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author | Werner Koch <[email protected]> | 2005-04-05 17:09:13 +0000 |
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committer | Werner Koch <[email protected]> | 2005-04-05 17:09:13 +0000 |
commit | 80f4424658f055e9738dcfca1ef1a5bd27797189 (patch) | |
tree | 77f5fe724d2ff69b5b549ffe0b836a38e97ad8cf /util/assuan-socket-connect.c | |
parent | * mainproc.c (proc_plaintext): Properly handle SIG+LITERAL (old-style PGP) (diff) | |
download | gnupg-80f4424658f055e9738dcfca1ef1a5bd27797189.tar.gz gnupg-80f4424658f055e9738dcfca1ef1a5bd27797189.zip |
Changes to make use of code taken from libassuan. This replaces the
old ad-hoc connection code to gpg-agent. We do need this for the
forthcoming diversion of card code to an already running gpg-agent
with card-support.
Diffstat (limited to '')
-rw-r--r-- | util/assuan-socket-connect.c | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/util/assuan-socket-connect.c b/util/assuan-socket-connect.c new file mode 100644 index 000000000..003859147 --- /dev/null +++ b/util/assuan-socket-connect.c @@ -0,0 +1,190 @@ +/* assuan-socket-connect.c - Assuan socket based client + * Copyright (C) 2002, 2003, 2004 Free Software Foundation, Inc. + * + * This file is part of Assuan. + * + * Assuan is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as + * published by the Free Software Foundation; either version 2.1 of + * the License, or (at your option) any later version. + * + * Assuan is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA + */ + +/* Please note that this is a stripped down and modified version of + the orginal Assuan code from libassuan. */ + +#include <config.h> +#include <stdlib.h> +#include <stddef.h> +#include <stdio.h> +#include <string.h> +#include <errno.h> +#include <unistd.h> +#include <sys/types.h> +#ifndef HAVE_W32_SYSTEM +#include <sys/socket.h> +#include <sys/un.h> +#else +#include <windows.h> +#endif + +#include "assuan-defs.h" + +/* Hacks for Slowaris. */ +#ifndef PF_LOCAL +# ifdef PF_UNIX +# define PF_LOCAL PF_UNIX +# else +# define PF_LOCAL AF_UNIX +# endif +#endif +#ifndef AF_LOCAL +# define AF_LOCAL AF_UNIX +#endif + +#ifndef SUN_LEN +# define SUN_LEN(ptr) ((size_t) (((struct sockaddr_un *) 0)->sun_path) \ + + strlen ((ptr)->sun_path)) +#endif + + +static int +do_finish (assuan_context_t ctx) +{ + if (ctx->inbound.fd != -1) + { + _assuan_close (ctx->inbound.fd); + } + ctx->inbound.fd = -1; + ctx->outbound.fd = -1; + return 0; +} + +static void +do_deinit (assuan_context_t ctx) +{ + do_finish (ctx); +} + + +static ssize_t +simple_read (assuan_context_t ctx, void *buffer, size_t size) +{ +#ifndef HAVE_W32_SYSTEM + return read (ctx->inbound.fd, buffer, size); +#else + return recv (ctx->inbound.fd, buffer, size, 0); +#endif +} + +static ssize_t +simple_write (assuan_context_t ctx, const void *buffer, size_t size) +{ +#ifndef HAVE_W32_SYSTEM + return write (ctx->outbound.fd, buffer, size); +#else + return send (ctx->outbound.fd, buffer, size, 0); +#endif +} + + +/* Make a connection to the Unix domain socket NAME and return a new + Assuan context in CTX. SERVER_PID is currently not used but may + become handy in the future. */ +assuan_error_t +assuan_socket_connect (assuan_context_t *r_ctx, + const char *name, pid_t server_pid) +{ + static struct assuan_io io = { simple_read, simple_write }; + + assuan_error_t err; + assuan_context_t ctx; + int fd; + struct sockaddr_un srvr_addr; + size_t len; + const char *s; + + if (!r_ctx || !name) + return ASSUAN_Invalid_Value; + *r_ctx = NULL; + + /* We require that the name starts with a slash, so that we can + alter reuse this function for other socket types. To make things + easier we allow an optional dirver prefix. */ + s = name; + if (*s && s[1] == ':') + s += 2; + if (*s != DIRSEP_C && *s != '/') + return ASSUAN_Invalid_Value; + + if (strlen (name)+1 >= sizeof srvr_addr.sun_path) + return ASSUAN_Invalid_Value; + + err = _assuan_new_context (&ctx); + if (err) + return err; + ctx->deinit_handler = do_deinit; + ctx->finish_handler = do_finish; + + + fd = _assuan_sock_new (PF_LOCAL, SOCK_STREAM, 0); + if (fd == -1) + { + _assuan_log_printf ("can't create socket: %s\n", strerror (errno)); + _assuan_release_context (ctx); + return ASSUAN_General_Error; + } + + memset (&srvr_addr, 0, sizeof srvr_addr); + srvr_addr.sun_family = AF_LOCAL; + strncpy (srvr_addr.sun_path, name, sizeof (srvr_addr.sun_path) - 1); + srvr_addr.sun_path[sizeof (srvr_addr.sun_path) - 1] = 0; + len = SUN_LEN (&srvr_addr); + + + if (_assuan_sock_connect (fd, (struct sockaddr *) &srvr_addr, len) == -1) + { + _assuan_log_printf ("can't connect to `%s': %s\n", + name, strerror (errno)); + _assuan_release_context (ctx); + _assuan_close (fd); + return ASSUAN_Connect_Failed; + } + + ctx->inbound.fd = fd; + ctx->outbound.fd = fd; + ctx->io = &io; + + /* initial handshake */ + { + int okay, off; + + err = _assuan_read_from_server (ctx, &okay, &off); + if (err) + _assuan_log_printf ("can't connect to server: %s\n", + assuan_strerror (err)); + else if (okay != 1) + { + /*LOG ("can't connect to server: `");*/ + _assuan_log_sanitized_string (ctx->inbound.line); + fprintf (assuan_get_assuan_log_stream (), "'\n"); + err = ASSUAN_Connect_Failed; + } + } + + if (err) + { + assuan_disconnect (ctx); + } + else + *r_ctx = ctx; + return 0; +} |