219 lines
5.2 KiB
C++
219 lines
5.2 KiB
C++
//
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// VMime library (http://www.vmime.org)
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// Copyright (C) 2002-2013 Vincent Richard <vincent@vmime.org>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 3 of
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// the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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//
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// Linking this library statically or dynamically with other modules is making
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// a combined work based on this library. Thus, the terms and conditions of
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// the GNU General Public License cover the whole combination.
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//
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#ifndef VMIME_PLATFORMS_WINDOWS_FILE_HPP_INCLUDED
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#define VMIME_PLATFORMS_WINDOWS_FILE_HPP_INCLUDED
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#include "vmime/config.hpp"
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#if VMIME_PLATFORM_IS_WINDOWS && VMIME_HAVE_FILESYSTEM_FEATURES
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#include "vmime/utility/file.hpp"
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#include "vmime/utility/seekableInputStream.hpp"
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#include <windows.h>
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namespace vmime {
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namespace platforms {
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namespace windows {
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class windowsFileSystemFactory : public vmime::utility::fileSystemFactory
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{
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public:
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ref <vmime::utility::file> create(const vmime::utility::file::path& path) const;
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const vmime::utility::file::path stringToPath(const vmime::string& str) const;
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const vmime::string pathToString(const vmime::utility::file::path& path) const;
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static const vmime::utility::file::path stringToPathImpl(const vmime::string& str);
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static const vmime::string pathToStringImpl(const vmime::utility::file::path& path);
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bool isValidPathComponent(const vmime::utility::file::path::component& comp) const;
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bool isValidPathComponent(const vmime::utility::file::path::component& comp,
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bool firstComponent) const;
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bool isValidPath(const vmime::utility::file::path& path) const;
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static void reportError(const vmime::utility::path& path, const int err);
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};
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class windowsFile : public vmime::utility::file
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{
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public:
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windowsFile(const vmime::utility::file::path& path);
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void createFile();
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void createDirectory(const bool createAll = false);
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bool isFile() const;
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bool isDirectory() const;
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bool canRead() const;
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bool canWrite() const;
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length_type getLength();
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const path& getFullPath() const;
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bool exists() const;
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ref <file> getParent() const;
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void rename(const path& newName);
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void remove();
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ref <vmime::utility::fileWriter> getFileWriter();
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ref <vmime::utility::fileReader> getFileReader();
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ref <vmime::utility::fileIterator> getFiles() const;
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private:
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static void createDirectoryImpl(const vmime::utility::file::path& fullPath, const vmime::utility::file::path& path, const bool recursive = false);
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private:
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vmime::utility::file::path m_path;
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vmime::string m_nativePath;
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};
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class windowsFileIterator : public vmime::utility::fileIterator
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{
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public:
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windowsFileIterator(const vmime::utility::file::path& path, const vmime::string& nativePath);
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~windowsFileIterator();
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bool hasMoreElements() const;
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vmime::ref <vmime::utility::file> nextElement();
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private:
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void findFirst();
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void findNext();
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bool isCurrentOrParentDir() const;
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private:
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vmime::utility::file::path m_path;
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vmime::string m_nativePath;
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WIN32_FIND_DATA m_findData;
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bool m_moreElements;
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HANDLE m_hFind;
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};
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class windowsFileReader : public vmime::utility::fileReader
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{
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public:
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windowsFileReader(const vmime::utility::file::path& path, const vmime::string& nativePath);
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public:
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ref <vmime::utility::inputStream> getInputStream();
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private:
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vmime::utility::file::path m_path;
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vmime::string m_nativePath;
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};
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class windowsFileReaderInputStream : public vmime::utility::inputStream
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{
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public:
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windowsFileReaderInputStream(const vmime::utility::file::path& path, HANDLE hFile);
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~windowsFileReaderInputStream();
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public:
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bool eof() const;
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void reset();
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size_type read(value_type* const data, const size_type count);
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size_type skip(const size_type count);
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size_type getPosition() const;
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void seek(const size_type pos);
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private:
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const vmime::utility::file::path m_path;
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HANDLE m_hFile;
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};
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class windowsFileWriter : public vmime::utility::fileWriter
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{
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public:
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windowsFileWriter(const vmime::utility::file::path& path, const vmime::string& nativePath);
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public:
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ref <vmime::utility::outputStream> getOutputStream();
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private:
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vmime::utility::file::path m_path;
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vmime::string m_nativePath;
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};
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class windowsFileWriterOutputStream : public vmime::utility::outputStream
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{
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public:
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windowsFileWriterOutputStream(const vmime::utility::file::path& path, HANDLE hFile);
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~windowsFileWriterOutputStream();
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public:
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void write(const value_type* const data, const size_type count);
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void flush();
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private:
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const vmime::utility::file::path m_path;
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HANDLE m_hFile;
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};
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} // windows
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} // platforms
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} // vmime
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#endif // VMIME_PLATFORM_IS_WINDOWS && VMIME_HAVE_FILESYSTEM_FEATURES
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#endif // VMIME_PLATFORMS_WINDOWS_FILE_HPP_INCLUDED
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