// // VMime library (http://vmime.sourceforge.net) // Copyright (C) 2002-2004 Vincent Richard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of // the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // #ifndef VMIME_CHARSET_HPP_INCLUDED #define VMIME_CHARSET_HPP_INCLUDED #include "base.hpp" #include "component.hpp" namespace vmime { /** Charset description (basic type). */ class charset : public component { public: charset(); charset(const string& name); public: /** Return the ISO name of the charset. * * @return charset name */ const string& getName() const; charset& operator=(const charset& other); charset& operator=(const string& name); const bool operator==(const charset& value) const; const bool operator!=(const charset& value) const; /** Returns the default charset used on the system. * * This function simply calls platformDependantHandler::getLocaleCharset() * and is provided for convenience. * * @return system default charset */ static const charset getLocaleCharset(); #if VMIME_WIDE_CHAR_SUPPORT /** Convert a string buffer in the specified charset to a wide-char * string buffer. * * @param in input buffer * @param out output buffer * @param ch input charset */ static void decode(const string& in, wstring& out, const charset& ch); /** Convert a wide-char string buffer to a string buffer in the * specified charset. * * @param in input buffer * @param out output buffer * @param ch output charset */ static void encode(const wstring& in, string& out, const charset& ch); #endif /** Convert a string buffer from one charset to another * charset (in-memory conversion) * * \deprecated Use the new convert() method, which takes * an outputStream parameter. * * @param in input buffer * @param out output buffer * @param source input charset * @param dest output charset */ static void convert(const string& in, string& out, const charset& source, const charset& dest); /** Convert the contents of an input stream in a specified charset * to another charset and write the result to an output stream. * * @param in input stream to read data from * @param out output stream to write the converted data * @param source input charset * @param dest output charset */ static void convert(utility::inputStream& in, utility::outputStream& out, const charset& source, const charset& dest); charset* clone() const; void copyFrom(const component& other); private: string m_name; template static void iconvert(const STRINGF& in, STRINGT& out, const charset& from, const charset& to); public: using component::parse; using component::generate; // Component parsing & assembling void parse(const string& buffer, const string::size_type position, const string::size_type end, string::size_type* newPosition = NULL); void generate(utility::outputStream& os, const string::size_type maxLineLength = lineLengthLimits::infinite, const string::size_type curLinePos = 0, string::size_type* newLinePos = NULL) const; }; } // vmime #endif // VMIME_CHARSET_HPP_INCLUDED