159 lines
4.3 KiB
C++
159 lines
4.3 KiB
C++
//
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// VMime library (http://www.vmime.org)
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// Copyright (C) 2002-2009 Vincent Richard <vincent@vincent-richard.net>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 3 of
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// the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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//
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// Linking this library statically or dynamically with other modules is making
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// a combined work based on this library. Thus, the terms and conditions of
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// the GNU General Public License cover the whole combination.
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//
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#ifndef VMIME_WORD_HPP_INCLUDED
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#define VMIME_WORD_HPP_INCLUDED
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#include "vmime/headerFieldValue.hpp"
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#include "vmime/charset.hpp"
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namespace vmime
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{
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/** A class that encapsulates an encoded-word (RFC-2047):
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* some text encoded into one specified charset.
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*/
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class word : public headerFieldValue
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{
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friend class text;
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public:
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word();
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word(const word& w);
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word(const string& buffer); // Defaults to locale charset
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word(const string& buffer, const charset& charset);
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/** Return the raw data for this encoded word.
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*
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* @return raw data buffer
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*/
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const string& getBuffer() const;
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/** Return the raw data for this encoded word.
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*
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* @return raw data buffer
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*/
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string& getBuffer();
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/** Tests whether this word is empty.
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*
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* @return true if the buffer is empty, false otherwise
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*/
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bool isEmpty() const;
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/** Set the raw data for this encoded word.
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*
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* @param buffer raw data buffer
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*/
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void setBuffer(const string& buffer);
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/** Return the charset of this word.
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*
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* @return charset for this word
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*/
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const charset& getCharset() const;
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/** Set the charset of this word.
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*
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* @param ch charset of this word
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*/
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void setCharset(const charset& ch);
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word& operator=(const word& w);
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word& operator=(const string& s);
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bool operator==(const word& w) const;
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bool operator!=(const word& w) const;
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/** Return the contained text converted to the specified charset.
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*
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* @param dest output charset
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* @return word converted to the specified charset
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*/
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const string getConvertedText(const charset& dest) const;
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/** Replace data in this word by data in other word.
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*
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* @param other other word to copy data from
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*/
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void copyFrom(const component& other);
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/** Clone this word.
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*
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* @return a copy of this word
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*/
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ref <component> clone() const;
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#ifndef VMIME_BUILDING_DOC
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class generatorState
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{
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public:
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generatorState()
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: isFirstWord(true), prevWordIsEncoded(false), lastCharIsSpace(false)
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{
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}
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bool isFirstWord;
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bool prevWordIsEncoded;
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bool lastCharIsSpace;
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};
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#endif
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using component::parse;
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using component::generate;
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void parse(const string& buffer, const string::size_type position, const string::size_type end, string::size_type* newPosition = NULL);
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void generate(utility::outputStream& os, const string::size_type maxLineLength = lineLengthLimits::infinite, const string::size_type curLinePos = 0, string::size_type* newLinePos = NULL) const;
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void generate(utility::outputStream& os, const string::size_type maxLineLength, const string::size_type curLinePos, string::size_type* newLinePos, const int flags, generatorState* state) const;
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const std::vector <ref <const component> > getChildComponents() const;
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private:
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static ref <word> parseNext(const string& buffer, const string::size_type position, const string::size_type end, string::size_type* newPosition, bool prevIsEncoded, bool* isEncoded, bool isFirst);
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static const std::vector <ref <word> > parseMultiple(const string& buffer, const string::size_type position, const string::size_type end, string::size_type* newPosition);
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// The "m_buffer" of this word holds the data, and this data is encoded
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// in the specified "m_charset".
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string m_buffer;
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charset m_charset;
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};
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} // vmime
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#endif // VMIME_WORD_HPP_INCLUDED
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