552 lines
10 KiB
C++
552 lines
10 KiB
C++
//
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// VMime library (http://www.vmime.org)
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// Copyright (C) 2002-2009 Vincent Richard <vincent@vincent-richard.net>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 3 of
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// the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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//
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// Linking this library statically or dynamically with other modules is making
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// a combined work based on this library. Thus, the terms and conditions of
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// the GNU General Public License cover the whole combination.
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//
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#ifndef VMIME_UTILITY_SMARTPTR_HPP_INCLUDED
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#define VMIME_UTILITY_SMARTPTR_HPP_INCLUDED
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#include <map>
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// Forward reference to 'object'
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namespace vmime { class object; }
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namespace vmime {
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namespace utility {
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/** Simple auto-delete pointer.
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*/
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template <class T>
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class auto_ptr
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{
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private:
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T* const m_ptr;
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public:
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auto_ptr(T* const ptr) : m_ptr(ptr) { }
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~auto_ptr() { delete (m_ptr); }
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operator T*() { return (m_ptr); }
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T* operator ->() { return (m_ptr); }
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T& operator *() { return (*m_ptr); }
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};
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/** Manage the life cycle of an object.
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*/
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class refManager
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{
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protected:
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refManager() {}
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public:
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virtual ~refManager() {}
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/** Create a ref manager for the specified object.
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*
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* @return a new manager
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*/
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static refManager* create(object* obj);
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/** Add a strong reference to the managed object.
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*/
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virtual bool addStrong() = 0;
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/** Release a strong reference to the managed object.
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* If it is the last reference, the object is destroyed.
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*/
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virtual void releaseStrong() = 0;
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/** Add a weak reference to the managed object.
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*/
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virtual void addWeak() = 0;
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/** Release a weak reference to the managed object.
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* If it is the last weak reference, the manager is destroyed.
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*/
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virtual void releaseWeak() = 0;
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/** Return a raw pointer to the managed object.
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*
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* @return pointer to the managed object
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*/
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virtual object* getObject() = 0;
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/** Return the number of strong refs to this object.
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* For debugging purposes only.
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*
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* @return strong reference count
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*/
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virtual long getStrongRefCount() const = 0;
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/** Return the number of weak refs to this object.
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* For debugging purposes only.
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*
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* @return weak reference count
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*/
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virtual long getWeakRefCount() const = 0;
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protected:
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void deleteObjectImpl(object* obj);
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};
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/** Null reference.
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*/
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class null_ref
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{
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private:
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int foo;
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};
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template <class T>
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class weak_ref;
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/** Shared ownership (strong reference to an object).
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*/
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template <class T>
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class ref
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{
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public:
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template <class U> friend class ref;
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template <class U> friend class weak_ref;
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ref() : m_ptr(0) { }
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ref(const ref& r) : m_ptr(0) { attach(r); }
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ref(const null_ref&) : m_ptr(0) { }
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virtual ~ref() throw() { detach(); }
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// Allow creating NULL ref (NULL casts to anything*)
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ref(class null_pointer*) : m_ptr(0) { }
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// Access to wrapped object
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// operator const T*() const { return m_ptr; }
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operator const void*() const { return m_ptr; }
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T& operator *() { return *m_ptr; }
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const T& operator *() const { return *m_ptr; }
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T* operator ->() { return m_ptr; }
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const T* operator ->() const { return m_ptr; }
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const T* get() const { return m_ptr; }
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T* get() { return m_ptr; }
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// dynamic_cast
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template <class U>
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ref <U> dynamicCast() const
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{
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U* p = dynamic_cast <U*>(const_cast <T*>(m_ptr));
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if (!p) return ref <U>();
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if (m_ptr)
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m_ptr->getRefManager()->addStrong();
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return ref <U>::fromPtrImpl(p);
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}
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// static_cast
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template <class U>
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ref <U> staticCast() const
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{
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U* p = static_cast <U*>(const_cast <T*>(m_ptr));
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if (!p) return ref <U>();
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if (m_ptr)
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m_ptr->getRefManager()->addStrong();
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return ref <U>::fromPtrImpl(p);
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}
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// const_cast
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template <class U>
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ref <U> constCast() const
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{
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U* p = const_cast <U*>(m_ptr);
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if (!p) return ref <U>();
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if (m_ptr)
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m_ptr->getRefManager()->addStrong();
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return ref <U>::fromPtrImpl(p);
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}
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// Implicit downcast
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template <class U>
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operator ref <const U>() const
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{
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if (m_ptr)
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m_ptr->getRefManager()->addStrong();
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ref <const U> r;
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r.m_ptr = m_ptr; // will type check at compile-time (prevent from implicit upcast)
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return r;
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}
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template <class U>
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operator ref <U>()
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{
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if (m_ptr)
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m_ptr->getRefManager()->addStrong();
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ref <U> r;
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r.m_ptr = m_ptr; // will type check at compile-time (prevent from implicit upcast)
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return r;
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}
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template <class U>
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ref <T>& operator=(const ref <U>& other)
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{
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U* ptr = other.m_ptr; // will type check at compile-time (prevent from implicit upcast)
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if (ptr)
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ptr->getRefManager()->addStrong();
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detach();
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m_ptr = ptr;
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return *this;
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}
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// Implicit non-const => const conversion
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operator ref <const T>() const
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{
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if (m_ptr)
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m_ptr->getRefManager()->addStrong();
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#if defined(_MSC_VER) // VC++ compiler bug (stack overflow)
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ref <const T> r;
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r.m_ptr = m_ptr;
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return r;
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#else
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return ref <const T>::fromPtrImpl(m_ptr);
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#endif // defined(_MSC_VER)
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}
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// Copy
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ref& operator=(const ref& p)
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{
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attach(p);
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return *this;
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}
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// NULL-pointer comparison
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bool operator==(const class null_pointer*) const { return m_ptr == 0; }
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bool operator!=(const class null_pointer*) const { return m_ptr != 0; }
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bool operator==(const null_ref&) const { return m_ptr == 0; }
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bool operator!=(const null_ref&) const { return m_ptr != 0; }
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/** Create a ref<> from a raw pointer.
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*
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* WARNING: you should use this function only if you know what
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* you are doing. In general, you should create ref objects using
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* vmime::create().
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*
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* When this function returns, the pointer is owned by the ref,
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* you should not attempt to delete it manually.
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*
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* @param ptr raw pointer to encapsulate
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* @return a ref which encapsulates the specified raw pointer
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*/
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static ref <T> fromPtr(T* const ptr)
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{
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return ref <T>::fromPtrImpl(ptr);
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}
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static ref <const T> fromPtrConst(const T* const ptr)
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{
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return ref <const T>::fromPtrImpl(ptr);
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}
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static ref <T> fromWeak(weak_ref <T> wr)
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{
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refManager* mgr = wr.getManager();
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if (mgr && mgr->addStrong())
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return ref <T>::fromPtrImpl(dynamic_cast <T*>(mgr->getObject()));
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else
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return ref <T>();
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}
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static ref <const T> fromWeakConst(weak_ref <const T> wr)
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{
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refManager* mgr = wr.getManager();
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if (mgr && mgr->addStrong())
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return ref <const T>::fromPtrImpl(dynamic_cast <const T*>(mgr->getObject()));
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else
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return ref <const T>();
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}
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protected:
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template <class U>
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static ref <U> fromPtrImpl(U* ptr)
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{
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ref <U> r;
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r.m_ptr = ptr;
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return r;
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}
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void detach()
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{
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if (m_ptr)
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{
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if (m_ptr->getRefManager())
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m_ptr->getRefManager()->releaseStrong();
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m_ptr = 0;
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}
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}
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template <class U>
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void attach(U* const ptr)
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{
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if (ptr)
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ptr->getRefManager()->addStrong();
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detach();
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m_ptr = ptr;
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}
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template <class U>
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void attach(const ref <U>& r)
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{
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if (r.m_ptr)
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r.m_ptr->getRefManager()->addStrong();
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detach();
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m_ptr = r.m_ptr;
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}
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private:
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T* m_ptr;
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};
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template <class T, class U>
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bool operator==(const ref <T>& a, const ref <U>& b)
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{
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return (a.get() == b.get());
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}
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template <class T, class U>
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bool operator!=(const ref <T>& a, const ref <U>& b)
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{
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return (a.get() != b.get());
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}
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template <class T>
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bool operator==(const ref <T>& a, T* const p)
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{
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return (a.get() == p);
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}
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template <class T>
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bool operator!=(const ref <T>& a, T* const p)
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{
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return (a.get() != p);
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}
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template <class T>
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bool operator==(T* const p, const ref <T>& a)
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{
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return (a.get() == p);
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}
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template <class T>
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bool operator!=(T* const p, const ref <T>& a)
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{
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return (a.get() != p);
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}
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template <class T>
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bool operator==(const null_ref&, const ref <T>& r)
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{
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return (r.get() == 0);
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}
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template <class T>
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bool operator!=(const null_ref&, const ref <T>& r)
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{
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return (r.get() != 0);
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}
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/** Weak reference.
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* Avoid circular references.
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*/
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template <class T>
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class weak_ref
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{
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public:
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template <class U> friend class weak_ref;
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weak_ref() : m_mgr(0) { }
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weak_ref(const ref <T>& r) : m_mgr(0) { attach(r); }
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weak_ref(const weak_ref& r) : m_mgr(0) { attach(r); }
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weak_ref(const null_ref&) : m_mgr(0) { }
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weak_ref(class null_pointer*) : m_mgr(0) { }
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~weak_ref() { detach(); }
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/** Return the manager for the object.
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*
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* @return pointer to the object which manages the object
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* or NULL if the weak reference points to nothing
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*/
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refManager* getManager()
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{
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return m_mgr;
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}
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/** Try to acquire a strong reference to the object (const version).
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*
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* @return strong reference or null reference if the
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* object is not available anymore
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*/
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ref <const T> acquire() const
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{
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return ref <const T>::fromWeakConst(*this);
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}
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/** Try to acquire a strong reference to the object.
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*
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* @return strong reference or null reference if the
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* object is not available anymore
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*/
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ref <T> acquire()
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{
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return ref <T>::fromWeak(*this);
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}
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// Implicit non-const => const conversion
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operator weak_ref <const T>() const
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{
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if (m_mgr)
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m_mgr->addWeak();
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weak_ref <const T> r;
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r.m_mgr = m_mgr;
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return r;
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}
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template <class U>
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operator weak_ref <const U>() const
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{
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if (m_mgr)
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m_mgr->addWeak();
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weak_ref <const U> r;
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r.m_mgr = m_mgr;
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return r;
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}
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// Copy
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weak_ref& operator=(const weak_ref& p)
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{
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attach(p);
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return *this;
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}
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private:
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void detach()
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{
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if (m_mgr)
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{
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m_mgr->releaseWeak();
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m_mgr = 0;
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}
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}
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void attach(const ref <T>& r)
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{
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if (r.m_ptr)
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r.m_ptr->getRefManager()->addWeak();
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detach();
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if (r.m_ptr)
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m_mgr = r.m_ptr->getRefManager();
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else
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m_mgr = 0;
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}
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void attach(const weak_ref& r)
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{
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if (r.m_mgr)
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r.m_mgr->addWeak();
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detach();
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m_mgr = r.m_mgr;
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}
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refManager* m_mgr;
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};
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} // utility
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} // vmime
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#endif // VMIME_UTILITY_SMARTPTR_HPP_INCLUDED
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