vmime/src/wordEncoder.cpp
2010-10-12 17:10:58 +00:00

277 lines
7.6 KiB
C++

//
// VMime library (http://www.vmime.org)
// Copyright (C) 2002-2009 Vincent Richard <vincent@vincent-richard.net>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 3 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// Linking this library statically or dynamically with other modules is making
// a combined work based on this library. Thus, the terms and conditions of
// the GNU General Public License cover the whole combination.
//
#include "vmime/wordEncoder.hpp"
#include "vmime/exception.hpp"
#include "vmime/charsetConverter.hpp"
#include "vmime/encoding.hpp"
#include "vmime/utility/encoder/b64Encoder.hpp"
#include "vmime/utility/encoder/qpEncoder.hpp"
#include "vmime/utility/stringUtils.hpp"
namespace vmime
{
wordEncoder::wordEncoder(const string& buffer, const charset& charset, const Encoding encoding)
: m_buffer(buffer), m_pos(0), m_length(buffer.length()), m_charset(charset), m_encoding(encoding)
{
try
{
string utf8Buffer;
vmime::charset::convert
(buffer, utf8Buffer, charset, vmime::charset(charsets::UTF_8));
m_buffer = utf8Buffer;
m_length = utf8Buffer.length();
m_simple = false;
}
catch (exceptions::charset_conv_error&)
{
// Ignore exception.
// We will fall back on simple encoding.
m_simple = true;
}
if (m_encoding == ENCODING_AUTO)
m_encoding = guessBestEncoding(buffer, charset);
if (m_encoding == ENCODING_B64)
{
m_encoder = vmime::create <utility::encoder::b64Encoder>();
}
else // ENCODING_QP
{
m_encoder = vmime::create <utility::encoder::qpEncoder>();
m_encoder->getProperties()["rfc2047"] = true;
}
}
static string::size_type getUTF8CharLength
(const string& buffer, const string::size_type pos, const string::size_type length)
{
// Gives the number of extra bytes in a UTF8 char, given the leading char
static const unsigned char UTF8_EXTRA_BYTES[256] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
};
const unsigned char c = buffer[pos];
const unsigned char n = UTF8_EXTRA_BYTES[c];
if (n < length - pos)
return n + 1;
else
return 1;
}
const string wordEncoder::getNextChunk(const string::size_type maxLength)
{
const string::size_type remaining = m_length - m_pos;
if (remaining == 0)
return string();
vmime::string chunk;
vmime::utility::outputStreamStringAdapter chunkStream(chunk);
// Simple encoding
if (m_simple)
{
// WARNING! Simple encoding can encode a non-integral number of
// characters and then may generate incorrectly-formed words!
if (m_encoding == ENCODING_B64)
{
// Here, we have a formula to compute the maximum number of source
// bytes to encode knowing the maximum number of encoded chars. In
// Base64 encoding, 3 bytes of input provide 4 bytes of output.
const string::size_type inputCount =
std::min(remaining, (maxLength > 1) ? ((maxLength - 1) * 3) / 4 : 1);
// Encode chunk
utility::inputStreamStringAdapter in(m_buffer, m_pos, m_pos + inputCount);
m_encoder->encode(in, chunkStream);
m_pos += inputCount;
}
else // ENCODING_QP
{
// Compute exactly how much input bytes are needed to have an output
// string length of less than 'maxLength' bytes. In Quoted-Printable
// encoding, encoded bytes take 3 bytes.
string::size_type inputCount = 0;
string::size_type outputCount = 0;
while ((inputCount == 0 || outputCount < maxLength) && (inputCount < remaining))
{
const unsigned char c = m_buffer[m_pos + inputCount];
inputCount++;
outputCount += utility::encoder::qpEncoder::RFC2047_getEncodedLength(c);
}
// Encode chunk
utility::inputStreamStringAdapter in(m_buffer, m_pos, m_pos + inputCount);
m_encoder->encode(in, chunkStream);
m_pos += inputCount;
}
}
// Fully RFC-compliant encoding
else
{
charsetConverter conv(charsets::UTF_8, m_charset);
string::size_type inputCount = 0;
string::size_type outputCount = 0;
string encodeBuffer;
while ((inputCount == 0 || outputCount < maxLength) && (inputCount < remaining))
{
// Get the next UTF8 character
const string::size_type inputCharLength =
getUTF8CharLength(m_buffer, m_pos + inputCount, m_length);
const string inputChar(m_buffer.begin() + m_pos + inputCount,
m_buffer.begin() + m_pos + inputCount + inputCharLength);
// Convert back to original encoding
string encodeBytes;
conv.convert(inputChar, encodeBytes);
encodeBuffer += encodeBytes;
// Compute number of output bytes
if (m_encoding == ENCODING_B64)
{
outputCount = std::max(static_cast <string::size_type>(4),
(encodeBuffer.length() * 4) / 3);
}
else // ENCODING_QP
{
for (string::size_type i = 0, n = encodeBytes.length() ; i < n ; ++i)
{
const unsigned char c = encodeBytes[i];
outputCount += utility::encoder::qpEncoder::RFC2047_getEncodedLength(c);
}
}
inputCount += inputCharLength;
}
// Encode chunk
utility::inputStreamStringAdapter in(encodeBuffer);
m_encoder->encode(in, chunkStream);
m_pos += inputCount;
}
return chunk;
}
wordEncoder::Encoding wordEncoder::getEncoding() const
{
return m_encoding;
}
// static
bool wordEncoder::isEncodingNeeded(const string& buffer, const charset& charset)
{
// Charset-specific encoding
encoding recEncoding;
if (charset.getRecommendedEncoding(recEncoding))
return true;
// No encoding is needed if the buffer only contains ASCII chars
if (utility::stringUtils::findFirstNonASCIIchar(buffer.begin(), buffer.end()) != string::npos)
return true;
// Force encoding when there are only ASCII chars, but there is
// also at least one of '\n' or '\r' (header fields)
if (buffer.find_first_of("\n\r") != string::npos)
return true;
return false;
}
// static
wordEncoder::Encoding wordEncoder::guessBestEncoding
(const string& buffer, const charset& charset)
{
// Charset-specific encoding
encoding recEncoding;
if (charset.getRecommendedEncoding(recEncoding))
{
if (recEncoding == encoding(encodingTypes::QUOTED_PRINTABLE))
return ENCODING_QP;
else
return ENCODING_B64;
}
// Use Base64 if more than 40% non-ASCII, or Quoted-Printable else (default)
const string::size_type asciiCount =
utility::stringUtils::countASCIIchars(buffer.begin(), buffer.end());
const string::size_type asciiPercent =
(buffer.length() == 0 ? 100 : (100 * asciiCount) / buffer.length());
if (asciiPercent < 60)
return ENCODING_B64;
else
return ENCODING_QP;
}
} // vmime