vmime/vmime/utility/smartPtr.hpp
2012-04-05 12:08:01 +02:00

552 lines
10 KiB
C++

//
// VMime library (http://www.vmime.org)
// Copyright (C) 2002-2009 Vincent Richard <vincent@vincent-richard.net>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 3 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// Linking this library statically or dynamically with other modules is making
// a combined work based on this library. Thus, the terms and conditions of
// the GNU General Public License cover the whole combination.
//
#ifndef VMIME_UTILITY_SMARTPTR_HPP_INCLUDED
#define VMIME_UTILITY_SMARTPTR_HPP_INCLUDED
#include <map>
// Forward reference to 'object'
namespace vmime { class object; }
namespace vmime {
namespace utility {
/** Simple auto-delete pointer.
*/
template <class T>
class auto_ptr
{
private:
T* const m_ptr;
public:
auto_ptr(T* const ptr) : m_ptr(ptr) { }
~auto_ptr() { delete (m_ptr); }
operator T*() { return (m_ptr); }
T* operator ->() { return (m_ptr); }
T& operator *() { return (*m_ptr); }
};
/** Manage the life cycle of an object.
*/
class refManager
{
protected:
refManager() {}
public:
virtual ~refManager() {}
/** Create a ref manager for the specified object.
*
* @return a new manager
*/
static refManager* create(object* obj);
/** Add a strong reference to the managed object.
*/
virtual bool addStrong() = 0;
/** Release a strong reference to the managed object.
* If it is the last reference, the object is destroyed.
*/
virtual void releaseStrong() = 0;
/** Add a weak reference to the managed object.
*/
virtual void addWeak() = 0;
/** Release a weak reference to the managed object.
* If it is the last weak reference, the manager is destroyed.
*/
virtual void releaseWeak() = 0;
/** Return a raw pointer to the managed object.
*
* @return pointer to the managed object
*/
virtual object* getObject() = 0;
/** Return the number of strong refs to this object.
* For debugging purposes only.
*
* @return strong reference count
*/
virtual long getStrongRefCount() const = 0;
/** Return the number of weak refs to this object.
* For debugging purposes only.
*
* @return weak reference count
*/
virtual long getWeakRefCount() const = 0;
protected:
void deleteObjectImpl(object* obj);
};
/** Null reference.
*/
class null_ref
{
private:
int foo;
};
template <class T>
class weak_ref;
/** Shared ownership (strong reference to an object).
*/
template <class T>
class ref
{
public:
template <class U> friend class ref;
template <class U> friend class weak_ref;
ref() : m_ptr(0) { }
ref(const ref& r) : m_ptr(0) { attach(r); }
ref(const null_ref&) : m_ptr(0) { }
virtual ~ref() throw() { detach(); }
// Allow creating NULL ref (NULL casts to anything*)
ref(class null_pointer*) : m_ptr(0) { }
// Access to wrapped object
// operator const T*() const { return m_ptr; }
operator const void*() const { return m_ptr; }
T& operator *() { return *m_ptr; }
const T& operator *() const { return *m_ptr; }
T* operator ->() { return m_ptr; }
const T* operator ->() const { return m_ptr; }
const T* get() const { return m_ptr; }
T* get() { return m_ptr; }
// dynamic_cast
template <class U>
ref <U> dynamicCast() const
{
U* p = dynamic_cast <U*>(const_cast <T*>(m_ptr));
if (!p) return ref <U>();
if (m_ptr)
m_ptr->getRefManager()->addStrong();
return ref <U>::fromPtrImpl(p);
}
// static_cast
template <class U>
ref <U> staticCast() const
{
U* p = static_cast <U*>(const_cast <T*>(m_ptr));
if (!p) return ref <U>();
if (m_ptr)
m_ptr->getRefManager()->addStrong();
return ref <U>::fromPtrImpl(p);
}
// const_cast
template <class U>
ref <U> constCast() const
{
U* p = const_cast <U*>(m_ptr);
if (!p) return ref <U>();
if (m_ptr)
m_ptr->getRefManager()->addStrong();
return ref <U>::fromPtrImpl(p);
}
// Implicit downcast
template <class U>
operator ref <const U>() const
{
if (m_ptr)
m_ptr->getRefManager()->addStrong();
ref <const U> r;
r.m_ptr = m_ptr; // will type check at compile-time (prevent from implicit upcast)
return r;
}
template <class U>
operator ref <U>()
{
if (m_ptr)
m_ptr->getRefManager()->addStrong();
ref <U> r;
r.m_ptr = m_ptr; // will type check at compile-time (prevent from implicit upcast)
return r;
}
template <class U>
ref <T>& operator=(const ref <U>& other)
{
U* ptr = other.m_ptr; // will type check at compile-time (prevent from implicit upcast)
if (ptr)
ptr->getRefManager()->addStrong();
detach();
m_ptr = ptr;
return *this;
}
// Implicit non-const => const conversion
operator ref <const T>() const
{
if (m_ptr)
m_ptr->getRefManager()->addStrong();
#if defined(_MSC_VER) // VC++ compiler bug (stack overflow)
ref <const T> r;
r.m_ptr = m_ptr;
return r;
#else
return ref <const T>::fromPtrImpl(m_ptr);
#endif // defined(_MSC_VER)
}
// Copy
ref& operator=(const ref& p)
{
attach(p);
return *this;
}
// NULL-pointer comparison
bool operator==(const class null_pointer*) const { return m_ptr == 0; }
bool operator!=(const class null_pointer*) const { return m_ptr != 0; }
bool operator==(const null_ref&) const { return m_ptr == 0; }
bool operator!=(const null_ref&) const { return m_ptr != 0; }
/** Create a ref<> from a raw pointer.
*
* WARNING: you should use this function only if you know what
* you are doing. In general, you should create ref objects using
* vmime::create().
*
* When this function returns, the pointer is owned by the ref,
* you should not attempt to delete it manually.
*
* @param ptr raw pointer to encapsulate
* @return a ref which encapsulates the specified raw pointer
*/
static ref <T> fromPtr(T* const ptr)
{
return ref <T>::fromPtrImpl(ptr);
}
static ref <const T> fromPtrConst(const T* const ptr)
{
return ref <const T>::fromPtrImpl(ptr);
}
static ref <T> fromWeak(weak_ref <T> wr)
{
refManager* mgr = wr.getManager();
if (mgr && mgr->addStrong())
return ref <T>::fromPtrImpl(dynamic_cast <T*>(mgr->getObject()));
else
return ref <T>();
}
static ref <const T> fromWeakConst(weak_ref <const T> wr)
{
refManager* mgr = wr.getManager();
if (mgr && mgr->addStrong())
return ref <const T>::fromPtrImpl(dynamic_cast <const T*>(mgr->getObject()));
else
return ref <const T>();
}
protected:
template <class U>
static ref <U> fromPtrImpl(U* ptr)
{
ref <U> r;
r.m_ptr = ptr;
return r;
}
void detach()
{
if (m_ptr)
{
if (m_ptr->getRefManager())
m_ptr->getRefManager()->releaseStrong();
m_ptr = 0;
}
}
template <class U>
void attach(U* const ptr)
{
if (ptr)
ptr->getRefManager()->addStrong();
detach();
m_ptr = ptr;
}
template <class U>
void attach(const ref <U>& r)
{
if (r.m_ptr)
r.m_ptr->getRefManager()->addStrong();
detach();
m_ptr = r.m_ptr;
}
private:
T* m_ptr;
};
template <class T, class U>
bool operator==(const ref <T>& a, const ref <U>& b)
{
return (a.get() == b.get());
}
template <class T, class U>
bool operator!=(const ref <T>& a, const ref <U>& b)
{
return (a.get() != b.get());
}
template <class T>
bool operator==(const ref <T>& a, T* const p)
{
return (a.get() == p);
}
template <class T>
bool operator!=(const ref <T>& a, T* const p)
{
return (a.get() != p);
}
template <class T>
bool operator==(T* const p, const ref <T>& a)
{
return (a.get() == p);
}
template <class T>
bool operator!=(T* const p, const ref <T>& a)
{
return (a.get() != p);
}
template <class T>
bool operator==(const null_ref&, const ref <T>& r)
{
return (r.get() == 0);
}
template <class T>
bool operator!=(const null_ref&, const ref <T>& r)
{
return (r.get() != 0);
}
/** Weak reference.
* Avoid circular references.
*/
template <class T>
class weak_ref
{
public:
template <class U> friend class weak_ref;
weak_ref() : m_mgr(0) { }
weak_ref(const ref <T>& r) : m_mgr(0) { attach(r); }
weak_ref(const weak_ref& r) : m_mgr(0) { attach(r); }
weak_ref(const null_ref&) : m_mgr(0) { }
weak_ref(class null_pointer*) : m_mgr(0) { }
~weak_ref() { detach(); }
/** Return the manager for the object.
*
* @return pointer to the object which manages the object
* or NULL if the weak reference points to nothing
*/
refManager* getManager()
{
return m_mgr;
}
/** Try to acquire a strong reference to the object (const version).
*
* @return strong reference or null reference if the
* object is not available anymore
*/
ref <const T> acquire() const
{
return ref <const T>::fromWeakConst(*this);
}
/** Try to acquire a strong reference to the object.
*
* @return strong reference or null reference if the
* object is not available anymore
*/
ref <T> acquire()
{
return ref <T>::fromWeak(*this);
}
// Implicit non-const => const conversion
operator weak_ref <const T>() const
{
if (m_mgr)
m_mgr->addWeak();
weak_ref <const T> r;
r.m_mgr = m_mgr;
return r;
}
template <class U>
operator weak_ref <const U>() const
{
if (m_mgr)
m_mgr->addWeak();
weak_ref <const U> r;
r.m_mgr = m_mgr;
return r;
}
// Copy
weak_ref& operator=(const weak_ref& p)
{
attach(p);
return *this;
}
private:
void detach()
{
if (m_mgr)
{
m_mgr->releaseWeak();
m_mgr = 0;
}
}
void attach(const ref <T>& r)
{
if (r.m_ptr)
r.m_ptr->getRefManager()->addWeak();
detach();
if (r.m_ptr)
m_mgr = r.m_ptr->getRefManager();
else
m_mgr = 0;
}
void attach(const weak_ref& r)
{
if (r.m_mgr)
r.m_mgr->addWeak();
detach();
m_mgr = r.m_mgr;
}
refManager* m_mgr;
};
} // utility
} // vmime
#endif // VMIME_UTILITY_SMARTPTR_HPP_INCLUDED