94d274a1a3
* src/debug.c (_gpgme_debug): Remove. (_gpgme_debugf): Rename to _gpgme_debug. Signed-off-by: Werner Koch <wk@gnupg.org>
315 lines
6.5 KiB
C
315 lines
6.5 KiB
C
/* assuan-support.c - Assuan wrappers
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* Copyright (C) 2009 g10 Code GmbH
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*
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* This file is part of GPGME.
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*
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* GPGME is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as
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* published by the Free Software Foundation; either version 2.1 of
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* the License, or (at your option) any later version.
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*
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* GPGME is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, see <https://gnu.org/licenses/>.
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*/
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#if HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <assert.h>
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#include <stdlib.h>
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#include <errno.h>
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#include "assuan.h"
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#include "gpgme.h"
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#include "ath.h"
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#include "priv-io.h"
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#include "debug.h"
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struct assuan_malloc_hooks _gpgme_assuan_malloc_hooks =
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{
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malloc,
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realloc,
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free
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};
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int
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_gpgme_assuan_log_cb (assuan_context_t ctx, void *hook,
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unsigned int cat, const char *msg)
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{
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(void)ctx;
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(void)hook;
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(void)cat;
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if (msg == NULL)
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return 1;
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_gpgme_debug (DEBUG_ASSUAN, -1, NULL, NULL, NULL, "%s", msg);
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return 0;
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}
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static void
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my_usleep (assuan_context_t ctx, unsigned int usec)
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{
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/* FIXME: Add to ath. */
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__assuan_usleep (ctx, usec);
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}
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/* Create a pipe with an inheritable end. */
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static int
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my_pipe (assuan_context_t ctx, assuan_fd_t fds[2], int inherit_idx)
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{
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int res;
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int gfds[2];
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(void)ctx;
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res = _gpgme_io_pipe (gfds, inherit_idx);
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/* For now... */
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fds[0] = (assuan_fd_t) gfds[0];
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fds[1] = (assuan_fd_t) gfds[1];
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return res;
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}
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/* Close the given file descriptor, created with _assuan_pipe or one
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of the socket functions. */
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static int
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my_close (assuan_context_t ctx, assuan_fd_t fd)
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{
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(void)ctx;
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return _gpgme_io_close ((int) fd);
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}
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static gpgme_ssize_t
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my_read (assuan_context_t ctx, assuan_fd_t fd, void *buffer, size_t size)
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{
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(void)ctx;
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return _gpgme_io_read ((int) fd, buffer, size);
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}
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static gpgme_ssize_t
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my_write (assuan_context_t ctx, assuan_fd_t fd, const void *buffer, size_t size)
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{
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(void)ctx;
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return _gpgme_io_write ((int) fd, buffer, size);
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}
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static int
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my_recvmsg (assuan_context_t ctx, assuan_fd_t fd, assuan_msghdr_t msg,
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int flags)
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{
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(void)ctx;
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#ifdef HAVE_W32_SYSTEM
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(void)fd;
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(void)msg;
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(void)flags;
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gpg_err_set_errno (ENOSYS);
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return -1;
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#else
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return _gpgme_io_recvmsg ((int) fd, msg, flags);
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#endif
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}
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static int
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my_sendmsg (assuan_context_t ctx, assuan_fd_t fd, const assuan_msghdr_t msg,
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int flags)
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{
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(void)ctx;
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#ifdef HAVE_W32_SYSTEM
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(void)fd;
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(void)msg;
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(void)flags;
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gpg_err_set_errno (ENOSYS);
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return -1;
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#else
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return _gpgme_io_sendmsg ((int) fd, msg, flags);
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#endif
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}
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/* If NAME is NULL, don't exec, just fork. FD_CHILD_LIST is modified
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to reflect the value of the FD in the peer process (on
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Windows). */
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static int
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my_spawn (assuan_context_t ctx, pid_t *r_pid, const char *name,
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const char **argv,
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assuan_fd_t fd_in, assuan_fd_t fd_out,
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assuan_fd_t *fd_child_list,
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void (*atfork) (void *opaque, int reserved),
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void *atforkvalue, unsigned int flags)
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{
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int err;
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struct spawn_fd_item_s *fd_items;
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int i;
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(void)ctx;
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(void)flags;
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assert (name);
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if (! name)
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{
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gpg_err_set_errno (ENOSYS);
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return -1;
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}
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i = 0;
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if (fd_child_list)
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{
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while (fd_child_list[i] != ASSUAN_INVALID_FD)
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i++;
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}
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/* fd_in, fd_out, terminator */
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i += 3;
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fd_items = calloc (i, sizeof (struct spawn_fd_item_s));
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if (! fd_items)
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return -1;
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i = 0;
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if (fd_child_list)
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{
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while (fd_child_list[i] != ASSUAN_INVALID_FD)
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{
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fd_items[i].fd = (int) fd_child_list[i];
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fd_items[i].dup_to = -1;
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i++;
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}
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}
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if (fd_in != ASSUAN_INVALID_FD)
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{
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fd_items[i].fd = (int) fd_in;
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fd_items[i].dup_to = 0;
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i++;
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}
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if (fd_out != ASSUAN_INVALID_FD)
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{
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fd_items[i].fd = (int) fd_out;
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fd_items[i].dup_to = 1;
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i++;
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}
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fd_items[i].fd = -1;
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fd_items[i].dup_to = -1;
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err = _gpgme_io_spawn (name, (char*const*)argv,
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(IOSPAWN_FLAG_NOCLOSE | IOSPAWN_FLAG_DETACHED),
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fd_items, atfork, atforkvalue, r_pid);
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if (! err)
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{
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i = 0;
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if (fd_child_list)
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{
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while (fd_child_list[i] != ASSUAN_INVALID_FD)
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{
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fd_child_list[i] = (assuan_fd_t) fd_items[i].peer_name;
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i++;
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}
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}
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}
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free (fd_items);
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return err;
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}
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/* If action is 0, like waitpid. If action is 1, just release the PID? */
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static pid_t
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my_waitpid (assuan_context_t ctx, pid_t pid,
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int nowait, int *status, int options)
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{
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(void)ctx;
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#ifdef HAVE_W32_SYSTEM
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(void)nowait;
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(void)status;
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(void)options;
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(void)pid; /* Just a number without a kernel object. */
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#else
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/* We can't just release the PID, a waitpid is mandatory. But
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NOWAIT in POSIX systems just means the caller already did the
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waitpid for this child. */
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if (! nowait)
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return _gpgme_ath_waitpid (pid, status, options);
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#endif
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return 0;
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}
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static int
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my_socketpair (assuan_context_t ctx, int namespace, int style,
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int protocol, assuan_fd_t filedes[2])
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{
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#ifdef HAVE_W32_SYSTEM
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(void)ctx;
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(void)namespace;
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(void)style;
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(void)protocol;
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(void)filedes;
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gpg_err_set_errno (ENOSYS);
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return -1;
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#else
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/* FIXME: Debug output missing. */
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return __assuan_socketpair (ctx, namespace, style, protocol, filedes);
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#endif
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}
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static int
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my_socket (assuan_context_t ctx, int namespace, int style, int protocol)
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{
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(void)ctx;
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return _gpgme_io_socket (namespace, style, protocol);
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}
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static int
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my_connect (assuan_context_t ctx, int sock, struct sockaddr *addr,
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socklen_t length)
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{
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(void)ctx;
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return _gpgme_io_connect (sock, addr, length);
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}
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/* Note for Windows: Ignore the incompatible pointer type warning for
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my_read and my_write. Mingw has been changed to use int for
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ssize_t on 32 bit systems while we use long. For 64 bit we use
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int64_t while mingw uses __int64_t. It doe not matter at all
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because under Windows long and int are both 32 bit even on 64
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bit. */
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struct assuan_system_hooks _gpgme_assuan_system_hooks =
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{
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ASSUAN_SYSTEM_HOOKS_VERSION,
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my_usleep,
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my_pipe,
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my_close,
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my_read,
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my_write,
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my_recvmsg,
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my_sendmsg,
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my_spawn,
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my_waitpid,
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my_socketpair,
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my_socket,
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my_connect
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};
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