--
* src/gpgmejs.js:
- Added verify method
- Added verification results in decrypt (if signatures are present
in the message)
- Added a base64 option to decrypt
* src/Signature.js: Convenience class for verification results. Used
for e.g. converting timestamps to javascript time, quick overall
validity checks
* src/Keyring.js: removed debug code
* src/Errors.js add two new Signature errors
--
* DemoExtension/maindemo.js - added a Demo for retrieving the default
signing key
* src/Errors.js - add a new Error if no default key can be determined
* src/Key.js added documentation and a TODO marker for hasSecret.
* src/Keyring.js implemented getDefaultKey
* src/permittedOperations.js: Added missing entry for verify,
added config_opt
--
* The current test icon was just a generic pin. Changed that by the
gnupg lock symbol with 'Demo'/'Tests' written on it. Original taken
from gnupg artwork/icons/lock-wing.svg.
--
* src/Keyring.js: Added method generateKey for new Keys
Still TODO: Key length and some further testing. Automated testing
does not work in this case, and gpgmejs will not be able to delete
test keys again.
* src/permittedOperations.js Added new method's definitions according
to gpgme-json
--
* the nativeApp now sends all data in one base64-encoded string, which
needs reassembly, but in a much easier way now.
* there are some new performance problems now, especially with
decrypting data
--
* trying to stick to eslint from now on for readability
* As some attribution was lost in previous git confusions, I added my
name into some of the licence headers
--
* Keyring.js
- implemented importKey: importing one or more armored public key
blocks.
- implemented deleteKey: deleting a public Key from gpg.
* Key.js renamed property Key.armor to Key.armored
* Helpers.js: toKeyIDArray does not complain anymore if there are no
keys. Not having Keys in e.g. signing keys in encrypt is legitimate
and common, the complaints were getting spammy
* Errors.js: gpgme_errors now always pass an optional additional
message, for easier debugging in minified code
* Connection.js: Fix in gpgme-json responses containing objects
* eslintrc.json: Start using eslint. A cleanup to conform to it is not
done yet
* Added further tests for the new functionality
--
* src/Keys.js
- made setKeyData more consistent with other methods
- added convenience methods (Key.armored, Key.hasSecret)
- Added a Key delete function
* src/Keyring.js:
- added a getkeysArmored which allows for bulk export of public Keys
gpgmejs:
- removed deleteKey. It is now a method of the Key itself
- Encrypt: Added some common options as parameter, and the
possibility to set all allowed flags via an additional Object
--
* implementing Keyring methods:
- Keyring.getKeys: has an additional option that retrieves the armor
and secret state once at the beginning. This is power hungry, but
allows for Keys to be used directly (without querying gpgme-json
each call)
* permittedOperations.js: reflect recent changes in the native
counterpart, adding more options
* Key: adding two methods for retrieving the armored Key block and
for finding out if the Key includes a secret subkey.
--
* After an operation a connection should be disconnected again.
The "end of operation" is now assumed to be either an error as
answer, or a message not including a "more"
* GPGME, GPGME_Key, GPGME_Keyring don't require a connection
anymore
* Message.js: The Message.post() method will open a connection as
required
--
* Keys can now be queried for information. Onne version queries gnug
directly (asynchronous Promise in javascript terms), the cached
version refreshes on demand.
* Small fixes:
src/Connection.js joins answers that stay json properly now
--
* src/Connection.js: isConnected was renamed to checkConnection, that
returns a promise with either version information or Boolean
* Connection checks have been adapted to reflect that checkConnection
returns a Promise
* BrowsertestExtension: tests/signTest.js was missing from my last
commit
--
* Uint8Arrays are not supported for now there are unsolved issues in
conversion, and they are lower priority
* encrypt gains a new option to indicate that input values are base64
encoded
* as decrypted values are always base64 encoded, the option base64 will
not try to decode the result into utf, but leave it as it is
--
* Some assumption on messages were wrong. Now the tests use more
reasonable sizes.
* bigString now uses the full utf8-extent, with the exception of
U+0000. This code gets dropped during the encryption-decryption
process.
--
* The majority of tests needs to be run in a nativeMessaging context.
Offering the few tests that don't need this context at two places
introduces issues with maintainability. All tests now removed can be
found in ./unittests.js
--
* Added openpgp - Mode tests to the browsertest Extension. These tests
require openpgp, which should not be a hard dependency for the main
project. Packing openpgpjs into the extension is still TODO
* Fixes:
- openpgp mode API now correctly handles parameters as an object,
similar to openpgpjs
- proper check and parsing of openpgpjs Message Objects
--
* There were some inconsistencies between utf-8, transfer and browsers'
utf16, which broke characters that were split between individual
messages. src/Connection now contains a workaround that reassembles
javascripts' format from passed base64 strings. This needs someone
more experienced looking.
* Added several new tests which were failing during initial debugging
of this issue
* reorganized BrowsertestExtension to avoid cluttering.
--
* Tests: Under certain circumstances, some data change during
encrypt-decrypt. Committing the current state so the problem can be
discussed.
* Fixes:
- disconnecting the test ports after tests are complete
- fixed passing of the error message from gpgme-json
--
* Key.js: Error code for wrong parameter in createKey should be
"PARAM_WRONG"
* Helpers.js: The property openpgpjs-like Objects were checked for in
toKeyIdArray was not defined.
* src/permittedOperations.js: updated more expectations and assumptions
for the native API
* new Problems:
- There seems to be a message size limit of about 21 MB for
nativeMessaging, much lower than the documented 4GB.
- Some bytes are lost with random data in an encrypt-decrypt
roundtrip. The culprit is unclear.
--
* Key.js: Error code for wrong parameter in createKey should be
"PARAM_WRONG"
* Helpers.js: The property openpgpjs-like Objects were checked for in
toKeyIdArray was not defined.
* src/permittedOperations.js: updated more expectations and assumptions
for the native API
--
* Added unittests to be run inside a Browser. To be able to access
the non-exposed functions and classes, a testing bundle will be
created, containing the tests (unittests.js) and the items to be
tested.
* src/Helpelpers, src/Key, src/Keyring: fixed some errors found
during testing.
--
* Tests: initialization of the two modes, encryption
* gpgme.js: reintroduced message check before calling
Connection.post()
* gpgmejs_openpgp.js: Fixed openpgp mode not passing keys
* index.js: fixed some confusion in parseconfig()
* Inserted some TODO stubs for missing error handling
--
* Extensions:
- Moved testapplication to Demoextension
- Created BrowserTestExtension.
Includes mocha and chai. For running tests that cannot be run
outside a WebExtension
Both Extensions can be found zipped in build/extensions after
running build_extensions.sh
* Code changes:
- src/Config: Place for the configuration
- small fixes raised during testing in Keyring.js, Message.js,
- src/gpgmejs_openpgpjs.js don't offer direct GpgME object to the
outside, as it only causes confusion
- index.js init() now checks the config for validity
* Tests:
- Reordered tests in test/.
- Input values are now in a separate file which may be of use for
bulk testing
* moved the build directory from dist to build
--
* Introduced Mocha/chai as testsuite. After development build
'npm test' should run the unit tests. Functionality exclusive to
Browsers/WebExtensions cannot be run this way, so some other testing
is still needed.
- package.json: Added required development packages
- .babelrc indirect configuration for mocha. ES6 transpiling
needs some babel configuration, but mocha has no setting for it.
- test/mocha.opts Vonfiguration for mocha runs
* Fixed errors:
- Helpers.js toKeyIdArray; isLongId is now exported
- Key.js Key constructor failed
- Message.js will not throw an Error during construction, a new
message is now created with createMessage, which can return an
Error or a GPGME_Message object
* Tests:
- test/Helpers: exports from Helpers.js, GPGME_Error handling
- test/Message: first init test with bad parameters
--
* gpgmejs_openpgpjs
- unsuported values with no negative consequences can now reject,
warn or be ignored, according to config.unconsidered_params
- cleanup of unsupported/supported parameters and TODOS
* A src/index.js init() now accepts a configuration object
* Errors will now be derived from Error, offering more info and a
stacktrace.
* Fixed Connection.post() timeout triggering on wrong cases
* Added comments in permittedOperations.js, which gpgme interactions
are still unimplemented and should be added next
--
* A timeout of 5 seconds is activated for functions that do not require
a pinentry. This definition is written to src/permittedOperations.js
* testapplication.js now alerts the proper error codes and messages.
* src/Errors.js fixed two typos in error handling
--
* Error objects will now return the error code if defined as error type
in src/Errors.js, or do a console.log if it is a warning. Errors from
the native gpgme-json will be marked as GNUPG_ERROR.
--
* src/aKey.js changed fingerprint to setter (to avoid overwrites)
* src/gpgmejs_openpgpjs.js
- Added a class GPGME_Key_openpgpmode, which allows for renaming and
deviation from GPGME.
- renamed classes *_openPGPCompatibility to *_openpgpmode. They are
not fully compatible, but only offer a subset of properties. Also,
the name seems less clunky
--
* The Connection will now be started before an object is created, to
better account for failures.
* index.js: now exposes an init(), which returns a Promise of
configurable <GpgME | gpgmeGpgME_openPGPCompatibility> with an
established connection.
* TODO: There is currently no way to recover from a "connection lost"
* Connection.js offers Connection.isConnected, which toggles on port
closing.
--
* Error handling: introduced GPGMEJS_Error class that handles errors
at a more centralized and consistent position
* src/Connection.js:
The nativeMessaging port now opens per session instead of per
message. Some methods were added that reflect this change
- added methods disconnect() and reconnect()
- added connection status query
* src/gpgmejs.js
- stub for key deletion
- error handling
- high level API for changing connection status
* src/gpgmejs_openpgpjs.js
- added stubs for Key/Keyring handling according to current
state of discussion. It is still subject to change
* src/Helpers.js
- toKeyIdArray creates an array of KeyIds, now accepting
fingerprints, GPGMEJS_Key objects and openpgp Key objects.
* Key objects (src/Key.js) Querying information about a key
directly from gnupg. Currently a stub, only the Key.fingerprint is
functional.
* Keyring queries (src/Keyring.js): Listing and searching keys.
Currently a stub.
* Compatibility class gpgme_openpgpjs offers an API that should accept
openpgpjs syntax, throwing errors if a parameter is unexpected/not
implemented
* tried to be more generic in methods
* waiting for multiple answers if 'more' is in the answer
* more consistency checking on sending and receiving
* updated the example extension
--
--
Note this code misses all the legal boilerplate; please add this as
soon as possible and provide a DCO so we can merge it into master.
I also removed the dist/ directory because that was not source code.