gpgme/src/assuan-support.c
Werner Koch 94d274a1a3
core: Remove old debug helper function
* src/debug.c (_gpgme_debug): Remove.
(_gpgme_debugf): Rename to _gpgme_debug.

Signed-off-by: Werner Koch <wk@gnupg.org>
2018-11-16 16:39:26 +01:00

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/* assuan-support.c - Assuan wrappers
* Copyright (C) 2009 g10 Code GmbH
*
* This file is part of GPGME.
*
* GPGME is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* GPGME is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, see <https://gnu.org/licenses/>.
* SPDX-License-Identifier: LGPL-2.1-or-later
*/
#if HAVE_CONFIG_H
#include <config.h>
#endif
#include <assert.h>
#include <stdlib.h>
#include <errno.h>
#include "assuan.h"
#include "gpgme.h"
#include "ath.h"
#include "priv-io.h"
#include "debug.h"
struct assuan_malloc_hooks _gpgme_assuan_malloc_hooks =
{
malloc,
realloc,
free
};
int
_gpgme_assuan_log_cb (assuan_context_t ctx, void *hook,
unsigned int cat, const char *msg)
{
(void)ctx;
(void)hook;
(void)cat;
if (msg == NULL)
return 1;
_gpgme_debug (DEBUG_ASSUAN, -1, NULL, NULL, NULL, "%s", msg);
return 0;
}
static void
my_usleep (assuan_context_t ctx, unsigned int usec)
{
/* FIXME: Add to ath. */
__assuan_usleep (ctx, usec);
}
/* Create a pipe with an inheritable end. */
static int
my_pipe (assuan_context_t ctx, assuan_fd_t fds[2], int inherit_idx)
{
int res;
int gfds[2];
(void)ctx;
res = _gpgme_io_pipe (gfds, inherit_idx);
/* For now... */
fds[0] = (assuan_fd_t) gfds[0];
fds[1] = (assuan_fd_t) gfds[1];
return res;
}
/* Close the given file descriptor, created with _assuan_pipe or one
of the socket functions. */
static int
my_close (assuan_context_t ctx, assuan_fd_t fd)
{
(void)ctx;
return _gpgme_io_close ((int) fd);
}
static gpgme_ssize_t
my_read (assuan_context_t ctx, assuan_fd_t fd, void *buffer, size_t size)
{
(void)ctx;
return _gpgme_io_read ((int) fd, buffer, size);
}
static gpgme_ssize_t
my_write (assuan_context_t ctx, assuan_fd_t fd, const void *buffer, size_t size)
{
(void)ctx;
return _gpgme_io_write ((int) fd, buffer, size);
}
static int
my_recvmsg (assuan_context_t ctx, assuan_fd_t fd, assuan_msghdr_t msg,
int flags)
{
(void)ctx;
#ifdef HAVE_W32_SYSTEM
(void)fd;
(void)msg;
(void)flags;
gpg_err_set_errno (ENOSYS);
return -1;
#else
return _gpgme_io_recvmsg ((int) fd, msg, flags);
#endif
}
static int
my_sendmsg (assuan_context_t ctx, assuan_fd_t fd, const assuan_msghdr_t msg,
int flags)
{
(void)ctx;
#ifdef HAVE_W32_SYSTEM
(void)fd;
(void)msg;
(void)flags;
gpg_err_set_errno (ENOSYS);
return -1;
#else
return _gpgme_io_sendmsg ((int) fd, msg, flags);
#endif
}
/* If NAME is NULL, don't exec, just fork. FD_CHILD_LIST is modified
to reflect the value of the FD in the peer process (on
Windows). */
static int
my_spawn (assuan_context_t ctx, pid_t *r_pid, const char *name,
const char **argv,
assuan_fd_t fd_in, assuan_fd_t fd_out,
assuan_fd_t *fd_child_list,
void (*atfork) (void *opaque, int reserved),
void *atforkvalue, unsigned int flags)
{
int err;
struct spawn_fd_item_s *fd_items;
int i;
(void)ctx;
(void)flags;
assert (name);
if (! name)
{
gpg_err_set_errno (ENOSYS);
return -1;
}
i = 0;
if (fd_child_list)
{
while (fd_child_list[i] != ASSUAN_INVALID_FD)
i++;
}
/* fd_in, fd_out, terminator */
i += 3;
fd_items = calloc (i, sizeof (struct spawn_fd_item_s));
if (! fd_items)
return -1;
i = 0;
if (fd_child_list)
{
while (fd_child_list[i] != ASSUAN_INVALID_FD)
{
fd_items[i].fd = (int) fd_child_list[i];
fd_items[i].dup_to = -1;
i++;
}
}
if (fd_in != ASSUAN_INVALID_FD)
{
fd_items[i].fd = (int) fd_in;
fd_items[i].dup_to = 0;
i++;
}
if (fd_out != ASSUAN_INVALID_FD)
{
fd_items[i].fd = (int) fd_out;
fd_items[i].dup_to = 1;
i++;
}
fd_items[i].fd = -1;
fd_items[i].dup_to = -1;
err = _gpgme_io_spawn (name, (char*const*)argv,
(IOSPAWN_FLAG_NOCLOSE | IOSPAWN_FLAG_DETACHED),
fd_items, atfork, atforkvalue, r_pid);
if (! err)
{
i = 0;
if (fd_child_list)
{
while (fd_child_list[i] != ASSUAN_INVALID_FD)
{
fd_child_list[i] = (assuan_fd_t) fd_items[i].peer_name;
i++;
}
}
}
free (fd_items);
return err;
}
/* If action is 0, like waitpid. If action is 1, just release the PID? */
static pid_t
my_waitpid (assuan_context_t ctx, pid_t pid,
int nowait, int *status, int options)
{
(void)ctx;
#ifdef HAVE_W32_SYSTEM
(void)nowait;
(void)status;
(void)options;
(void)pid; /* Just a number without a kernel object. */
#else
/* We can't just release the PID, a waitpid is mandatory. But
NOWAIT in POSIX systems just means the caller already did the
waitpid for this child. */
if (! nowait)
return _gpgme_ath_waitpid (pid, status, options);
#endif
return 0;
}
static int
my_socketpair (assuan_context_t ctx, int namespace, int style,
int protocol, assuan_fd_t filedes[2])
{
#ifdef HAVE_W32_SYSTEM
(void)ctx;
(void)namespace;
(void)style;
(void)protocol;
(void)filedes;
gpg_err_set_errno (ENOSYS);
return -1;
#else
/* FIXME: Debug output missing. */
return __assuan_socketpair (ctx, namespace, style, protocol, filedes);
#endif
}
static int
my_socket (assuan_context_t ctx, int namespace, int style, int protocol)
{
(void)ctx;
return _gpgme_io_socket (namespace, style, protocol);
}
static int
my_connect (assuan_context_t ctx, int sock, struct sockaddr *addr,
socklen_t length)
{
(void)ctx;
return _gpgme_io_connect (sock, addr, length);
}
/* Note for Windows: Ignore the incompatible pointer type warning for
my_read and my_write. Mingw has been changed to use int for
ssize_t on 32 bit systems while we use long. For 64 bit we use
int64_t while mingw uses __int64_t. It doe not matter at all
because under Windows long and int are both 32 bit even on 64
bit. */
struct assuan_system_hooks _gpgme_assuan_system_hooks =
{
ASSUAN_SYSTEM_HOOKS_VERSION,
my_usleep,
my_pipe,
my_close,
my_read,
my_write,
my_recvmsg,
my_sendmsg,
my_spawn,
my_waitpid,
my_socketpair,
my_socket,
my_connect
};