e16a87e839
-- * An Object.freeze should stop any malicious third party from changing objects' methods once the objects are instantiated (see unittest for an approach that would have worked before) - An initialized gpgmejs- object doesn't have a '_Keyring' property anymore (it still has its 'Keyring') - The internal expect='base64' needed to be turned into a method.
53 lines
1.7 KiB
JavaScript
53 lines
1.7 KiB
JavaScript
/* gpgme.js - Javascript integration for gpgme
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* Copyright (C) 2018 Bundesamt für Sicherheit in der Informationstechnik
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*
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* This file is part of GPGME.
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*
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* GPGME is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as
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* published by the Free Software Foundation; either version 2.1 of
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* the License, or (at your option) any later version.
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*
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* GPGME is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, see <http://www.gnu.org/licenses/>.
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* SPDX-License-Identifier: LGPL-2.1+
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*
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* Author(s):
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* Maximilian Krambach <mkrambach@intevation.de>
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*/
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import { GpgME } from './gpgmejs';
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import { gpgme_error } from './Errors';
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import { Connection } from './Connection';
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/**
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* Initializes gpgme.js by testing the nativeMessaging connection once.
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* @returns {Promise<GpgME> | GPGME_Error}
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*
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* @async
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*/
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function init(){
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return new Promise(function(resolve, reject){
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let connection = Object.freeze(new Connection);
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connection.checkConnection(false).then(
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function(result){
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if (result === true) {
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resolve(Object.freeze(new GpgME()));
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} else {
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reject(gpgme_error('CONN_NO_CONNECT'));
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}
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}, function(){ //unspecific connection error. Should not happen
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reject(gpgme_error('CONN_NO_CONNECT'));
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});
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});
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}
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export default {
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init: init
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}; |