117 lines
2.8 KiB
C++
117 lines
2.8 KiB
C++
//
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// VMime library (http://www.vmime.org)
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// Copyright (C) 2002-2009 Vincent Richard <vincent@vincent-richard.net>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 3 of
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// the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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//
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// Linking this library statically or dynamically with other modules is making
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// a combined work based on this library. Thus, the terms and conditions of
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// the GNU General Public License cover the whole combination.
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//
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#ifndef VMIME_NET_SOCKET_HPP_INCLUDED
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#define VMIME_NET_SOCKET_HPP_INCLUDED
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#include "vmime/base.hpp"
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namespace vmime {
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namespace net {
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/** Interface for connecting to servers.
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*/
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class socket : public object
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{
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public:
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virtual ~socket() { }
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/** Connect to the specified address and port.
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*
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* @param address server address (this can be a full qualified domain name
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* or an IP address, doesn't matter)
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* @param port server port
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*/
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virtual void connect(const string& address, const port_t port) = 0;
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/** Disconnect from the server.
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*/
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virtual void disconnect() = 0;
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/** Test whether this socket is connected.
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*
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* @return true if the socket is connected, false otherwise
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*/
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virtual bool isConnected() const = 0;
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/** Receive (text) data from the socket.
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*
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* @param buffer buffer in which to write received data
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*/
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virtual void receive(string& buffer) = 0;
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/** Receive (raw) data from the socket.
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*
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* @param buffer buffer in which to write received data
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* @param count maximum number of bytes to receive (size of buffer)
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* @return number of bytes received/written into output buffer
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*/
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virtual int receiveRaw(char* buffer, const int count) = 0;
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/** Send (text) data to the socket.
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*
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* @param buffer data to send
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*/
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virtual void send(const string& buffer) = 0;
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/** Send (raw) data to the socket.
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*
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* @param buffer data to send
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* @param count number of bytes to send (size of buffer)
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*/
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virtual void sendRaw(const char* buffer, const int count) = 0;
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protected:
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socket() { }
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private:
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socket(const socket&) : object() { }
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};
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/** A class to create 'socket' objects.
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*/
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class socketFactory : public object
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{
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public:
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virtual ~socketFactory() { }
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virtual ref <socket> create() = 0;
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};
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} // net
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} // vmime
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#endif // VMIME_NET_SOCKET_HPP_INCLUDED
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