135 lines
3.8 KiB
C++
135 lines
3.8 KiB
C++
//
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// VMime library (http://vmime.sourceforge.net)
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// Copyright (C) 2002-2004 Vincent Richard <vincent@vincent-richard.net>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of
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// the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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#ifndef VMIME_CHARSET_HPP_INCLUDED
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#define VMIME_CHARSET_HPP_INCLUDED
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#include "vmime/base.hpp"
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#include "vmime/component.hpp"
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namespace vmime
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{
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/** Charset description (basic type).
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*/
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class charset : public component
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{
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public:
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charset();
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charset(const string& name);
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public:
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/** Return the ISO name of the charset.
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*
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* @return charset name
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*/
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const string& getName() const;
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charset& operator=(const charset& other);
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charset& operator=(const string& name);
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const bool operator==(const charset& value) const;
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const bool operator!=(const charset& value) const;
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const std::vector <const component*> getChildComponents() const;
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/** Returns the default charset used on the system.
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*
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* This function simply calls <code>platformDependantHandler::getLocaleCharset()</code>
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* and is provided for convenience.
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*
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* @return system default charset
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*/
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static const charset getLocaleCharset();
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#if VMIME_WIDE_CHAR_SUPPORT
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/** Convert a string buffer in the specified charset to a wide-char
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* string buffer.
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*
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* @param in input buffer
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* @param out output buffer
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* @param ch input charset
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*/
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static void decode(const string& in, wstring& out, const charset& ch);
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/** Convert a wide-char string buffer to a string buffer in the
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* specified charset.
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*
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* @param in input buffer
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* @param out output buffer
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* @param ch output charset
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*/
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static void encode(const wstring& in, string& out, const charset& ch);
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#endif
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/** Convert a string buffer from one charset to another
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* charset (in-memory conversion)
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*
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* \deprecated Use the new convert() method, which takes
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* an outputStream parameter.
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*
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* @param in input buffer
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* @param out output buffer
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* @param source input charset
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* @param dest output charset
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*/
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static void convert(const string& in, string& out, const charset& source, const charset& dest);
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/** Convert the contents of an input stream in a specified charset
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* to another charset and write the result to an output stream.
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*
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* @param in input stream to read data from
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* @param out output stream to write the converted data
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* @param source input charset
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* @param dest output charset
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*/
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static void convert(utility::inputStream& in, utility::outputStream& out, const charset& source, const charset& dest);
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charset* clone() const;
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void copyFrom(const component& other);
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private:
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string m_name;
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template <class STRINGF, class STRINGT>
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static void iconvert(const STRINGF& in, STRINGT& out, const charset& from, const charset& to);
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public:
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using component::parse;
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using component::generate;
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// Component parsing & assembling
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void parse(const string& buffer, const string::size_type position, const string::size_type end, string::size_type* newPosition = NULL);
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void generate(utility::outputStream& os, const string::size_type maxLineLength = lineLengthLimits::infinite, const string::size_type curLinePos = 0, string::size_type* newLinePos = NULL) const;
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};
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} // vmime
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#endif // VMIME_CHARSET_HPP_INCLUDED
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