Ingo Klöcker 58a217b108 cpp: Do not close stdout/stderr when destroying EditInteractor
* lang/cpp/src/editinteractor.cpp (EditInteractor::Private): Initialize
members 'state' and 'debug' in-class. Add member 'debugNeedsClosing'.
(EditInteractor::Private::Private): Remove members initializers.
Remember if 'debug' needs to be closed.
(EditInteractor::Private::~Private): Only close 'debug' if it needs to
be closed.
--

This fixes the problem that after destroying an edit interactor all
debug output went to /dev/null instead of stderr (or stdout) if one
enabled debugging of the edit interactors with GPGMEPP_INTERACTOR_DEBUG
set to stderr (or stdout).
2021-05-06 10:14:44 +02:00
..
2020-10-29 12:57:10 +01:00
2020-11-20 10:10:32 +01:00
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