/* assuan-socket-connect.c - Assuan socket based client * Copyright (C) 2002, 2003, 2004 Free Software Foundation, Inc. * * This file is part of Assuan. * * Assuan is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * Assuan is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #include #include #include #include #include #include #include #include #ifndef HAVE_W32_SYSTEM #include #include #else #include #endif #include "assuan-defs.h" /* Hacks for Slowaris. */ #ifndef PF_LOCAL # ifdef PF_UNIX # define PF_LOCAL PF_UNIX # else # define PF_LOCAL AF_UNIX # endif #endif #ifndef AF_LOCAL # define AF_LOCAL AF_UNIX #endif #ifndef SUN_LEN # define SUN_LEN(ptr) ((size_t) (((struct sockaddr_un *) 0)->sun_path) \ + strlen ((ptr)->sun_path)) #endif static int do_finish (ASSUAN_CONTEXT ctx) { if (ctx->inbound.fd != -1) { _assuan_close (ctx->inbound.fd); } ctx->inbound.fd = -1; ctx->outbound.fd = -1; return 0; } static void do_deinit (ASSUAN_CONTEXT ctx) { do_finish (ctx); } /* Make a connection to the Unix domain socket NAME and return a new Assuan context in CTX. SERVER_PID is currently not used but may become handy in the future. */ assuan_error_t assuan_socket_connect (ASSUAN_CONTEXT *r_ctx, const char *name, pid_t server_pid) { static struct assuan_io io = { _assuan_simple_read, _assuan_simple_write }; assuan_error_t err; ASSUAN_CONTEXT ctx; int fd; struct sockaddr_un srvr_addr; size_t len; const char *s; if (!r_ctx || !name) return ASSUAN_Invalid_Value; *r_ctx = NULL; /* We require that the name starts with a slash, so that we can alter reuse this function for other socket types. To make things easier we allow an optional dirver prefix. */ s = name; if (*s && s[1] == ':') s += 2; if (*s != DIRSEP_C && *s != '/') return ASSUAN_Invalid_Value; if (strlen (name)+1 >= sizeof srvr_addr.sun_path) return ASSUAN_Invalid_Value; err = _assuan_new_context (&ctx); if (err) return err; ctx->deinit_handler = do_deinit; ctx->finish_handler = do_finish; fd = _assuan_sock_new (PF_LOCAL, SOCK_STREAM, 0); if (fd == -1) { _assuan_log_printf ("can't create socket: %s\n", strerror (errno)); _assuan_release_context (ctx); return ASSUAN_General_Error; } memset (&srvr_addr, 0, sizeof srvr_addr); srvr_addr.sun_family = AF_LOCAL; strncpy (srvr_addr.sun_path, name, sizeof (srvr_addr.sun_path) - 1); srvr_addr.sun_path[sizeof (srvr_addr.sun_path) - 1] = 0; len = SUN_LEN (&srvr_addr); if (_assuan_sock_connect (fd, (struct sockaddr *) &srvr_addr, len) == -1) { _assuan_log_printf ("can't connect to `%s': %s\n", name, strerror (errno)); _assuan_release_context (ctx); _assuan_close (fd); return ASSUAN_Connect_Failed; } ctx->inbound.fd = fd; ctx->outbound.fd = fd; ctx->io = &io; /* initial handshake */ { int okay, off; err = _assuan_read_from_server (ctx, &okay, &off); if (err) _assuan_log_printf ("can't connect to server: %s\n", assuan_strerror (err)); else if (okay != 1) { /*LOG ("can't connect to server: `");*/ _assuan_log_sanitized_string (ctx->inbound.line); fprintf (assuan_get_assuan_log_stream (), "'\n"); err = ASSUAN_Connect_Failed; } } if (err) { assuan_disconnect (ctx); } else *r_ctx = ctx; return 0; }