354 lines
8.7 KiB
C
354 lines
8.7 KiB
C
/* wait.c
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* Copyright (C) 2000 Werner Koch (dd9jn)
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*
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* This file is part of GPGME.
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*
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* GPGME is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* GPGME is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#include <config.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <errno.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <sys/wait.h>
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#include "util.h"
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#include "context.h"
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#include "ops.h"
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#include "wait.h"
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/* Fixme: implement the following stuff to make the code MT safe.
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* To avoid the need to link against a specific threads lib, such
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* an implementation should require the caller to register a function
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* which does this task.
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* enter_crit() and leave_crit() are used to embrace an area of code
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* which should be executed only by one thread at a time.
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* lock_xxxx() and unlock_xxxx() protect access to an data object.
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* */
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#define enter_crit() do { } while (0)
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#define leave_crit() do { } while (0)
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#define lock_queue() do { } while (0)
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#define unlock_queue() do { } while (0)
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struct wait_queue_item_s {
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struct wait_queue_item_s *next;
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volatile int used;
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volatile int active;
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int (*handler)(void*,pid_t,int);
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void *handler_value;
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pid_t pid;
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int fd;
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int inbound; /* this is an inbound data handler fd */
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int exited;
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int exit_status;
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int exit_signal;
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GpgmeCtx ctx;
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};
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static struct wait_queue_item_s wait_queue[SIZEOF_WAIT_QUEUE];
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static int the_big_select ( void );
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static void
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init_wait_queue (void)
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{
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int i;
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static int initialized = 0;
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if ( initialized ) /* FIXME: This leads to a race */
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return;
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lock_queue ();
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for (i=1; i < SIZEOF_WAIT_QUEUE; i++ )
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wait_queue[i-1].next = &wait_queue[i];
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initialized = 1;
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unlock_queue();
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}
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static struct wait_queue_item_s *
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queue_item_from_context ( GpgmeCtx ctx )
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{
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struct wait_queue_item_s *q;
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for (q=wait_queue; q; q = q->next) {
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if ( q->used && q->ctx == ctx )
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return q;
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}
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return NULL;
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}
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static void
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propagate_term_results ( const struct wait_queue_item_s *first_q )
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{
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struct wait_queue_item_s *q;
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for (q=wait_queue; q; q = q->next) {
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if ( q->used && q != first_q && !q->exited
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&& q->pid == first_q->pid ) {
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q->exited = first_q->exited;
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q->exit_status = first_q->exit_status;
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q->exit_signal = first_q->exit_signal;
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}
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}
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}
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static int
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count_active_fds ( pid_t pid )
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{
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struct wait_queue_item_s *q;
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int count = 0;
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for (q=wait_queue; q; q = q->next) {
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if ( q->used && q->active && q->pid == pid )
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count++;
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}
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return count;
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}
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/* remove the given process from the queue */
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static void
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remove_process ( pid_t pid )
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{
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struct wait_queue_item_s *q;
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for (q=wait_queue; q; q = q->next) {
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if ( q->used ) {
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close (q->fd);
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q->handler = NULL;
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q->ctx = NULL;
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q->used = 0;
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}
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}
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}
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/**
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* gpgme_wait:
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* @c:
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* @hang:
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*
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* Wait for a finished request, if @c is given the function does only
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* wait on a finsihed request for that context, otherwise it will return
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* on any request. When @hang is true the function will wait, otherwise
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* it will return immediately when there is no pending finished request.
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*
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* Return value: Context of the finished request or NULL if @hang is false
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* and no (or the given) request has finished.
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**/
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GpgmeCtx
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gpgme_wait ( GpgmeCtx c, int hang )
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{
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return _gpgme_wait_on_condition ( c, hang, NULL );
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}
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GpgmeCtx
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_gpgme_wait_on_condition ( GpgmeCtx c, int hang, volatile int *cond )
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{
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struct wait_queue_item_s *q;
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init_wait_queue ();
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do {
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int did_work = the_big_select();
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if ( cond && *cond )
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hang = 0;
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if ( !did_work ) {
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int status;
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/* We did no read/write - see whether this process is still
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* alive */
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assert (c); /* !c is not yet implemented */
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q = queue_item_from_context ( c );
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assert (q);
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if (q->exited)
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;
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else if ( waitpid ( q->pid, &status, WNOHANG ) == q->pid ) {
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q->exited = 1;
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if ( WIFSIGNALED (status) ) {
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q->exit_status = 4; /* Need some value here */
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q->exit_signal = WTERMSIG (status);
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}
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else if ( WIFEXITED (status) ) {
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q->exit_status = WEXITSTATUS (status);
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}
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else {
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q->exited++;
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q->exit_status = 4;
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}
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propagate_term_results (q);
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}
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if ( q->exited ) {
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if ( !count_active_fds (q->pid) ) {
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/* Hmmm, as long as we don't have a callback for
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* the exit status, we have no use for these
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* values and therefore we can remove this from
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* the queue */
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remove_process (q->pid);
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hang = 0;
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}
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}
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}
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} while (hang);
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return c;
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}
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/*
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* We use this function to do the select stuff for all running
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* gpgs. A future version might provide a facility to delegate
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* those selects to the GDK select stuff.
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* This function must be called only by one thread!!
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* FIXME: The data structures and algorithms are stupid.
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* Returns: 0 = nothing to run
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* 1 = did run something
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*/
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static int
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the_big_select ( void )
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{
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static fd_set readfds;
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static fd_set writefds;
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struct wait_queue_item_s *q;
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int max_fd, n;
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struct timeval timeout = { 1, 0 }; /* Use a one second timeout */
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FD_ZERO ( &readfds );
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FD_ZERO ( &writefds );
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max_fd = 0;
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lock_queue ();
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for ( q = wait_queue; q; q = q->next ) {
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if ( q->used && q->active ) {
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if (q->inbound) {
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assert ( !FD_ISSET ( q->fd, &readfds ) );
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FD_SET ( q->fd, &readfds );
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}
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else {
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assert ( !FD_ISSET ( q->fd, &writefds ) );
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FD_SET ( q->fd, &writefds );
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}
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if ( q->fd > max_fd )
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max_fd = q->fd;
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}
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}
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unlock_queue ();
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n = select ( max_fd+1, &readfds, &writefds, NULL, &timeout );
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if ( n <= 0 ) {
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if ( n && errno != EINTR ) {
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fprintf (stderr, "the_big_select: select failed: %s\n",
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strerror (errno) );
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}
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return 0;
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}
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/* something has to be done. Go over the queue and call
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* the handlers */
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restart:
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while ( n ) {
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lock_queue ();
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for ( q = wait_queue; q; q = q->next ) {
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if ( q->used && q->active
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&& FD_ISSET (q->fd, q->inbound? &readfds : &writefds ) ) {
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FD_CLR (q->fd, q->inbound? &readfds : &writefds );
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assert (n);
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n--;
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unlock_queue ();
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if ( q->handler (q->handler_value, q->pid, q->fd ) )
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q->active = 0;
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goto restart;
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}
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}
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unlock_queue ();
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}
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return 1;
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}
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/*
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* called by rungpg.c to register something for select()
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*/
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GpgmeError
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_gpgme_register_pipe_handler( void *opaque,
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int (*handler)(void*,pid_t,int),
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void *handler_value,
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pid_t pid, int fd, int inbound )
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{
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GpgmeCtx ctx = opaque;
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struct wait_queue_item_s *q;
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init_wait_queue();
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assert (opaque);
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assert (handler);
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lock_queue ();
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for ( q = wait_queue; q; q = q->next ) {
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if ( !q->used ) {
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q->used = 1;
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q->active = 0;
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break;
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}
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}
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unlock_queue ();
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if ( !q )
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return mk_error (Too_Many_Procs);
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q->fd = fd;
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q->inbound = inbound;
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q->handler = handler;
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q->handler_value = handler_value;
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q->pid = pid;
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q->ctx = ctx;
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/* and enable this entry for the next select */
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q->exited = 0;
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q->active = 1;
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return 0;
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}
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