// // VMime library (http://vmime.sourceforge.net) // Copyright (C) 2002-2004 Vincent Richard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of // the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // #include "disposition.hpp" #include "utility/stringUtils.hpp" namespace vmime { disposition::disposition() : m_name(dispositionTypes::INLINE) { } disposition::disposition(const string& name) : m_name(stringUtils::toLower(name)) { } disposition::disposition(const disposition& type) : component(), m_name(type.m_name) { } void disposition::parse(const string& buffer, const string::size_type position, const string::size_type end, string::size_type* newPosition) { m_name = stringUtils::toLower(string(buffer.begin() + position, buffer.begin() + end)); if (newPosition) *newPosition = end; } void disposition::generate(utility::outputStream& os, const string::size_type /* maxLineLength */, const string::size_type curLinePos, string::size_type* newLinePos) const { os << m_name; if (newLinePos) *newLinePos = curLinePos + m_name.length(); } disposition& disposition::operator=(const string& name) { m_name = stringUtils::toLower(name); return (*this); } const bool disposition::operator==(const disposition& value) const { return (stringUtils::toLower(m_name) == value.m_name); } const bool disposition::operator!=(const disposition& value) const { return !(*this == value); } disposition* disposition::clone() const { return new disposition(*this); } void disposition::copyFrom(const component& other) { const disposition& d = dynamic_cast (other); m_name = d.m_name; } disposition& disposition::operator=(const disposition& other) { copyFrom(other); return (*this); } const string& disposition::getName() const { return (m_name); } void disposition::setName(const string& name) { m_name = name; } } // vmime