/* assuan-socket-connect.c - Assuan socket based client
 *	Copyright (C) 2002, 2003, 2004 Free Software Foundation, Inc.
 *
 * This file is part of Assuan.
 *
 * Assuan is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License as
 * published by the Free Software Foundation; either version 2.1 of
 * the License, or (at your option) any later version.
 *
 * Assuan is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program; if not, see .
 */
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#ifndef HAVE_W32_SYSTEM
#include 
#include 
#else
#include 
#endif
#include "assuan-defs.h"
/* Hacks for Slowaris.  */
#ifndef PF_LOCAL
# ifdef PF_UNIX
#  define PF_LOCAL PF_UNIX
# else
#  define PF_LOCAL AF_UNIX
# endif
#endif
#ifndef AF_LOCAL
# define AF_LOCAL AF_UNIX
#endif
#ifndef SUN_LEN
# define SUN_LEN(ptr) ((size_t) (((struct sockaddr_un *) 0)->sun_path) \
	               + strlen ((ptr)->sun_path))
#endif
 
static int
do_finish (assuan_context_t ctx)
{
  if (ctx->inbound.fd != ASSUAN_INVALID_FD)
    {
      _assuan_close (ctx->inbound.fd);
    }
  ctx->inbound.fd = ASSUAN_INVALID_FD;
  ctx->outbound.fd = ASSUAN_INVALID_FD;
  return 0;
}
static void
do_deinit (assuan_context_t ctx)
{
  do_finish (ctx);
}
/* Make a connection to the Unix domain socket NAME and return a new
   Assuan context in CTX.  SERVER_PID is currently not used but may
   become handy in the future.  */
assuan_error_t
assuan_socket_connect (assuan_context_t *r_ctx,
                       const char *name, pid_t server_pid)
{
  return assuan_socket_connect_ext (r_ctx, name, server_pid, 0);
}
/* Make a connection to the Unix domain socket NAME and return a new
   Assuan context in CTX.  SERVER_PID is currently not used but may
   become handy in the future.  With flags set to 1 sendmsg and
   recvmsg are used. */
assuan_error_t
assuan_socket_connect_ext (assuan_context_t *r_ctx,
                           const char *name, pid_t server_pid,
                           unsigned int flags)
{
  static struct assuan_io io = { _assuan_simple_read, _assuan_simple_write,
				 NULL, NULL };
  assuan_error_t err;
  assuan_context_t ctx;
  assuan_fd_t fd;
  struct sockaddr_un srvr_addr;
  size_t len;
  const char *s;
  if (!r_ctx || !name)
    return _assuan_error (ASSUAN_Invalid_Value);
  *r_ctx = NULL;
  /* We require that the name starts with a slash, so that we
     eventually can reuse this function for other socket types.  To
     make things easier we allow an optional driver prefix.  */
  s = name;
  if (*s && s[1] == ':')
    s += 2;
  if (*s != DIRSEP_C && *s != '/')
    return _assuan_error (ASSUAN_Invalid_Value);
  if (strlen (name)+1 >= sizeof srvr_addr.sun_path)
    return _assuan_error (ASSUAN_Invalid_Value);
  err = _assuan_new_context (&ctx); 
  if (err)
      return err;
  ctx->deinit_handler = ((flags&1))? _assuan_uds_deinit :  do_deinit;
  ctx->finish_handler = do_finish;
  fd = _assuan_sock_new (PF_LOCAL, SOCK_STREAM, 0);
  if (fd == ASSUAN_INVALID_FD)
    {
      _assuan_log_printf ("can't create socket: %s\n", strerror (errno));
      _assuan_release_context (ctx);
      return _assuan_error (ASSUAN_General_Error);
    }
  memset (&srvr_addr, 0, sizeof srvr_addr);
  srvr_addr.sun_family = AF_LOCAL;
  strncpy (srvr_addr.sun_path, name, sizeof (srvr_addr.sun_path) - 1);
  srvr_addr.sun_path[sizeof (srvr_addr.sun_path) - 1] = 0;
  len = SUN_LEN (&srvr_addr);
  if ( _assuan_sock_connect (fd, (struct sockaddr *) &srvr_addr, len) == -1 )
    {
      _assuan_log_printf ("can't connect to `%s': %s\n",
                          name, strerror (errno));
      _assuan_release_context (ctx);
      _assuan_close (fd);
      return _assuan_error (ASSUAN_Connect_Failed);
    }
  ctx->inbound.fd = fd;
  ctx->outbound.fd = fd;
  ctx->io = &io;
  if ((flags&1))
    _assuan_init_uds_io (ctx);
 
  /* initial handshake */
  {
    int okay, off;
    err = _assuan_read_from_server (ctx, &okay, &off);
    if (err)
      _assuan_log_printf ("can't connect to server: %s\n",
                          assuan_strerror (err));
    else if (okay != 1)
      {
        /*LOG ("can't connect to server: `");*/
	_assuan_log_sanitized_string (ctx->inbound.line);
	fprintf (assuan_get_assuan_log_stream (), "'\n");
	err = _assuan_error (ASSUAN_Connect_Failed);
      }
  }
  if (err)
    {
      assuan_disconnect (ctx); 
    }
  else
    *r_ctx = ctx;
  return 0;
}