/* assuan-io.c - Wraps the read and write functions. * Copyright (C) 2002, 2004, 2006, 2007, 2008 Free Software Foundation, Inc. * * This file is part of Assuan. * * Assuan is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * Assuan is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program; if not, see . */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include #ifdef HAVE_SYS_SOCKET_H # include #endif #include #include #ifdef HAVE_W32_SYSTEM # include #else # include #endif #include "assuan-defs.h" #ifndef HAVE_W32_SYSTEM pid_t _assuan_waitpid (pid_t pid, int *status, int options) { return waitpid (pid, status, options); } #endif static ssize_t do_io_read (assuan_fd_t fd, void *buffer, size_t size) { #if defined(HAVE_W32_SYSTEM) && !defined(_ASSUAN_IN_GPGME_BUILD_ASSUAN) /* Due to the peculiarities of the W32 API we can't use read for a network socket and thus we try to use recv first and fallback to read if recv detects that it is not a network socket. */ int n; n = recv (HANDLE2SOCKET(fd), buffer, size, 0); if (n == -1) { switch (WSAGetLastError ()) { case WSAENOTSOCK: { DWORD nread = 0; n = ReadFile (fd, buffer, size, &nread, NULL); if (!n) { switch (GetLastError()) { case ERROR_BROKEN_PIPE: errno = EPIPE; break; default: errno = EIO; } n = -1; } else n = (int)nread; } break; case WSAEWOULDBLOCK: errno = EAGAIN; break; case ERROR_BROKEN_PIPE: errno = EPIPE; break; default: errno = EIO; break; } } return n; #else /*!HAVE_W32_SYSTEM*/ return read (fd, buffer, size); #endif /*!HAVE_W32_SYSTEM*/ } ssize_t _assuan_io_read (assuan_fd_t fd, void *buffer, size_t size) { ssize_t retval; if (_assuan_io_hooks.read_hook && _assuan_io_hooks.read_hook (NULL, fd, buffer, size, &retval) == 1) return retval; return do_io_read (fd, buffer, size); } ssize_t _assuan_simple_read (assuan_context_t ctx, void *buffer, size_t size) { ssize_t retval; if (_assuan_io_hooks.read_hook && _assuan_io_hooks.read_hook (ctx, ctx->inbound.fd, buffer, size, &retval) == 1) return retval; return do_io_read (ctx->inbound.fd, buffer, size); } static ssize_t do_io_write (assuan_fd_t fd, const void *buffer, size_t size) { #if defined(HAVE_W32_SYSTEM) && !defined(_ASSUAN_IN_GPGME_BUILD_ASSUAN) /* Due to the peculiarities of the W32 API we can't use write for a network socket and thus we try to use send first and fallback to write if send detects that it is not a network socket. */ int n; n = send (HANDLE2SOCKET(fd), buffer, size, 0); if (n == -1 && WSAGetLastError () == WSAENOTSOCK) { DWORD nwrite; n = WriteFile (fd, buffer, size, &nwrite, NULL); if (!n) { switch (GetLastError ()) { case ERROR_BROKEN_PIPE: case ERROR_NO_DATA: errno = EPIPE; break; default: errno = EIO; break; } n = -1; } else n = (int)nwrite; } return n; #else /*!HAVE_W32_SYSTEM*/ return write (fd, buffer, size); #endif /*!HAVE_W32_SYSTEM*/ } ssize_t _assuan_io_write (assuan_fd_t fd, const void *buffer, size_t size) { ssize_t retval; if (_assuan_io_hooks.write_hook && _assuan_io_hooks.write_hook (NULL, fd, buffer, size, &retval) == 1) return retval; return do_io_write (fd, buffer, size); } ssize_t _assuan_simple_write (assuan_context_t ctx, const void *buffer, size_t size) { ssize_t retval; if (_assuan_io_hooks.write_hook && _assuan_io_hooks.write_hook (ctx, ctx->outbound.fd, buffer, size, &retval) == 1) return retval; return do_io_write (ctx->outbound.fd, buffer, size); } #ifdef HAVE_W32_SYSTEM int _assuan_simple_sendmsg (assuan_context_t ctx, void *msg) #else ssize_t _assuan_simple_sendmsg (assuan_context_t ctx, struct msghdr *msg) #endif { #ifdef HAVE_W32_SYSTEM return _assuan_error (ASSUAN_Not_Implemented); #else int ret; while ( (ret = sendmsg (ctx->outbound.fd, msg, 0)) == -1 && errno == EINTR) ; return ret; #endif } #ifdef HAVE_W32_SYSTEM int _assuan_simple_recvmsg (assuan_context_t ctx, void *msg) #else ssize_t _assuan_simple_recvmsg (assuan_context_t ctx, struct msghdr *msg) #endif { #ifdef HAVE_W32_SYSTEM return _assuan_error (ASSUAN_Not_Implemented); #else int ret; while ( (ret = recvmsg (ctx->inbound.fd, msg, 0)) == -1 && errno == EINTR) ; return ret; #endif } void _assuan_usleep (unsigned int usec) { if (usec) { #ifdef HAVE_NANOSLEEP struct timespec req; struct timespec rem; req.tv_sec = 0; req.tv_nsec = usec * 1000; while (nanosleep (&req, &rem) < 0 && errno == EINTR) req = rem; #elif defined(HAVE_W32_SYSTEM) Sleep (usec / 1000); #else struct timeval tv; tv.tv_sec = usec / 1000000; tv.tv_usec = usec % 1000000; select (0, NULL, NULL, NULL, &tv); #endif } }