/*
* Copyright (c) 2022. Saturneric
*
* This file is part of GpgFrontend.
*
* GpgFrontend is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* GpgFrontend is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GpgFrontend. If not, see .
*
* The initial version of the source code is inherited from
* the gpg4usb project, which is under GPL-3.0-or-later.
*
* All the source code of GpgFrontend was modified and released by
* Saturneric starting on May 12, 2021.
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#include "GeneralDialog.h"
#include "ui/struct/SettingsObject.h"
GpgFrontend::UI::GeneralDialog::GeneralDialog(std::string name, QWidget *parent)
: name_(std::move(name)), QDialog(parent) {
slot_restore_settings();
connect(this, &QDialog::finished, this, &GeneralDialog::slot_save_settings);
}
GpgFrontend::UI::GeneralDialog::~GeneralDialog() = default;
void GpgFrontend::UI::GeneralDialog::slot_restore_settings() noexcept {
try {
LOG(INFO) << name_ << _("Called");
SettingsObject general_windows_state(name_ + "_dialog_state");
bool window_save = general_windows_state.Check("window_save", true);
// Restore window size & location
if (window_save) {
int x = general_windows_state.Check("window_pos").Check("x", 100),
y = general_windows_state.Check("window_pos").Check("y", 100);
auto pos = QPoint(x, y);
int width =
general_windows_state.Check("window_size").Check("width", 800),
height =
general_windows_state.Check("window_size").Check("height", 450);
auto size = QSize(width, height);
this->resize(size);
this->move(pos);
}
} catch (...) {
LOG(ERROR) << name_ << "error";
}
}
void GpgFrontend::UI::GeneralDialog::slot_save_settings() noexcept {
try {
LOG(INFO) << name_ << _("Called");
SettingsObject general_windows_state(name_ + "_dialog_state");
// window position and size
general_windows_state["window_pos"]["x"] = pos().x();
general_windows_state["window_pos"]["y"] = pos().y();
general_windows_state["window_size"]["width"] = size().width();
general_windows_state["window_size"]["height"] = size().height();
general_windows_state["window_save"] = true;
} catch (...) {
LOG(ERROR) << name_ << "error";
}
}