULT WINAPI StringFromCLSID(REFCLSID id, LPOLESTR*);
+
+HRESULT WINAPI CLSIDFromString16(LPCOLESTR16, CLSID *);
+HRESULT WINAPI CLSIDFromString(LPCOLESTR, CLSID *);
+
+HRESULT WINAPI CLSIDFromProgID16(LPCOLESTR16 progid, LPCLSID riid);
+HRESULT WINAPI CLSIDFromProgID(LPCOLESTR progid, LPCLSID riid);
+
+HRESULT WINAPI ProgIDFromCLSID(REFCLSID clsid, LPOLESTR *lplpszProgID);
+
+
+INT WINAPI StringFromGUID2(REFGUID id, LPOLESTR str, INT cmax);
+
+
+/*****************************************************************************
+ * Macros to define a COM interface
+ */
+/*
+ * The goal of the following set of definitions is to provide a way to use the same
+ * header file definitions to provide both a C interface and a C++ object oriented
+ * interface to COM interfaces. The type of interface is selected automatically
+ * depending on the language but it is always possible to get the C interface in C++
+ * by defining CINTERFACE.
+ *
+ * It is based on the following assumptions:
+ * - all COM interfaces derive from IUnknown, this should not be a problem.
+ * - the header file only defines the interface, the actual fields are defined
+ * separately in the C file implementing the interface.
+ *
+ * The natural approach to this problem would be to make sure we get a C++ class and
+ * virtual methods in C++ and a structure with a table of pointer to functions in C.
+ * Unfortunately the layout of the virtual table is compiler specific, the layout of
+ * g++ virtual tables is not the same as that of an egcs virtual table which is not the
+ * same as that generated by Visual C+. There are workarounds to make the virtual tables
+ * compatible via padding but unfortunately the one which is imposed to the WINE emulator
+ * by the Windows binaries, i.e. the Visual C++ one, is the most compact of all.
+ *
+ * So the solution I finally adopted does not use virtual tables. Instead I use inline
+ * non virtual methods that dereference the method pointer themselves and perform the call.
+ *
+ * Let's take Direct3D as an example:
+ *
+ * #define ICOM_INTERFACE IDirect3D
+ * #define IDirect3D_METHODS \
+ * ICOM_METHOD1(HRESULT,Initialize, REFIID,) \
+ * ICOM_METHOD2(HRESULT,EnumDevices, LPD3DENUMDEVICESCALLBACK,, LPVOID,) \
+ * ICOM_METHOD2(HRESULT,CreateLight, LPDIRECT3DLIGHT*,, IUnknown*,) \
+ * ICOM_METHOD2(HRESULT,CreateMaterial,LPDIRECT3DMATERIAL*,, IUnknown*,) \
+ * ICOM_METHOD2(HRESULT,CreateViewport,LPDIRECT3DVIEWPORT*,, IUnknown*,) \
+ * ICOM_METHOD2(HRESULT,FindDevice, LPD3DFINDDEVICESEARCH,, LPD3DFINDDEVICERESULT,)
+ * #define IDirect3D_IMETHODS \
+ * IUnknown_IMETHODS \
+ * IDirect3D_METHODS
+ * ICOM_DEFINE(IDirect3D,IUnknown)
+ * #undef ICOM_INTERFACE
+ *
+ * #ifdef ICOM_CINTERFACE
+ * // *** IUnknown methods *** //
+ * #define IDirect3D_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
+ * #define IDirect3D_AddRef(p) ICOM_CALL (AddRef,p)
+ * #define IDirect3D_Release(p) ICOM_CALL (Release,p)
+ * // *** IDirect3D methods *** //
+ * #define IDirect3D_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
+ * #define IDirect3D_EnumDevices(p,a,b) ICOM_CALL2(EnumDevice,p,a,b)
+ * #define IDirect3D_CreateLight(p,a,b) ICOM_CALL2(CreateLight,p,a,b)
+ * #define IDirect3D_CreateMaterial(p,a,b) ICOM_CALL2(CreateMaterial,p,a,b)
+ * #define IDirect3D_CreateViewport(p,a,b) ICOM_CALL2(CreateViewport,p,a,b)
+ * #define IDirect3D_FindDevice(p,a,b) ICOM_CALL2(FindDevice,p,a,b)
+ * #endif
+ *
+ * Comments:
+ * - The ICOM_INTERFACE macro is used in the ICOM_METHOD macros to define the type of the 'this'
+ * pointer. Defining this macro here saves us the trouble of having to repeat the interface
+ * name everywhere. Note however that because of the way macros work, a macro like ICOM_METHOD1
+ * cannot use 'ICOM_INTERFACE##_VTABLE' because this would give 'ICOM_INTERFACE_VTABLE' and not
+ * 'IDirect3D_VTABLE'.
+ * - ICOM_METHODS defines the methods specific to this interface. It is then aggregated with the
+ * inherited methods to form ICOM_IMETHODS.
+ * - ICOM_IMETHODS defines the list of methods that are inheritable from this interface. It must
+ * be written manually (rather than using a macro to generate the equivalent code) to avoid
+ * macro recursion (which compilers don't like).
+ * - The ICOM_DEFINE finally declares all the structures necessary for the interface. We have to
+ * explicitly use the interface name for macro expansion reasons again.
+ * Inherited methods are inherited in C by using the IDirect3D_METHODS macro and the parent's
+ * Xxx_IMETHODS macro. In C++ we need only use the IDirect3D_METHODS since method inheritance
+ * is taken care of by the language.
+ * - In C++ the ICOM_METHOD macros generate a function prototype and a call to a function pointer
+ * method. This means using once 't1 p1, t2 p2, ...' and once 'p1, p2' without the types. The
+ * only way I found to handle this is to have one ICOM_METHOD macro per number of parameters and
+ * to have it take only the type information (with const if necessary) as parameters.
+ * The 'undef ICOM_INTERFACE' is here to remind you that using ICOM_INTERFACE in the following
+ * macros will not work. This time it's because the ICOM_CALL macro expansion is done only once
+ * the 'IDirect3D_Xxx' macro is expanded. And by that time ICOM_INTERFACE will be long gone
+ * anyway.
+ * - You may have noticed the double commas after each parameter type. This allows you to put the
+ * name of that parameter which I think is good for documentation. It is not required and since
+ * I did not know what to put there for this example (I could only find doc about IDirect3D2),
+ * I left them blank.
+ * - Finally the set of 'IDirect3D_Xxx' macros is a standard set of macros defined to ease access
+ * to the interface methods in C. Unfortunately I don't see any way to avoid having to duplicate
+ * the inherited method definitions there. This time I could have used a trick to use only one
+ * macro whatever the number of parameters but I prefered to have it work the same way as above.
+ * - You probably have noticed that we don't define the fields we need to actually implement this
+ * interface: reference count, pointer to other resources and miscellaneous fields. That's
+ * because these interfaces are just that: interfaces. They may be implemented more than once, in
+ * different contexts and sometimes not even in Wine. Thus it would not make sense to impose
+ * that the interface contains some specific fields.
+ *
+ *
+ * In C this gives:
+ * typedef struct IDirect3DVtbl IDirect3DVtbl;
+ * struct IDirect3D {
+ * IDirect3DVtbl* lpVtbl;
+ * };
+ * struct IDirect3DVtbl {
+ * HRESULT (*fnQueryInterface)(IDirect3D* me, REFIID riid, LPVOID* ppvObj);
+ * ULONG (*fnQueryInterface)(IDirect3D* me);
+ * ULONG (*fnQueryInterface)(IDirect3D* me);
+ * HRESULT (*fnInitialize)(IDirect3D* me, REFIID a);
+ * HRESULT (*fnEnumDevices)(IDirect3D* me, LPD3DENUMDEVICESCALLBACK a, LPVOID b);
+ * HRESULT (*fnCreateLight)(IDirect3D* me, LPDIRECT3DLIGHT* a, IUnknown* b);
+ * HRESULT (*fnCreateMaterial)(IDirect3D* me, LPDIRECT3DMATERIAL* a, IUnknown* b);
+ * HRESULT (*fnCreateViewport)(IDirect3D* me, LPDIRECT3DVIEWPORT* a, IUnknown* b);
+ * HRESULT (*fnFindDevice)(IDirect3D* me, LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b);
+ * };
+ *
+ * #ifdef ICOM_CINTERFACE
+ * // *** IUnknown methods *** //
+ * #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b)
+ * #define IDirect3D_AddRef(p) (p)->lpVtbl->fnAddRef(p)
+ * #define IDirect3D_Release(p) (p)->lpVtbl->fnRelease(p)
+ * // *** IDirect3D methods *** //
+ * #define IDirect3D_Initialize(p,a) (p)->lpVtbl->fnInitialize(p,a)
+ * #define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->fnEnumDevice(p,a,b)
+ * #define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->fnCreateLight(p,a,b)
+ * #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->fnCreateMaterial(p,a,b)
+ * #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->fnCreateViewport(p,a,b)
+ * #define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->fnFindDevice(p,a,b)
+ * #endif
+ *
+ * Comments:
+ * - IDirect3D only contains a pointer to the IDirect3D virtual/jump table. This is the only thing
+ * the user needs to know to use the interface. Of course the structure we will define to
+ * implement this interface will have more fields but the first one will match this pointer.
+ * - The code generated by ICOM_DEFINE defines both the structure representing the interface and
+ * the structure for the jump table. ICOM_DEFINE uses the parent's Xxx_IMETHODS macro to
+ * automatically repeat the prototypes of all the inherited methods and then uses IDirect3D_METHODS
+ * to define the IDirect3D methods.
+ * - Each method is declared as a pointer to function field in the jump table. The implementation
+ * will fill this jump table with appropriate values, probably using a static variable, and
+ * initialize the lpVtbl field to point to this variable.
+ * - The IDirect3D_Xxx macros then just derefence the lpVtbl pointer and use the function pointer
+ * corresponding to the macro name. This emulates the behavior of a virtual table and should be
+ * just as fast.
+ * - This C code should be quite compatible with the Windows headers both for code that uses COM
+ * interfaces and for code implementing a COM interface.
+ *
+ *
+ * And in C++ (with gcc's g++):
+ *
+ * typedef struct IDirect3D: public IUnknown {
+ * private: HRESULT (*fnInitialize)(IDirect3D* me, REFIID a);
+ * public: inline HRESULT Initialize(REFIID a) { return ((IDirect3D*)t.lpVtbl)->fnInitialize(this,a); };
+ * private: HRESULT (*fnEnumDevices)(IDirect3D* me, LPD3DENUMDEVICESCALLBACK a, LPVOID b);
+ * public: inline HRESULT EnumDevices(LPD3DENUMDEVICESCALLBACK a, LPVOID b)
+ * { return ((IDirect3D*)t.lpVtbl)->fnEnumDevices(this,a,b); };
+ * private: HRESULT (*fnCreateLight)(IDirect3D* me, LPDIRECT3DLIGHT* a, IUnknown* b);
+ * public: inline HRESULT CreateLight(LPDIRECT3DLIGHT* a, IUnknown* b)
+ * { return ((IDirect3D*)t.lpVtbl)->fnCreateLight(this,a,b); };
+ * private: HRESULT (*fnCreateMaterial)(IDirect3D* me, LPDIRECT3DMATERIAL* a, IUnknown* b);
+ * public: inline HRESULT CreateMaterial(LPDIRECT3DMATERIAL* a, IUnknown* b)
+ * { return ((IDirect3D*)t.lpVtbl)->fnCreateMaterial(this,a,b); };
+ * private: HRESULT (*fnCreateViewport)(IDirect3D* me, LPDIRECT3DVIEWPORT* a, IUnknown* b);
+ * public: inline HRESULT CreateViewport(LPDIRECT3DVIEWPORT* a, IUnknown* b)
+ * { return ((IDirect3D*)t.lpVtbl)->fnCreateViewport(this,a,b); };
+ * private: HRESULT (*fnFindDevice)(IDirect3D* me, LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b);
+ * public: inline HRESULT FindDevice(LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b)
+ * { return ((IDirect3D*)t.lpVtbl)->fnFindDevice(this,a,b); };
+ * };
+ *
+ * Comments:
+ * - In C++ IDirect3D does double duty as both the virtual/jump table and as the interface
+ * definition. The reason for this is to avoid having to duplicate the mehod definitions: once
+ * to have the function pointers in the jump table and once to have the methods in the interface
+ * class. Here one macro can generate both. This means though that the first pointer, t.lpVtbl
+ * defined in IUnknown, must be interpreted as the jump table pointer if we interpret the
+ * structure as the the interface class, and as the function pointer to the QueryInterface
+ * method, t.fnQueryInterface, if we interpret the structure as the jump table. Fortunately this
+ * gymnastic is entirely taken care of in the header of IUnknown.
+ * - Of course in C++ we use inheritance so that we don't have to duplicate the method definitions.
+ * - Since IDirect3D does double duty, each ICOM_METHOD macro defines both a function pointer and
+ * a non-vritual inline method which dereferences it and calls it. This way this method behaves
+ * just like a virtual method but does not create a true C++ virtual table which would break the
+ * structure layout. If you look at the implementation of these methods you'll notice that they
+ * would not work for void functions. We have to return something and fortunately this seems to
+ * be what all the COM methods do (otherwise we would need another set of macros).
+ * - Note how the ICOM_METHOD generates both function prototypes mixing types and formal parameter
+ * names and the method invocation using only the formal parameter name. This is the reason why
+ * we need different macros to handle different numbers of parameters.
+ * - Finally there is no IDirect3D_Xxx macro. These are not needed in C++ unless the CINTERFACE
+ * macro is defined in which case we would not be here.
+ * - This C++ code works well for code that just uses COM interfaces. But it will not work with
+ * C++ code implement a COM interface. That's because such code assumes the interface methods
+ * are declared as virtual C++ methods which is not the case here.
+ *
+ *
+ * Implementing a COM interface.
+ *
+ * This continues the above example. This example assumes that the implementation is in C.
+ *
+ * typedef struct _IDirect3D {
+ * void* lpVtbl;
+ * // ...
+ *
+ * } _IDirect3D;
+ *
+ * static ICOM_VTABLE(IDirect3D) d3dvt;
+ *
+ * // implement the IDirect3D methods here
+ *
+ * int IDirect3D_fnQueryInterface(IDirect3D* me)
+ * {
+ * ICOM_THIS(IDirect3D,me);
+ * // ...
+ * }
+ *
+ * // ...
+ *
+ * static ICOM_VTABLE(IDirect3D) d3dvt = {
+ * ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
+ * IDirect3D_fnQueryInterface,
+ * IDirect3D_fnAdd,
+ * IDirect3D_fnAdd2,
+ * IDirect3D_fnInitialize,
+ * IDirect3D_fnSetWidth
+ * };
+ *
+ * Comments:
+ * - We first define what the interface really contains. This is th e_IDirect3D structure. The
+ * first field must of course be the virtual table pointer. Everything else is free.
+ * - Then we predeclare our static virtual table variable, we will need its address in some
+ * methods to initialize the virtual table pointer of the returned interface objects.
+ * - Then we implement the interface methods. To match what has been declared in the header file
+ * they must take a pointer to a IDirect3D structure and we must cast it to an _IDirect3D so that
+ * we can manipulate the fields. This is performed by the ICOM_THIS macro.
+ * - Finally we initialize the virtual table.
+ */
+
+
+#define ICOM_VTABLE(iface) iface##Vtbl
+#define ICOM_VFIELD(iface) ICOM_VTABLE(iface)* lpVtbl
+#define ICOM_VTBL(iface) (iface)->lpVtbl
+
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define ICOM_CINTERFACE 1
+#endif
+
+#ifndef ICOM_CINTERFACE
+/* C++ interface */
+
+#define ICOM_METHOD(ret,xfn) \
+ public: virtual ret CALLBACK (xfn)(void) = 0;
+#define ICOM_METHOD1(ret,xfn,ta,na) \
+ public: virtual ret CALLBACK (xfn)(ta a) = 0;
+#define ICOM_METHOD2(ret,xfn,ta,na,tb,nb) \
+ public: virtual ret CALLBACK (xfn)(ta a,tb b) = 0;
+#define ICOM_METHOD3(ret,xfn,ta,na,tb,nb,tc,nc) \
+ public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c) = 0;
+#define ICOM_METHOD4(ret,xfn,ta,na,tb,nb,tc,nc,td,nd) \
+ public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d) = 0;
+#define ICOM_METHOD5(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
+ public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e) = 0;
+#define ICOM_METHOD6(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
+ public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f) = 0;
+#define ICOM_METHOD7(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
+ public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g) = 0;
+#define ICOM_METHOD8(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
+ public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h) = 0;
+#define ICOM_METHOD9(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni) \
+ public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i) = 0;
+#define ICOM_METHOD10(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj) \
+ public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j) = 0;
+#define ICOM_METHOD11(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj,tk,nk) \
+ public: virtual ret CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j,tk k) = 0;
+
+
+#define ICOM_VMETHOD(xfn) \
+ public: virtual void CALLBACK (xfn)(void) = 0;
+#define ICOM_VMETHOD1(xfn,ta,na) \
+ public: virtual void CALLBACK (xfn)(ta a) = 0;
+#define ICOM_VMETHOD2(xfn,ta,na,tb,nb) \
+ public: virtual void CALLBACK (xfn)(ta a,tb b) = 0;
+#define ICOM_VMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
+ public: virtual void CALLBACK (xfn)(ta a,tb b,tc c) = 0;
+#define ICOM_VMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
+ public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d) = 0;
+#define ICOM_VMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
+ public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d,te e) = 0;
+#define ICOM_VMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
+ public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f) = 0;
+#define ICOM_VMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
+ public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g) = 0;
+#define ICOM_VMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
+ public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h) = 0;
+#define ICOM_VMETHOD9(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni) \
+ public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i) = 0;
+#define ICOM_VMETHOD10(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj) \
+ public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i, tj j) = 0;
+#define ICOM_VMETHOD11(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj,tk,nk) \
+ public: virtual void CALLBACK (xfn)(ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i, tj j, tk k) = 0;
+
+
+#ifdef ICOM_USE_COM_INTERFACE_ATTRIBUTE
+
+#define ICOM_DEFINE(iface,ibase) \
+ typedef struct iface: public ibase { \
+ iface##_METHODS \
+ } __attribute__ ((com_interface));
+
+#else
+
+#define ICOM_DEFINE(iface,ibase) \
+ typedef struct iface: public ibase { \
+ iface##_METHODS \
+ };
+
+#endif /* ICOM_USE_COM_INTERFACE_ATTRIBUTE */
+
+#define ICOM_CALL(xfn, p) (p)->xfn()
+#define ICOM_CALL1(xfn, p,a) (p)->xfn(a)
+#define ICOM_CALL2(xfn, p,a,b) (p)->xfn(a,b)
+#define ICOM_CALL3(xfn, p,a,b,c) (p)->xfn(a,b,c)
+#define ICOM_CALL4(xfn, p,a,b,c,d) (p)->xfn(a,b,c,d)
+#define ICOM_CALL5(xfn, p,a,b,c,d,e) (p)->xfn(a,b,c,d,e)
+#define ICOM_CALL6(xfn, p,a,b,c,d,e,f) (p)->xfn(a,b,c,d,e,f)
+#define ICOM_CALL7(xfn, p,a,b,c,d,e,f,g) (p)->xfn(a,b,c,d,e,f,g)
+#define ICOM_CALL8(xfn, p,a,b,c,d,e,f,g,h) (p)->xfn(a,b,c,d,e,f,g,h)
+#define ICOM_CALL9(xfn, p,a,b,c,d,e,f,g,h,i) (p)->xfn(a,b,c,d,e,f,g,h,i)
+#define ICOM_CALL10(xfn, p,a,b,c,d,e,f,g,h,i,j) (p)->xfn(a,b,c,d,e,f,g,h,i,j)
+#define ICOM_CALL11(xfn, p,a,b,c,d,e,f,g,h,i,j,k) (p)->xfn(a,b,c,d,e,f,g,h,i,j,k)
+
+
+#else
+/* C interface */
+
+
+#ifdef __WINE__
+
+#define ICOM_METHOD(ret,xfn) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me);
+#define ICOM_METHOD1(ret,xfn,ta,na) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a);
+#define ICOM_METHOD2(ret,xfn,ta,na,tb,nb) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b);
+#define ICOM_METHOD3(ret,xfn,ta,na,tb,nb,tc,nc) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c);
+#define ICOM_METHOD4(ret,xfn,ta,na,tb,nb,tc,nc,td,nd) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
+#define ICOM_METHOD5(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
+#define ICOM_METHOD6(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
+#define ICOM_METHOD7(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
+#define ICOM_METHOD8(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
+#define ICOM_METHOD9(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i);
+#define ICOM_METHOD10(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j);
+#define ICOM_METHOD11(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj,tk,nk) \
+ ret CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j,tk k);
+
+#define ICOM_VMETHOD(xfn) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me);
+#define ICOM_VMETHOD1(xfn,ta,na) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a);
+#define ICOM_VMETHOD2(xfn,ta,na,tb,nb) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b);
+#define ICOM_VMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c);
+#define ICOM_VMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
+#define ICOM_VMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
+#define ICOM_VMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
+#define ICOM_VMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
+#define ICOM_VMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,nh) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
+#define ICOM_VMETHOD9(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ni) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i);
+#define ICOM_VMETHOD10(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,nj) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j);
+#define ICOM_VMETHOD11(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj,nk) \
+ void CALLBACK (*fn##xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j,tk k);
+
+#define ICOM_CALL(xfn, p) ICOM_VTBL(p)->fn##xfn(p)
+#define ICOM_CALL1(xfn, p,a) ICOM_VTBL(p)->fn##xfn(p,a)
+#define ICOM_CALL2(xfn, p,a,b) ICOM_VTBL(p)->fn##xfn(p,a,b)
+#define ICOM_CALL3(xfn, p,a,b,c) ICOM_VTBL(p)->fn##xfn(p,a,b,c)
+#define ICOM_CALL4(xfn, p,a,b,c,d) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d)
+#define ICOM_CALL5(xfn, p,a,b,c,d,e) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e)
+#define ICOM_CALL6(xfn, p,a,b,c,d,e,f) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e,f)
+#define ICOM_CALL7(xfn, p,a,b,c,d,e,f,g) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e,f,g)
+#define ICOM_CALL8(xfn, p,a,b,c,d,e,f,g,h) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e,f,g,h)
+#define ICOM_CALL9(xfn, p,a,b,c,d,e,f,g,h,i) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e,f,g,h,i)
+#define ICOM_CALL10(xfn, p,a,b,c,d,e,f,g,h,i,j) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e,f,g,h,i,j)
+#define ICOM_CALL11(xfn, p,a,b,c,d,e,f,g,h,i,j,k) ICOM_VTBL(p)->fn##xfn(p,a,b,c,d,e,f,g,h,i,j,k)
+
+#else
+
+/* WINELIB case */
+
+#define ICOM_METHOD(ret,xfn) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me);
+#define ICOM_METHOD1(ret,xfn,ta,na) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a);
+#define ICOM_METHOD2(ret,xfn,ta,na,tb,nb) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b);
+#define ICOM_METHOD3(ret,xfn,ta,na,tb,nb,tc,nc) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c);
+#define ICOM_METHOD4(ret,xfn,ta,na,tb,nb,tc,nc,td,nd) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
+#define ICOM_METHOD5(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
+#define ICOM_METHOD6(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
+#define ICOM_METHOD7(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
+#define ICOM_METHOD8(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
+#define ICOM_METHOD9(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i);
+#define ICOM_METHOD10(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j);
+#define ICOM_METHOD11(ret,xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj,tk,nk) \
+ ret CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j,tk k);
+
+#define ICOM_VMETHOD(xfn) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me);
+#define ICOM_VMETHOD1(xfn,ta,na) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a);
+#define ICOM_VMETHOD2(xfn,ta,na,tb,nb) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b);
+#define ICOM_VMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c);
+#define ICOM_VMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
+#define ICOM_VMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
+#define ICOM_VMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
+#define ICOM_VMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
+#define ICOM_VMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,nh) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
+#define ICOM_VMETHOD9(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ni) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i);
+#define ICOM_VMETHOD10(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,nj) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j);
+#define ICOM_VMETHOD11(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj,nk) \
+ void CALLBACK (*xfn)(ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j,tk k);
+
+#define ICOM_CVMETHOD(xfn) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me);
+#define ICOM_CVMETHOD1(xfn,ta,na) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a);
+#define ICOM_CVMETHOD2(xfn,ta,na,tb,nb) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b);
+#define ICOM_CVMETHOD3(xfn,ta,na,tb,nb,tc,nc) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c);
+#define ICOM_CVMETHOD4(xfn,ta,na,tb,nb,tc,nc,td,nd) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d);
+#define ICOM_CVMETHOD5(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e);
+#define ICOM_CVMETHOD6(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f);
+#define ICOM_CVMETHOD7(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g);
+#define ICOM_CVMETHOD8(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h);
+
+#define ICOM_CVMETHOD9(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i);
+#define ICOM_CVMETHOD10(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j);
+#define ICOM_CVMETHOD11(xfn,ta,na,tb,nb,tc,nc,td,nd,te,ne,tf,nf,tg,ng,th,nh,ti,ni,tj,nj,tk,nk) \
+ void CALLBACK (*xfn)(const ICOM_INTERFACE* me,ta a,tb b,tc c,td d,te e,tf f,tg g,th h,ti i,tj j,tk k);
+
+#define ICOM_CALL(xfn, p) ICOM_VTBL(p)->xfn(p)
+#define ICOM_CALL1(xfn, p,a) ICOM_VTBL(p)->xfn(p,a)
+#define ICOM_CALL2(xfn, p,a,b) ICOM_VTBL(p)->xfn(p,a,b)
+#define ICOM_CALL3(xfn, p,a,b,c) ICOM_VTBL(p)->xfn(p,a,b,c)
+#define ICOM_CALL4(xfn, p,a,b,c,d) ICOM_VTBL(p)->xfn(p,a,b,c,d)
+#define ICOM_CALL5(xfn, p,a,b,c,d,e) ICOM_VTBL(p)->xfn(p,a,b,c,d,e)
+#define ICOM_CALL6(xfn, p,a,b,c,d,e,f) ICOM_VTBL(p)->xfn(p,a,b,c,d,e,f)
+#define ICOM_CALL7(xfn, p,a,b,c,d,e,f,g) ICOM_VTBL(p)->xfn(p,a,b,c,d,e,f,g)
+#define ICOM_CALL8(xfn, p,a,b,c,d,e,f,g,h) ICOM_VTBL(p)->xfn(p,a,b,c,d,e,f,g,h)
+#define ICOM_CALL9(xfn, p,a,b,c,d,e,f,g,h,i) ICOM_VTBL(p)->xfn(p,a,b,c,d,e,f,g,h,i)
+#define ICOM_CALL10(xfn, p,a,b,c,d,e,f,g,h,i,j) ICOM_VTBL(p)->xfn(p,a,b,c,d,e,f,g,h,i,j)
+#define ICOM_CALL11(xfn, p,a,b,c,d,e,f,g,h,i,j,k) ICOM_VTBL(p)->xfn(p,a,b,c,d,e,f,g,h,i,j,k)
+
+#endif /* __WINE__ */
+
+#ifdef ICOM_MSVTABLE_COMPAT
+#define ICOM_DEFINE(iface,ibase) \
+ typedef struct ICOM_VTABLE(iface) ICOM_VTABLE(iface); \
+ struct iface { \
+ const ICOM_VFIELD(iface); \
+ }; \
+ struct ICOM_VTABLE(iface) { \
+ long dummyRTTI1; \
+ long dummyRTTI2; \
+ ibase##_IMETHODS \
+ iface##_METHODS \
+ };
+#define ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE 0,0,
+
+#else
+#define ICOM_DEFINE(iface,ibase) \
+ typedef struct ICOM_VTABLE(iface) ICOM_VTABLE(iface); \
+ struct iface { \
+ const ICOM_VFIELD(iface); \
+ }; \
+ struct ICOM_VTABLE(iface) { \
+ ibase##_IMETHODS \
+ iface##_METHODS \
+ };
+#define ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
+#endif /* ICOM_MSVTABLE_COMPAT */
+
+
+#define ICOM_THIS(impl,iface) impl* const This=(impl*)iface
+#define ICOM_CTHIS(impl,iface) const impl* const This=(const impl*)iface
+
+#endif
+
+
+/*****************************************************************************
+ * Predeclare the interfaces
+ */
+DEFINE_OLEGUID(IID_IClassFactory, 0x00000001L, 0, 0);
+typedef struct IClassFactory IClassFactory, *LPCLASSFACTORY;
+
+DEFINE_OLEGUID(IID_IMalloc, 0x00000002L, 0, 0);
+typedef struct IMalloc IMalloc,*LPMALLOC;
+
+DEFINE_OLEGUID(IID_IUnknown, 0x00000000L, 0, 0);
+typedef struct IUnknown IUnknown, *LPUNKNOWN;
+
+
+/*****************************************************************************
+ * IUnknown interface
+ */
+#define ICOM_INTERFACE IUnknown
+#define IUnknown_IMETHODS \
+ ICOM_METHOD2(HRESULT,QueryInterface,REFIID,riid, LPVOID*,ppvObj) \
+ ICOM_METHOD (ULONG,AddRef) \
+ ICOM_METHOD (ULONG,Release)
+#ifdef ICOM_CINTERFACE
+typedef struct ICOM_VTABLE(IUnknown) ICOM_VTABLE(IUnknown);
+struct IUnknown {
+ ICOM_VFIELD(IUnknown);
+#if defined(ICOM_USE_COM_INTERFACE_ATTRIBUTE)
+} __attribute__ ((com_interface));
+#else
+};
+#endif /* ICOM_US_COM_INTERFACE_ATTRIBUTE */
+
+struct ICOM_VTABLE(IUnknown) {
+#ifdef ICOM_MSVTABLE_COMPAT
+ long dummyRTTI1;
+ long dummyRTTI2;
+#endif /* ICOM_MSVTABLE_COMPAT */
+
+#else /* ICOM_CINTERFACE */
+struct IUnknown {
+
+#endif /* ICOM_CINTERFACE */
+
+ ICOM_METHOD2(HRESULT,QueryInterface,REFIID,riid, LPVOID*,ppvObj)
+ ICOM_METHOD (ULONG,AddRef)
+ ICOM_METHOD (ULONG,Release)
+#if defined(ICOM_USE_COM_INTERFACE_ATTRIBUTE)
+} __attribute__ ((com_interface));
+#else
+};
+#endif /* ICOM_US_COM_INTERFACE_ATTRIBUTE */
+
+#undef ICOM_INTERFACE
+
+/*** IUnknown methods ***/
+#define IUnknown_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
+#define IUnknown_AddRef(p) ICOM_CALL (AddRef,p)
+#define IUnknown_Release(p) ICOM_CALL (Release,p)
+
+/*****************************************************************************
+ * IClassFactory interface
+ */
+#define ICOM_INTERFACE IClassFactory
+#define IClassFactory_METHODS \
+ ICOM_METHOD3(HRESULT,CreateInstance, LPUNKNOWN,pUnkOuter, REFIID,riid, LPVOID*,ppvObject) \
+ ICOM_METHOD1(HRESULT,LockServer, BOOL,fLock)
+#define IClassFactory_IMETHODS \
+ IUnknown_IMETHODS \
+ IClassFactory_METHODS
+ICOM_DEFINE(IClassFactory,IUnknown)
+#undef ICOM_INTERFACE
+
+/*** IUnknown methods ***/
+#define IClassFactory_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
+#define IClassFactory_AddRef(p) ICOM_CALL (AddRef,p)
+#define IClassFactory_Release(p) ICOM_CALL (Release,p)
+/*** IClassFactory methods ***/
+#define IClassFactory_CreateInstance(p,a,b,c) ICOM_CALL3(CreateInstance,p,a,b,c)
+#define IClassFactory_LockServer(p,a) ICOM_CALL1(LockServer,p,a)
+
+
+/*****************************************************************************
+ * IMalloc interface
+ */
+#define ICOM_INTERFACE IMalloc
+#define IMalloc_METHODS \
+ ICOM_METHOD1 (LPVOID,Alloc, DWORD,cb) \
+ ICOM_METHOD2 (LPVOID,Realloc, LPVOID,pv, DWORD,cb) \
+ ICOM_VMETHOD1( Free, LPVOID,pv) \
+ ICOM_METHOD1(DWORD, GetSize, LPVOID,pv) \
+ ICOM_METHOD1(INT, DidAlloc, LPVOID,pv) \
+ ICOM_METHOD (VOID, HeapMinimize)
+#define IMalloc_IMETHODS \
+ IUnknown_IMETHODS \
+ IMalloc_METHODS
+ICOM_DEFINE(IMalloc,IUnknown)
+#undef ICOM_INTERFACE
+
+/*** IUnknown methods ***/
+#define IMalloc_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
+#define IMalloc_AddRef(p) ICOM_CALL (AddRef,p)
+#define IMalloc_Release(p) ICOM_CALL (Release,p)
+/*** IMalloc32 methods ***/
+#define IMalloc_Alloc(p,a) ICOM_CALL1(Alloc,p,a)
+#define IMalloc_Realloc(p,a,b) ICOM_CALL2(Realloc,p,a,b)
+#define IMalloc_Free(p,a) ICOM_CALL1(Free,p,a)
+#define IMalloc_GetSize(p,a) ICOM_CALL1(GetSize,p,a)
+#define IMalloc_DidAlloc(p,a) ICOM_CALL1(DidAlloc,p,a)
+#define IMalloc_HeapMinimize(p) ICOM_CALL (HeapMinimize,p)
+
+
+HRESULT WINAPI CoGetMalloc(DWORD dwMemContext,LPMALLOC* lpMalloc);
+
+LPVOID WINAPI CoTaskMemAlloc(ULONG size);
+
+void WINAPI CoTaskMemFree(LPVOID ptr);
+
+/* FIXME: unimplemented */
+LPVOID WINAPI CoTaskMemRealloc(LPVOID ptr, ULONG size);
+
+
+/*****************************************************************************
+ * Additional API
+ */
+
+HRESULT WINAPI CoCreateGuid(GUID* pguid);
+
+HINSTANCE WINAPI CoLoadLibrary(LPOLESTR lpszLibName, BOOL bAutoFree);
+
+void WINAPI CoFreeAllLibraries(void);
+
+void WINAPI CoFreeLibrary(HINSTANCE hLibrary);
+
+void WINAPI CoFreeUnusedLibraries(void);
+
+HRESULT WINAPI CoCreateInstance(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID iid, LPVOID *ppv);
+
+HRESULT WINAPI CoGetClassObject(REFCLSID rclsid, DWORD dwClsContext, LPVOID pvReserved, REFIID iid, LPVOID *ppv);
+
+HRESULT WINAPI CoInitialize(LPVOID lpReserved);
+HRESULT WINAPI CoInitializeEx(LPVOID lpReserved, DWORD dwCoInit);
+
+void WINAPI CoUninitialize(void);
+
+typedef enum tagCOINIT
+{
+ COINIT_APARTMENTTHREADED = 0x2, /* Apartment model */
+ COINIT_MULTITHREADED = 0x0, /* OLE calls objects on any thread */
+ COINIT_DISABLE_OLE1DDE = 0x4, /* Don't use DDE for Ole1 support */
+ COINIT_SPEED_OVER_MEMORY = 0x8 /* Trade memory for speed */
+} COINIT;
+
+
+/* FIXME: not implemented */
+BOOL WINAPI CoIsOle1Class(REFCLSID rclsid);
+
+HRESULT WINAPI CoLockObjectExternal(LPUNKNOWN pUnk, BOOL fLock, BOOL fLastUnlockReleases);
+
+/* class registration flags; passed to CoRegisterClassObject */
+typedef enum tagREGCLS
+{
+ REGCLS_SINGLEUSE = 0,
+ REGCLS_MULTIPLEUSE = 1,
+ REGCLS_MULTI_SEPARATE = 2,
+ REGCLS_SUSPENDED = 4
+} REGCLS;
+
+HRESULT WINAPI CoResumeClassObjects (void);
+HRESULT WINAPI CoRegisterClassObject(REFCLSID rclsid,LPUNKNOWN pUnk,DWORD dwClsContext,DWORD flags,LPDWORD lpdwRegister);
+
+HRESULT WINAPI CoRevokeClassObject(DWORD dwRegister);
+
+/*****************************************************************************
+ * COM Server dll - exports
+ */
+HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID * ppv);
+HRESULT WINAPI DllCanUnloadNow(void);
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* __WINE_WINE_OBJ_BASE_H */