157 lines
5.3 KiB
C
157 lines
5.3 KiB
C
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/*
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eventloopinteractor.h
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Copyright (C) 2003,2004 Klarälvdalens Datakonsult AB
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This file is part of GPGME++.
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GPGME++ is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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GPGME++ is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with GPGME++; see the file COPYING.LIB. If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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// -*- c++ -*-
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#ifndef __GPGMEPP_EVENTLOOPINTERACTOR_H__
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#define __GPGMEPP_EVENTLOOPINTERACTOR_H__
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#include "gpgmepp_export.h"
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namespace GpgME
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{
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class Context;
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class Error;
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class TrustItem;
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class Key;
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/*! \file eventloopinteractor.h
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\brief Abstract base class for gpgme's external event loop support
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This class does most of the work involved with hooking GpgME++
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up with external event loops, such as the GTK or Qt ones.
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It actually provides two interfaces: An interface to the gpgme
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IO Callback handling and one for gpgme events. The IO Callback
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interface consists of the three methods \c actOn(), \c
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registerWatcher() and \c unregisterWatcher(). The event
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interface consists of the three methods \c nextTrustItemEvent(),
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\c nextKeyEvent() and \c operationDoneEvent().
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\sect General Usage
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\c EventLoopInteractor is designed to be used as a
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singleton. However, in order to make any use of it, you have to
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subclass it and reimplement it's pure virtual methods (see
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below). We suggest you keep the constructor protected and
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provide a static \c instance() method that returns the single
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instance. Alternatively, you can create an instance on the
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stack, e.g. in \c main().
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If you want \c EventLoopInteractor to manage a particular \c
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Context, just call \c manage() on the \c Context. OTOH, if you
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want to disable IO callbacks for a \c Context, use \c unmanage().
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\sect IO Callback Interface
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One part of this interface is represented by \c
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registerWatcher() and \c unregisterWatcher(), both of which are
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pure virtual. \c registerWatcher() should do anything necessary
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to hook up watching of file descriptor \c fd for reading (\c dir
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= \c Read) or writing (\c dir = Write) to the event loop you use
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and return a tag identifying that particular watching process
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uniquely. This could be the index into an array of objects you
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use for that purpose or the address of such an object. E.g. in
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Qt, you'd essentially just create a new \c QSocketNotifier:
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\verbatim
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void * registerWatcher( int fd, Direction dir ) {
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return new QSocketNotifier( fd, dir == Read ? QSocketNotifier::Read : QSocketNotifier::Write );
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// misses connecting to the activated() signal...
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}
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\endverbatim
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which uses the address of the created object as unique tag. The
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tag returned by \c registerWatcher is stored by \c
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EventLoopInteractor and passed as argument to \c
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unregisterWatcher(). So, in the picture above, you'd implement \c
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unregisterWatcher() like this:
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\verbatim
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void unregisterWatcher( void * tag ) {
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delete static_cast<QSocketNotifier*>( tag );
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}
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\endverbatim
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The other part of the IO callback interface is \c actOn(), which
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you should call if you receive notification from your event loop
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about activity on file descriptor \c fd in direction \c dir. In
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the picture above, you'd call this from the slot connected to
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the socket notifier's \c activated() signal.
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\note \c registerWatcher() as well as \c unregisterWatcher() may
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be called from within \c actOn(), so be careful with
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e.g. locking in threaded environments and keep in mind that the
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object you used to find the \c fd and \c dir fo the \c actOn()
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call might be deleted when \c actOn() returns!
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\sect Event Handler Interface
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*/
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class GPGMEPP_EXPORT EventLoopInteractor
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{
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protected:
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EventLoopInteractor();
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public:
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virtual ~EventLoopInteractor();
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static EventLoopInteractor *instance()
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{
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return mSelf;
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}
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void manage(Context *context);
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void unmanage(Context *context);
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enum Direction { Read, Write };
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protected:
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//
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// IO Notification Interface
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//
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/** Call this if your event loop detected activity on file
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descriptor fd, with direction dir */
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void actOn(int fd, Direction dir);
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virtual void *registerWatcher(int fd, Direction dir, bool &ok) = 0;
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virtual void unregisterWatcher(void *tag) = 0;
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//
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// Event Handler Interface
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//
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virtual void operationStartEvent(Context *context) = 0;
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virtual void nextTrustItemEvent(Context *context, const TrustItem &item) = 0;
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virtual void nextKeyEvent(Context *context, const Key &key) = 0;
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virtual void operationDoneEvent(Context *context, const Error &e) = 0;
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private:
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class Private;
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friend class Private;
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Private *const d;
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static EventLoopInteractor *mSelf;
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};
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}
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#endif // __GPGMEPP_EVENTLOOPINTERACTOR_H__
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