gpgme/lang
Ingo Klöcker 58a217b108 cpp: Do not close stdout/stderr when destroying EditInteractor
* lang/cpp/src/editinteractor.cpp (EditInteractor::Private): Initialize
members 'state' and 'debug' in-class. Add member 'debugNeedsClosing'.
(EditInteractor::Private::Private): Remove members initializers.
Remember if 'debug' needs to be closed.
(EditInteractor::Private::~Private): Only close 'debug' if it needs to
be closed.
--

This fixes the problem that after destroying an edit interactor all
debug output went to /dev/null instead of stderr (or stdout) if one
enabled debugging of the edit interactors with GPGMEPP_INTERACTOR_DEBUG
set to stderr (or stdout).
2021-05-06 10:14:44 +02:00
..
cl Add SPDX identifiers to most source files 2018-11-16 13:27:33 +01:00
cpp cpp: Do not close stdout/stderr when destroying EditInteractor 2021-05-06 10:14:44 +02:00
js js: improve connection check 2019-07-03 16:19:44 +02:00
python python: Fix key_export*. 2020-12-03 11:35:24 +09:00
qt qt: Extend SignKeyJob to create trust signatures 2021-05-05 19:26:33 +02:00
Makefile.am Add SPDX identifiers to most source files 2018-11-16 13:27:33 +01:00
README js: Initial commit for JavaScript Native Messaging API 2018-04-10 18:47:59 +02:00

Language Support for GPGME
--------------------------

This directory contains support for other languages than C.

Please note that language support components may be under a different
license than GPGME itself.  You can find more information in each
sub-directory.

Directory	Language

cl		Common Lisp
cpp		C++
qt		Qt-Framework API
python		Python 2 and 3 (module name: gpg)
js              Native messaging client for the gpgme-json server.