d62f66b1fb
-- * Error handling: introduced GPGMEJS_Error class that handles errors at a more centralized and consistent position * src/Connection.js: The nativeMessaging port now opens per session instead of per message. Some methods were added that reflect this change - added methods disconnect() and reconnect() - added connection status query * src/gpgmejs.js - stub for key deletion - error handling - high level API for changing connection status * src/gpgmejs_openpgpjs.js - added stubs for Key/Keyring handling according to current state of discussion. It is still subject to change * src/Helpers.js - toKeyIdArray creates an array of KeyIds, now accepting fingerprints, GPGMEJS_Key objects and openpgp Key objects. * Key objects (src/Key.js) Querying information about a key directly from gnupg. Currently a stub, only the Key.fingerprint is functional. * Keyring queries (src/Keyring.js): Listing and searching keys. Currently a stub.
195 lines
6.6 KiB
JavaScript
195 lines
6.6 KiB
JavaScript
import { GPGME_Message } from "./Message";
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/* gpgme.js - Javascript integration for gpgme
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* Copyright (C) 2018 Bundesamt für Sicherheit in der Informationstechnik
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*
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* This file is part of GPGME.
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*
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* GPGME is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as
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* published by the Free Software Foundation; either version 2.1 of
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* the License, or (at your option) any later version.
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*
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* GPGME is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, see <http://www.gnu.org/licenses/>.
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* SPDX-License-Identifier: LGPL-2.1+
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*/
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/**
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* A connection port will be opened for each communication between gpgmejs and
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* gnupg. It should be alive as long as there are additional messages to be
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* expected.
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*/
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import { permittedOperations } from './permittedOperations'
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import { GPGMEJS_Error} from "./Errors"
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/**
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* A Connection handles the nativeMessaging interaction.
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*/
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export class Connection{
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constructor(){
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this.connect();
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}
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/**
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* Immediately closes the open port.
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*/
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disconnect() {
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if (this._connection){
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this._connection.disconnect();
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}
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}
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/**
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* Opens a nativeMessaging port.
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* returns nothing, but triggers errors if not successfull:
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* NO_CONNECT: connection not successfull, chrome.runtime.lastError may be
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* available
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* ALREADY_CONNECTED: There is already a connection present.
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*/
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connect(){
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if (this._connection){
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return new GPGMEJS_Error('ALREADY_CONNECTED');
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}
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this._connection = chrome.runtime.connectNative('gpgmejson');
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if (!this._connection){
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return new GPGMEJS_Error('NO_CONNECT');
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}
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}
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/**
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* checks if the connection is established
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* TODO: some kind of ping to see if the other side responds as expected?
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* @returns {Boolean}
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*/
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get connected(){
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return this._connection ? true: false;
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}
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/**
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* Sends a message and resolves with the answer.
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* @param {GPGME_Message} message
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* @returns {Promise<Object>} the gnupg answer, or rejection with error
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* information.
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*/
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post(message){
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if (!message || !message instanceof GPGME_Message){
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return Promise.reject(new GPGMEJS_Error('WRONGPARAM'));
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}
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if (message.isComplete !== true){
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return Promise.reject(new GPGMEJS_Error('MSG_INCOMPLETE'));
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}
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// let timeout = 5000; //TODO config
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let me = this;
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return new Promise(function(resolve, reject){
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let answer = new Answer(message.operation);
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let listener = function(msg) {
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if (!msg){
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me._connection.onMessage.removeListener(listener)
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reject(new GPGMEJS_Error('EMPTY_GPG_ANSWER'));
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} else if (msg.type === "error"){
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me._connection.onMessage.removeListener(listener)
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//TODO: GPGMEJS_Error?
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reject(msg.msg);
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} else {
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answer.add(msg);
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if (msg.more === true){
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me._connection.postMessage({'op': 'getmore'});
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} else {
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me._connection.onMessage.removeListener(listener)
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resolve(answer.message);
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}
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}
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};
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me._connection.onMessage.addListener(listener);
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me._connection.postMessage(message.message);
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//TBD: needs to be aware if there is a pinentry pending
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// setTimeout(
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// function(){
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// me.disconnect();
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// reject(new GPGMEJS_Error('TIMEOUT', 5000));
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// }, timeout);
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});
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}
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};
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/**
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* A class for answer objects, checking and processing the return messages of
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* the nativeMessaging communication.
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* @param {String} operation The operation, to look up validity of returning messages
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*/
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class Answer{
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constructor(operation){
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this.operation = operation;
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}
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/**
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* Add the information to the answer
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* @param {Object} msg The message as received with nativeMessaging
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*/
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add(msg){
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if (this._response === undefined){
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this._response = {};
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}
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let messageKeys = Object.keys(msg);
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let poa = permittedOperations[this.operation].answer;
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for (let i= 0; i < messageKeys.length; i++){
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let key = messageKeys[i];
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switch (key) {
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case 'type':
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if ( msg.type !== 'error' && poa.type.indexOf(msg.type) < 0){
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return new GPGMEJS_Error('UNEXPECTED_ANSWER');
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}
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break;
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case 'more':
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break;
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default:
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//data should be concatenated
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if (poa.data.indexOf(key) >= 0){
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if (!this._response.hasOwnProperty(key)){
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this._response[key] = '';
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}
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this._response[key] = this._response[key].concat(msg[key]);
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}
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//params should not change through the message
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else if (poa.params.indexOf(key) >= 0){
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if (!this._response.hasOwnProperty(key)){
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this._response[key] = msg[key];
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}
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else if (this._response[key] !== msg[key]){
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return new GPGMEJS_Error('UNEXPECTED_ANSWER',msg[key]);
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}
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}
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//infos may be json objects etc. Not yet defined.
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// Pushing them into arrays for now
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else if (poa.infos.indexOf(key) >= 0){
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if (!this._response.hasOwnProperty(key)){
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this._response[key] = [];
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}
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this._response.push(msg[key]);
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}
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else {
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return new GPGMEJS_Error('UNEXPECTED_ANSWER', key);
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}
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break;
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}
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}
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}
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/**
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* @returns {Object} the assembled message.
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* TODO: does not care yet if completed.
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*/
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get message(){
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return this._response;
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}
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}
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