--
* src/Helpers.js: GPGME_Keys were not parsed as valid, as their
fingerprint getter is not a fingerprint 'property'.
* BrowserTestExtension: fixed a dsplay typo in counting of tests.
--
* src/Helpers.js: This additional escape should 'repair' special
characters like spaces in filenames. In the strange world of
encoding there is little hope that this captures all cases, or
that it will never fail to return some value, let alone meaningful.
In my test cases it worked.
--
* src/Helpers.js: As non-payload data might come in different
encodings, a conversion has been introduced that worked in most
cases. Data like the userid might come in different encodings,
which we don't know of. For now, a try..catch returns the data
as they are if the utf-8 decoding fails. Sometimes this yields the
correct result, sometimes it may not work, but it won't stop the
whole operation anymore.
--
* src/Connection.js, src/Helpers.js: performance of decoding incoming
base64 data was improved to about 4 times the speed by introducing
two more efficient functions (thanks to rrenkert@intevation.de for
finding and testing them)
* src/gpgmejs.js: Decrypted data will now return as Uint8Array, if the
caller does not wish for a decoding. Decoding binary data will return
invalid data, and a Uint8Array may be desired. This can be indicated
by using the (new) 'binary' option in decrypt.
* src/Errors.js A new error in case this decoding fails
* src/Message.js, src/Connection.js: expected is change from base64
to binary, to avoid confusion later on.
--
* Arriving strings (i.e. user id names, error messages) are not
always in javascript encoding. This is an attempt to go through
the whole gpgme answer (with the exception of payload data) and
to fix the encoding of these
--
* src/Key.js Key class is not exported anymore, as it should not be
used directly anywhere. setKeyData is no more a method of the Key,
(optional) data are now validated and set on Key creation and on
updates, both from within this module, thus no longer exposing
setKeyData to the outside.
* createKey now gained an optional parameter which allows to set Key
data at this point.
--
* Fixed errors:
- src/Message.js post(): Set chunksize to defined default value instead
of hardcoded
- src/Keys.js: added getHasSecret() to refreshKey operation.
* Reviewed and updated the documentation
* non-documentation changes which do not affect functionality:
- src/Errors: disabled a console.warn that is only useful for debugging
- helpers.js: renamed "string" to "value" in isFingerprint and isLongId
to avoid confusion
- src/Keyring: prepare_sync, search are both explicitly set to false by
default
--
* trying to stick to eslint from now on for readability
* As some attribution was lost in previous git confusions, I added my
name into some of the licence headers
--
* Keyring.js
- implemented importKey: importing one or more armored public key
blocks.
- implemented deleteKey: deleting a public Key from gpg.
* Key.js renamed property Key.armor to Key.armored
* Helpers.js: toKeyIDArray does not complain anymore if there are no
keys. Not having Keys in e.g. signing keys in encrypt is legitimate
and common, the complaints were getting spammy
* Errors.js: gpgme_errors now always pass an optional additional
message, for easier debugging in minified code
* Connection.js: Fix in gpgme-json responses containing objects
* eslintrc.json: Start using eslint. A cleanup to conform to it is not
done yet
* Added further tests for the new functionality
--
* Keys can now be queried for information. Onne version queries gnug
directly (asynchronous Promise in javascript terms), the cached
version refreshes on demand.
* Small fixes:
src/Connection.js joins answers that stay json properly now
--
* Key.js: Error code for wrong parameter in createKey should be
"PARAM_WRONG"
* Helpers.js: The property openpgpjs-like Objects were checked for in
toKeyIdArray was not defined.
* src/permittedOperations.js: updated more expectations and assumptions
for the native API
--
* Added unittests to be run inside a Browser. To be able to access
the non-exposed functions and classes, a testing bundle will be
created, containing the tests (unittests.js) and the items to be
tested.
* src/Helpelpers, src/Key, src/Keyring: fixed some errors found
during testing.
--
* Introduced Mocha/chai as testsuite. After development build
'npm test' should run the unit tests. Functionality exclusive to
Browsers/WebExtensions cannot be run this way, so some other testing
is still needed.
- package.json: Added required development packages
- .babelrc indirect configuration for mocha. ES6 transpiling
needs some babel configuration, but mocha has no setting for it.
- test/mocha.opts Vonfiguration for mocha runs
* Fixed errors:
- Helpers.js toKeyIdArray; isLongId is now exported
- Key.js Key constructor failed
- Message.js will not throw an Error during construction, a new
message is now created with createMessage, which can return an
Error or a GPGME_Message object
* Tests:
- test/Helpers: exports from Helpers.js, GPGME_Error handling
- test/Message: first init test with bad parameters
--
* gpgmejs_openpgpjs
- unsuported values with no negative consequences can now reject,
warn or be ignored, according to config.unconsidered_params
- cleanup of unsupported/supported parameters and TODOS
* A src/index.js init() now accepts a configuration object
* Errors will now be derived from Error, offering more info and a
stacktrace.
* Fixed Connection.post() timeout triggering on wrong cases
* Added comments in permittedOperations.js, which gpgme interactions
are still unimplemented and should be added next
--
* Error objects will now return the error code if defined as error type
in src/Errors.js, or do a console.log if it is a warning. Errors from
the native gpgme-json will be marked as GNUPG_ERROR.
--
* Error handling: introduced GPGMEJS_Error class that handles errors
at a more centralized and consistent position
* src/Connection.js:
The nativeMessaging port now opens per session instead of per
message. Some methods were added that reflect this change
- added methods disconnect() and reconnect()
- added connection status query
* src/gpgmejs.js
- stub for key deletion
- error handling
- high level API for changing connection status
* src/gpgmejs_openpgpjs.js
- added stubs for Key/Keyring handling according to current
state of discussion. It is still subject to change
* src/Helpers.js
- toKeyIdArray creates an array of KeyIds, now accepting
fingerprints, GPGMEJS_Key objects and openpgp Key objects.
* Key objects (src/Key.js) Querying information about a key
directly from gnupg. Currently a stub, only the Key.fingerprint is
functional.
* Keyring queries (src/Keyring.js): Listing and searching keys.
Currently a stub.
* Compatibility class gpgme_openpgpjs offers an API that should accept
openpgpjs syntax, throwing errors if a parameter is unexpected/not
implemented
* tried to be more generic in methods
* waiting for multiple answers if 'more' is in the answer
* more consistency checking on sending and receiving
* updated the example extension
--